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Posts Made By:
jsr
Forum:
General::Server Discussion
03-10-2022, 11:17 PM
Replies:
2
Velious Loot Tables - Are They Correct Out-of-the-Box?
Views:
10,021
Posted By
jsr
Most of the loot tables have been done using...
Most of the loot tables have been done using scripts, mining data from Lucy or other sources. They are as accurate as those sources, which in some cases is fine and others not so much.
Personally...
Forum:
Support::Linux Servers
01-27-2022, 10:23 PM
Replies:
20
Fresh Linux Server install Soulbinders not working....
Views:
40,292
Posted By
jsr
You'll find that most quests do not use saylinks,...
You'll find that most quests do not use saylinks, you'll need to type out the correct replies most of the time.
Forum:
Support::Linux Servers
01-27-2022, 08:01 PM
Replies:
20
Fresh Linux Server install Soulbinders not working....
Views:
40,292
Posted By
jsr
You can add a saylink like this (untested): ...
You can add a saylink like this (untested):
sub soulbinder_say {
my $bind_your_soul = quest::saylink("bind your soul");
my $text = shift;
if($text=~/hail/i){
quest::say("Greetings...
Forum:
Support::Linux Servers
01-27-2022, 01:03 PM
Replies:
20
Fresh Linux Server install Soulbinders not working....
Views:
40,292
Posted By
jsr
Well assuming it's the same script, there is...
Well assuming it's the same script, there is nothing to click because the NPC just says "... [bind my soul] ...". They're not outputting anything clickable, it's just text.
You can convert it to...
Forum:
Support::Linux Servers
01-27-2022, 10:31 AM
Replies:
20
Fresh Linux Server install Soulbinders not working....
Views:
40,292
Posted By
jsr
Did you try typing 'bind my soul'? It works for...
Did you try typing 'bind my soul'? It works for me with the generic script.
Otherwise, you might need to provide more detail - which soulbinder are you talking to in game (name and zone), in the...
Forum:
General::General Discussion
01-25-2022, 09:59 PM
Replies:
8
"Defiance" A New UI for RoF2 Clients
Views:
12,911
Posted By
jsr
As a user, the spell gem text is about the ideal...
As a user, the spell gem text is about the ideal size I'd want other text, including stats etc on the character info panel. I'd find clicking on items and buttons of that size to be challenging as...
Forum:
General::General Discussion
01-25-2022, 12:08 PM
Replies:
8
"Defiance" A New UI for RoF2 Clients
Views:
12,911
Posted By
jsr
Looks clean! Need one for people my age with...
Looks clean! Need one for people my age with bigger elements, I can't read those text/numbers on a 43" UHD!
Forum:
Support::General Support
01-22-2022, 02:37 PM
Replies:
2
Changing spawn rates of rare mobs
Views:
7,044
Posted By
jsr
I don't believe there's a reliable flag in the...
I don't believe there's a reliable flag in the base peq database that will help you.
There are various ways to identify named mobs, for example you can scrape data from information websites using...
Forum:
General::General Discussion
01-18-2022, 10:50 AM
Replies:
5
Discord Bans
Views:
15,553
Posted By
jsr
Honestly I think that in years to come, you guys...
Honestly I think that in years to come, you guys will look back on comments like these and cringe.
This is for the most part a volunteer project that supports thousands of people's idle...
Forum:
General::Server Discussion
01-18-2022, 10:03 AM
Replies:
9
Wayfarer's Haven Anticheat Bypass
Views:
21,303
Posted By
jsr
https://projectforeverfree.org/wp-content/uploads/...
https://projectforeverfree.org/wp-content/uploads/2019/09/DO-NOT-HIRE-768x399.png
Forum:
Quests::Q&A
01-10-2022, 10:32 AM
Replies:
6
Clicky webpage in game?
Views:
17,464
Posted By
jsr
You probably worked this out, but just to clarify...
You probably worked this out, but just to clarify - you don't put anything where it says 'string', that's just to tell you the type of data that is expected to replace 'website_url'
i.e.
...
Forum:
Support::Windows Servers
05-14-2021, 11:51 PM
Replies:
8
Question for the Advanced coders ...
Views:
10,821
Posted By
jsr
Lots of assumptions there :). I was replying to...
Lots of assumptions there :). I was replying to the OP.
Forum:
Support::Windows Servers
05-13-2021, 08:58 AM
Replies:
8
Question for the Advanced coders ...
Views:
10,821
Posted By
jsr
You could do this with a script and some data...
You could do this with a script and some data buckets - you can set max level for each player and write some code to manage who gets to be the highest based on whatever rules you're thinking of.
Forum:
Quests::Custom
11-24-2020, 07:40 PM
Replies:
63
auto-train on level for the extra lazy
Views:
79,897
Posted By
jsr
I'm not quite sure how it will handle the same...
I'm not quite sure how it will handle the same function twice, but it's not a good idea. Most languages won't allow it. If it does allow it, then its a bad idea from a maintenance perspective.
Forum:
Quests::Custom
11-23-2020, 10:42 PM
Replies:
63
auto-train on level for the extra lazy
Views:
79,897
Posted By
jsr
You could add it to the existing function. ...
You could add it to the existing function.
It would probably be better to put it in a separate function like grantsSkills(), and then call it.
That code can be simplified a bit, the negative...
Forum:
General::Server Discussion
11-19-2020, 08:52 AM
Replies:
46
Looking For A Good Solo Server
Views:
53,385
Posted By
jsr
Aussie Crew is aimed at solo-group, progression...
Aussie Crew is aimed at solo-group, progression based no hubs. Under development.
Forum:
Development::Bug Reports
01-28-2020, 08:47 PM
Replies:
0
Zone crash: calling Client::GetCharMaxLevelFromQGlobal()
Views:
18,725
Posted By
jsr
Zone crash: calling Client::GetCharMaxLevelFromQGlobal()
Background:
I want the max level attainable from XP to be set according to flags. I use a global_player event_connect to set a qglobal CharMaxLevel to 50, however when I set...
Forum:
Quests::Q&A
01-28-2020, 07:18 AM
Replies:
4
Max Level by Bucket / Qglobal
Views:
11,722
Posted By
jsr
Moved to bugs:...
Moved to bugs: http://www.eqemulator.org/forums/showthread.php?p=264390#post264390
Forum:
Quests::Q&A
01-28-2020, 05:33 AM
Replies:
4
Max Level by Bucket / Qglobal
Views:
11,722
Posted By
jsr
Moved to bugs:...
Moved to bugs: http://www.eqemulator.org/forums/showthread.php?p=264390#post264390
Forum:
Quests::Q&A
01-28-2020, 04:21 AM
Replies:
4
Max Level by Bucket / Qglobal
Views:
11,722
Posted By
jsr
Moved to bugs:...
Moved to bugs: http://www.eqemulator.org/forums/showthread.php?p=264390#post264390
Forum:
General::News
09-17-2019, 11:15 PM
Replies:
20
Server Rank Changes
Views:
121,731
Posted By
jsr
It's not about nostalgia, so much as letting new...
It's not about nostalgia, so much as letting new players (or players who haven't played on a server) know which servers have good content/stability.
Forum:
General::News
09-15-2019, 10:24 AM
Replies:
20
Server Rank Changes
Views:
121,731
Posted By
jsr
Low pop preferred, or hall of fame would be my...
Low pop preferred, or hall of fame would be my suggestions. Storm Haven is an obvious example of high quality content with a low pop, and shouldn't fall into the generic list.
Forum:
Support::Windows Servers
09-11-2019, 12:02 PM
Replies:
5
Oops I broke Nektulos..
Views:
5,363
Posted By
jsr
Thanks Huppy, Resetting the zone points...
Thanks Huppy,
Resetting the zone points isn't working for some reason. I've reverted to the original zone, which is working, but the underlying issue is a mystery for now.
Forum:
Support::Windows Servers
09-11-2019, 07:46 AM
Replies:
5
Oops I broke Nektulos..
Views:
5,363
Posted By
jsr
Oops I broke Nektulos..
I was editing zone points in Nektulos, I zoned out, zoned in, changed a co-ordinate, #reloadzps.... and suddently no zone points are working in the zone. It's as if there are no zone points.
I...
Forum:
Quests::LUA
09-10-2019, 03:24 AM
Replies:
0
Deleteing Globals
Views:
32,985
Posted By
jsr
Deleteing Globals
I need to delete a player's quest global, but from an event timer so there is no player context in (e), instead I have a client using getrandomclient().
There's only one function I can find to...
Showing results 1 to 25 of 187
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