Database Problems
Hello, I'm using MW's latest Database, with the fix for low level spawns hitting for ridiculous amounts of damage. Anyway, I added a bunch of .qst files, and I noticed now that I have double merchants, trainers etc. The original merchants did not carry any items so what would be the command to go execute to remove all npcs with merchant id's that are not selling anything or have no dialogue? Any help would be appreciated. Thanks!
Also, West Freeport just flat out crashes. |
Try reading this thread it is long, but has some good fixes for that exact thing.
|
About the thread
Are you sure that's the right link? I already am using that database, and nothing in it addresses my problems.
|
Yes, sorry. I posted the wrong link, had to go back and edit it, seems you were quicker at reading it than I was at editing it.. try again. the link is http://www.eqemulator.net/forums/viewtopic.php?t=11889 ... It should be on like the 5th page or so.
|
Didn't Work
Nope, what they suggested in the thread did not work, any other suggestions?
|
All times are GMT -4. The time now is 04:15 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.