Database Problems
Hello, I'm using MW's latest Database, with the fix for low level spawns hitting for ridiculous amounts of damage. Anyway, I added a bunch of .qst files, and I noticed now that I have double merchants, trainers etc. The original merchants did not carry any items so what would be the command to go execute to remove all npcs with merchant id's that are not selling anything or have no dialogue? Any help would be appreciated. Thanks!
Also, West Freeport just flat out crashes.
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