Slayden, firstly as an old school TZer it
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ah
Thanks Marid & john. Some great points.
We wont be allowing item loots =x unless further requested anyway. Currently the main punishments for loseing in pvp ofcourse is Looting you $$ only, the CR, officially enabled pvp (no PoD), & ofcourse those lovely med breaks if your a caster. Atm these punishments may be hard enough for some to deal with :roll: We do completely agree with the size of the continents and such, so oldworld is most likely the best choice, although i would like to have LoY enabled (with oldworld mobs ofcourse). And more old-world style gear. The Honeypots is a pretty good idea, i like that, the only thing is i dont want to make exping pure H*ll for everyone. So i think we can use that idea to a certain extent. Gotta run for a bit, i appreciate the comments and suggestions guys ty! -Slayden |
no no you font get it
When he said "Turn book into POD" he ment, if he turns his book in to POD and someone else turns thier book into pvp, they can now be looted. So if someone who turns in thier book kills someone who also turned in his book, the winner can loot an item, but only if the person turned in the book.
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ahh
Ah, damn my bad then. But actually, that does sound like a spiffy idea and a good addition, I'll hafta look into that for sure, if thats the case then it will most likely be like Ralloszek loot rules, 1 item of choice and $$ only lootable,, bags/no drop items, and weaponry slots are not lootable.
This should be very interesting. Thank you :o !!! |
Legit/Non Legit
I think it should be semi-legit. So that leveling is a bit faster. I for one know I spent years on EQ getting to level 65, and I don't want to do it again to get to level 51 or 52.
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Well, actualy you wont be spending years getting to 51 or 52. Getting good gear will be easier, as will leveling. Semi Legit would ruin the point of pvp, and thats not what we want.
Id say getting to 51 or 52 would only take aroudn 2-3 weeks. Whats going to take long is gearing up your guild, and figuring stragies to beat certain boss mobs. The faster levelign allows people to get right into the action with out haveing to level for 4 months. Also, quests will be diverse, ranging from class specific weapons, to all/all items that will take long time to complete. Some quests may also leave you wondering "What the fuck? I got my coin, who do I take it to? Do I need more peices?" Well, thats something you wont know till you get further and get more flags/keys. -Scorp |
aye
Semi legit can get old, and rather quick, we want this server to last and be enjoyed for quite some time, to really get an idea as to what the server is, you'll hafta try it out for yourself : :wink:
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A suggestion: If you're planning on adding Kunark and making it semi/full legit you should completely revamp the drops in places like Veeshans Peak. I can tell you from personal experience even when that zone was the pinnacle of EQ exsistence it also happened to have for the risks involved some TERRIBLE rewards. Also, since there won't be that many people playing, you should increase drop frequencies just so people won't have to spend hours doing tedious camps like they currently have to in EQ.
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Quote:
Also, you wont be sitting waiting for 10 straight horus to get a mob to spawn/ There will be a set way, you kill something, he spawns, not another bull shite place holder, cause that makes it fun and allows you to move onto the next step. Also, progrestion wont be quick, but it wont be a drag either, you will have to take time to gear up the guild, but one run threw a zone or 2 wont get you the best/enough gear. Yes, that means farming, but it will be a fun kind, not 1 million HP mobs that you fight 10 times in a row and get 3 drops. Getting geared up will be different for each encounter, one will require fire reists, while others will require magic resists, and for some gear, to get your resists high enough, you will need to get flagged/Keyed for harder zones, making it a challenge, but not hard as hell. |
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