bad server name
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Setting World to MiniLogin Server type [Debug] [WORLD__LS] Connected to Loginserver: 192.168.0.2:5999 [Debug] [WORLD__LS_ERR] Login server responded with FatalError. Disabling reconn ect. [Debug] [WORLD__LS_ERR] Bad server name. Unknown reason. whats causing this? eqemu_config <?xml version="1.0"> <server> <world> <shortname>shroomer</shortname> <longname>shroomer</longname> <!-- Only specify these two if you really think you need to. --> <address>192.168.0.2</address> <localaddress>127.0.0.1</localaddress> <!-- Loginserver information. --> <loginserver> <host>192.168.0.2</host> <port>5999</port> <account>shroom94</account> <password>********</password> </loginserver> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>some long random string</key> <!-- Enable and set the port for the HTTP service. --> <http port="9080" enabled="true" mimefile="mime.types" /> </world> <!-- Database configuration, replaces db.ini. --> <database> <host>127.0.0.1</host> <port>3306</port> <username>root</username> <password>********</password> <db>peq</db> </database> </server> loginserver.ini [LoginServer] loginserver=192.168.0.2 loginport=5999 worldname=shroomer worldaddress=192.168.0.2 locked=false account= password= [WorldServer] Defaultstatus= Unavailzone= [ChatChannelServer] worldshortname= chataddress= chatport= [LoginConfig] ServerMode=MiniLogin ServerPort=5999 |
Quote:
If it doesn't help, then you might want to read through the server creation guide and make sure you typed in everything correctly. |
thanks, i just got it fixed, turns out for some reason when i sourced
Code:
UPDATE variables set value='Minilogin' where varname='LoginType'; everything works fine now Code:
[Debug] Starting Log: logs/eqemu_debug_world_3172.log |
I am having the same issue. I have looked throught hte posts but have not found anything that helps yet.
here are my config files: eqemu_config: <?xml version="1.0"> <server> <world> <shortname>minilogin</shortname> <longname>solo</longname> <!-- Only specify these two if you really think you need to. --> <address>192.168.2.100</address> <localaddress>127.0.0.1</localaddress> <!-- Loginserver information. --> <loginserver> <host>192.168.2.100</host> <port>5999</port> <account></account> <password></password> </loginserver> <!-- Sets the shared key used by zone/launcher to connect to world --> <key>some long random string</key> <!-- Enable and set the port for the HTTP service. --> <http port="9080" enabled="true" mimefile="mime.types" /> </world> <!-- Database configuration, replaces db.ini. --> <database> <host>localhost</host> <port>3306</port> <username>root</username> <password>******</password> <db>peq</db> </database> </server> loginserver: [LoginServer] loginserver=192.168.2.100 loginport=5999 worldname=solo worldaddress=192.168.2.100 locked=false account= password= [WorldServer] Defaultstatus= Unavailzone= [ChatChannelServer] worldshortname= chataddress= chatport= [LoginConfig] ServerMode=MiniLogin ServerPort=5999 Any help would be great. |
I figured it out, for some reason my server name wasnt long enough. I made it longer and then it accepted it, after that it worked. Then I started to get eqgame.exe crashes right after i loaded it. Found a post that had me copy my live eqclient.ini file into my emulated eq folder and it worked.
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