View Full Version : zone.dsp/w
Kgaul
10-12-2003, 09:42 AM
I noticed that quests.cpp, quests.h, and wesquests.cpp were not part of the project/workspace... I'm guessing thats why any quests in /quest/(somezone)/(somenpcid).qst crashes the zone on load up... Or am i looking in the wrong direction?
Thanks,
Kgaul
mattmeck
10-12-2003, 10:49 AM
Not sure with 5.0 but with 4.4 if a quest was written wrong it crashed the zone.
Now if none of the quests are working at all then i would assume 5.0 changed the way quests are written.
Just an Idea.
Kgaul
10-12-2003, 11:23 AM
I'm thinking along those lines...
Even a blank eqemu\quest\(zone_short_name)\(some_npc_id).qst stops the zone from being able to load...
I'm hoping one of the devs in the know will just tell me 'its not implemented (sp) yet'...
Kgaul
kathgar
10-12-2003, 12:25 PM
the quest parser is being rewritten
mattmeck
10-12-2003, 01:14 PM
He didnt say "its not implemented" tho :P
good to hear that it on there mind tho :lol:
Kgaul
10-13-2003, 01:05 AM
HAHA mat you kill me, Thanks tho Kathgar, its good news...
I was just hoping to find an area to try to help out =)
Kgaul
killspree
10-13-2003, 02:33 AM
Yea quest parser is still being finished up - it's not a full release yet afterall. :)
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