Resetting characters at death
Saw this idea for a "hardcore" setup:
http://www.eqemulator.org/forums/showthread.php?t=38252 where you go back to level 1 at death. I tried adding this to global_player.pl: Code:
sub EVENT_DEATH_COMPLETE { as well as replacing the quest line with $client->SetLevel(1,0); but neither worked. I let my level 2 character happily waltz into Kurn's Tower and die, and upon respawn she was still level 2. Is there a new way to do this? Or some prerequisite I'm missing? |
Pretty sure death complete is for NPCs only
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1. Do you have a global_player.lua overriding the global_player.pl?
2. Do you have a zone-specific player.lua/player.pl overriding the global_player.pl? |
Ah, thank you. Nothing zone specific but yes there is a lua file with the same name. Deleting/renaming the lua works, and of course it's the easiest way. Is there a way to add it into the lua instead? Here are my failed tries:
Code:
function event_death_complete(e) |
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