How does the client know which mob is green and which is gray con? Searching through the server source I havent found a CON_GRAY or something, it ends with CON_GREEN = 2.
My goal is to make all outleveled gray mobs non-aggro.
Its important for me that the Mob::GetConLevel() function return the exact mob con color that is shown in the client. Or is that color controlled by the server?
If that is the case, then the client must use a formula based on the mobs level. I need to know that formula to make the server function Mob::GetConLevel() return exact that color value.
In this case login to your server #level 10 yourself and start #spawning mobs
and note the con colors.
__________________
(Former)Senior EQEMu Developer
GuildWars Co-Founder / World Builder.
World Builder and Co-Founder Zek [PVP/Guild Wars/City Takeovers]
Member of the "I hate devn00b" Club
Most Senior EQEMu Member.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.