| Zabeeble | 
			08-31-2009 11:19 PM | 
		 
		 
		 
		
			Opcode 0x32f???   
		
		
		Okay.  I searched and found only one post concerning this problem.  It was back in 2006 and it wasn't answered - at least, not where I could see. 
I set up my server according to the instructions in the sticky.  After figuring out the left-out part about changing the server type from public to Minilogin (after a long string of EQEmuLoginServer.exe crashes,)  I got the server to appear in the server list.  I click on the server name, press the start button and the game locks tight.  The only error I get is in the World.exe window, which looks like this:
 
	Code: 
	
 [Debug] [WORLD__INIT] Loaded default rule set 'default' 
[Debug] [WORLD__INIT] Clearing temporary merchant lists.. 
[Debug] [WORLD__INIT] Loading EQ time of day.. 
[Debug] [WORLD__INIT] Loading launcher list.. 
[Debug] [WORLD__INIT] Reboot zone modes ON 
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database 
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database 
[Debug] [WORLD__INIT] Purging expired instances 
[Debug] [WORLD__INIT] Zone (TCP) listener started. 
[Debug] [WORLD__INIT] Client (UDP) listener started. 
[Debug] [NET__IDENTIFY] Registered patch 6.2 
[Debug] [NET__IDENTIFY] Registered patch Titanium 
[Debug] [NET__IDENTIFY] Registered patch SoF 
[Debug] [WORLD__LS] Connecting to login server... 
[Debug] [WORLD__LS] Setting World to MiniLogin Server type 
[Debug] [WORLD__LS] Connected to Loginserver: eqs.zaphodsdeli.net:5999 
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1985 
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1985 
[Debug] [WORLD__LAUNCH] Adding pending launcher 1 
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list. 
 
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list. 
 
[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts) 
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts) 
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts) 
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts) 
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts) 
[Debug] [WORLD__ZONE] New TCP connection from 0.0.0.0:0 
[Debug] [WORLD__CONSOLE] Removing console (!tcpc->Connected) from 0.0.0.0:0 
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2009 
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2010 
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2012 
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2011 
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:2013 
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:2011 
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:2012 
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:2010 
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:2009 
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zone 
[Debug] [WORLD__ZONE] [4] Auto zone port configuration.  Telling zone to use por 
t 7000 
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_02 by launcher zone 
[Debug] [WORLD__ZONE] [3] Auto zone port configuration.  Telling zone to use por 
t 7001 
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_01 by launcher zone 
[Debug] [WORLD__ZONE] [2] Auto zone port configuration.  Telling zone to use por 
t 7002 
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_03 by launcher zone 
[Debug] [WORLD__ZONE] [1] Auto zone port configuration.  Telling zone to use por 
t 7003 
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:2013 
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zone 
[Debug] [WORLD__ZONE] [5] Auto zone port configuration.  Telling zone to use por 
t 7004 
[Debug] [WORLD__ZONE] New TCP connection from 67.228.211.210:1420 
[Debug] [WORLD__ZONE] New TCP connection from 67.228.211.210:1773 
[Debug] [WORLD__CONSOLE] Removing console (!tcpc->Connected) from 0.0.0.0:0 
[Debug] [WORLD__ZONE] New TCP connection from 67.228.211.210:2935 
[Debug] [WORLD__CONSOLE] Removing console (!tcpc->Connected) from 0.0.0.0:0 
[Debug] [WORLD__CLIENT] New connection from 192.168.0.10:2024 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: First opcode 0x32f did not match e 
xpected 0x2792 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: Tried patch 6.2_world, and it did 
not match. 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: First opcode 0x32f did not match e 
xpected 0x2ec9 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: Tried patch 6.2_zone, and it did n 
ot match. 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: First opcode 0x32f did not match e 
xpected 0x4dd0 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: Tried patch Titanium_world, and it 
 did not match. 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: First opcode 0x32f did not match e 
xpected 0x7213 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: Tried patch Titanium_zone, and it 
did not match. 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: First opcode 0x32f did not match e 
xpected 0x6c3c 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: Tried patch SoF_world, and it did 
not match. 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: First opcode 0x32f did not match e 
xpected 0x737e 
[Debug] [NET__IDENT_TRACE] 192.168.0.10:2024: Tried patch SoF_zone, and it did n 
ot match. 
[Debug] [NET__IDENTIFY] Unable to identify stream from 192.168.0.10:2024, no mat 
ch found. 
[Debug] [WORLD__ZONE] New TCP connection from 208.43.133.130:3016 
 I have no idea what's going on.  While running game servers is not new to me, EQEmu is.  Any help that I can get is very much appreciated.  
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