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-   -   Leveling speed (https://www.eqemulator.org/forums/showthread.php?t=8071)

yaple17j 06-16-2003 04:54 PM

Leveling speed
 
Can I speed up the rate that players level on my server? I don

Trumpcard 06-16-2003 10:36 PM

There was a change someone created to allow you to do this via a database variable, but it's not implemented yet.

Now, you'll need to modify the multiplier in the code and compile.

yaple17j 06-19-2003 03:35 PM

I realize it may take some time, but will this be implemented in a later release?

Trumpcard 06-19-2003 08:36 PM

I merged it into the CVS code, so it's available now to compile, and should be in the next release.

m5NOVA 07-06-2003 10:12 AM

For those who have up to date CVS compiles what is the database variable to adjust the exp rate? The current changelog doesnt reflect any of this info. Thnx.

dcl 07-06-2003 11:18 AM

EXPMod, GroupEXPBonus and AAXPMod. All are in the Variables Table

Elrach 07-08-2003 04:12 AM

Wouldn't it be useful to have a ZEM for each zone in the zone table? For example, I want people to xp in dungeons, and not outdoors. So I could put a lower ZEM for the outdoor zones, and another for the dungeons.

Merth 07-08-2003 04:34 AM

The ZEM is already carried in the .cfg file - although I'm not sure whether it is actually being applied or not.

Elrach 07-08-2003 04:59 AM

Maybe, but there are no editors for the .cfg if I recall correctly. Hex editing 50 zones is a pain. A table has so much more flexibility.


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