Consider
How does the client know which mob is green and which is gray con? Searching through the server source I havent found a CON_GRAY or something, it ends with CON_GREEN = 2.
My goal is to make all outleveled gray mobs non-aggro. Its important for me that the Mob::GetConLevel() function return the exact mob con color that is shown in the client. Or is that color controlled by the server? Thanks in advance! |
color is assigned by the client
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If that is the case, then the client must use a formula based on the mobs level. I need to know that formula to make the server function Mob::GetConLevel() return exact that color value.
Please, I need more detailed info. |
In this case login to your server #level 10 yourself and start #spawning mobs
and note the con colors. |
Also the con colors can be different in different clients
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yeah SoF and SoD also have Grey color, which T doesn't have, to replace "green-green" cons that was in T
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Quote:
http://www.eqemulator.org/forums/sho...144#post200144 Thanks for the help! :) |
Quote:
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