View Full Version : How long till 'live' version ? Hackersquest got one :(.
aright
08-04-2003, 01:17 PM
http://www.hackersquest.org/boards/viewtopic.php?t=4258
Memener
08-04-2003, 01:21 PM
Hmm thought they were dead oh well the fight is on! lol J/K
Trumpcard
08-04-2003, 01:33 PM
Wow... Talk about making a return from the dead !
Good luck to Zordon...
Shawn319
08-04-2003, 04:49 PM
We got over 30000 downloads of the previous release. This is two times more then eqemu got for the same period.
lol thats because most people have to download it several times because it never works, so they say to redownload it =P
Merth
08-04-2003, 06:05 PM
I say grats to Zordon! This stuff is really difficult and time consuming. How the heck did he do it alone?!
Memener
08-04-2003, 07:19 PM
has anyone tried it out. And dose it work?
Trumpcard
08-05-2003, 12:12 AM
Honestly, I've never really messed with it, but from all accounts I hear its pretty stable, even if it is missing alot of functionality..
I agree with Merth, for a one man show Zordon has done a great job. I think all the flack between EQEMU and HQ has been alot of juvenile BS (of course alot of the people involved WERE juveniles...lol)
Personally, I wish him all the success in the world, why should there be any animosity between the 2 emulators, it would make more sense for everyone to work together towards the greater goal...
Oh well, my 2 cents....
Lestat43
08-05-2003, 06:21 AM
Thank you. That's what I been wondering about myself. I mean poor old Zordon is over there doing it himself and the ones that claim to be so brilliant aren't helping him in the least. He's asked for help several times in various posts I have read. And here you have a full staff almost of very intelligent people working on the EQemu data bases so I would have thought by now everyone would have just put thier heads together and created one kick ass emulator.
Trumpcard it's a decent program even though I get irritated with it and is easy to set up for beginers, but it has alot of bugs and often problems with zones loading. It's easy to set up versus EQemu however the drawback to that is that it has no where near all the features that EQemu offers so in that respect it's worth the headaches learning to set up a mysql database.
If anything even if the both emulator teams didn't join together it'd be worth it still to help each other. The fact that Zordon has managed to keep up with EQemu on his own says alot about the man. He'd definately be an asset to you guys and well as you to him. Gotta atleast give him his props on that. 8)
devn00b
08-05-2003, 06:32 AM
Zordon isnt doing it alone. dont care what anyone says. i have heard from a reputable source that a dev for EQ helps him and thats why his updates after crypto or opcode changes are so fast. ;)
just my 2cp
Trumpcard
08-05-2003, 07:17 AM
Even if he had 3 eq dev's doing it, it would still be alot of effort.
As far as the reputable source, I heard the same thing, but the 'reputable' source made that claim based on the fact that he was able to update so quickly, and had no evidence whatsoever to support that claim..
A good encryption person can break this stuff pretty quickly.. I've seen it happen in showeq time and again...
DeletedUser
08-05-2003, 10:51 AM
You should always keep in mind EQEMu has more functionality and will take longer to update because of this.
Terminal Delta
08-06-2003, 07:09 AM
You have to remember, Hackerquest is using a different source to emulate it.
Plus your "in theory" running it off your own server.
EQemu is almost as the EQlive server is, I think the dev's here have done a good job so far too! keep it up guys!
DeletedUser
08-07-2003, 05:47 AM
Is there more then one dev working on EQEMu? Last I heard they were all playing SWG all day except for Lethal.
Trumpcard
08-07-2003, 06:24 AM
Merths and Big have been kicking butt... I've been horribly lazy...
killspree
08-07-2003, 06:36 AM
LDoN is going to change quite a bit - just a quick heads up. :)
ArchAngel_Vain
08-07-2003, 03:35 PM
I have tried the HackersQuest emu its very poorly done, it has nothing, all races, classes start out in West Freeport, you cant even consider mobs, there item list isnt even up to date with probly a newly installed everquest version, i dont know what kind of viruses it has left me with and i hope not to find out, you cant even attack, its just like a tour, you can probly a go a few zones and then pow it crashes.
x-scythe
08-07-2003, 04:42 PM
make your own emu by yourself and lets see how good it is...i bet you wouldnt even know where to start
devn00b
08-07-2003, 05:21 PM
make your own emu by yourself and lets see how good it is...i bet you wouldnt even know where to start
np! give him the time that zordon has had and im sure he could figure it out.
a good place to start is NOT WITH RUBY.
nuff said
Farrenz
08-07-2003, 06:27 PM
n00b
ArchAngel_Vain
08-08-2003, 01:29 AM
I wouldnt know where to start, but at least i wouldnt do the job half assed and release some junk that doesnt even compare to playing the everquest tutorial.
Merth
08-08-2003, 01:52 AM
at least i wouldnt do the job half assed and release some junk that doesnt even compare to playing the everquest tutorial
I can understand your reasons, but for this type of project, I would argue that the sooner you release, the better - regardless of quality. This sort of thing appeals to code monkeys, and is a great recruiting tool!
Trumpcard
08-08-2003, 02:05 AM
I agree.. It's alot more than anyone else other than this project have offered, and I'd hardly call it 'half-assed' because it's lacking features.. I'd call that comment 'half-brained'
Jalister
08-08-2003, 03:53 AM
I remember when the first Ultima Online emus first appeared. You could barely do more than just walk around, and the Z coordinate didn't work at all. Even though there was so little that could be done with them, I still liked being able to run my own server to see how the project was coming along. Now they are nearly as good as the real thing. Better in my opinion, since you can set them however you like.
I'm glad to see that other EQ emulator out there, it gives me a chance to start checking things out. He has less features than the older version right now, since he changed some things around. And I am eagerly awaiting the next release of EQemu so I can try it also. I can't run the 4.4 since I don't have the right client files. From what I see on the boards, EQemu is looking great. I wish we could get a ballpark eta... days, weeks, months, next year?
Besides, anything we get from the devs should be appreciated. They are not making anything from their hard work.
Good work and good luck to all the dev teams out there.
ArchAngel_Vain
08-08-2003, 06:23 AM
ROFL, lacking features, its lacking everything, its like a bunch of screenshots playing over and over again, looking at the same stuff, its just garbage, you cant even use who thats how sad it is. So either i missed something in how to set it up, which i highly doubt, or he is just wasting everyones time trying to get them to download it.
x-scythe
08-08-2003, 08:47 AM
dude you are a newb
killspree
08-08-2003, 01:51 PM
Word is that the item system got an overhaul for LDoN, and unique items will be capable. Yes, item augmenting actually makes the item unique permanantly.
ArchAngel_Vain
08-08-2003, 01:55 PM
X-Scythe shutup and get out of my topic, seriously your not helping with your retarded preschool comments.
x-scythe
08-09-2003, 09:41 AM
im only telling the truth. you go make your own emu by yourself and we'll see how good it is. if you make one better than ethernalquest ill be surprised but until then you cant dis ethernalquest because you cant do any better
Shawn319
08-10-2003, 06:07 AM
oh come on people.. who cares!!!!
If you want to use ethernalquest then go ahead. The devs here are doing their best to make EQEmu work like it should. there are tons and tons of things to fix and it will take some time.
There are much better things to be doing than to make a 40 page thread on why EQEmu is or is not better than EthernalQuest.
I'm locking this before it goes any further.
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