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Posts Made By:
erde
Forum:
Development::Server Code Submissions
07-11-2011, 04:32 PM
Replies:
1
COMMITTED: *BSD compile fix
Views:
3,464
Posted By
erde
COMMITTED: *BSD compile fix
strnlen isn't available on the *BSDs (FreeBSD/NetBSD/Mac OS X)
--- a/zone/client_packet.cpp Mon Jul 11 20:18:35 2011 +0200
+++ b/zone/client_packet.cpp Mon Jul 11 22:31:45 2011 +0200
@@...
Forum:
Development::Server Code Submissions
06-29-2011, 01:29 PM
Replies:
31
autobuild for Linux, FreeBSD, OS X
Views:
16,658
Posted By
erde
added, thx
added, thx
Forum:
Development::Server Code Submissions
06-24-2011, 04:28 AM
Replies:
31
autobuild for Linux, FreeBSD, OS X
Views:
16,658
Posted By
erde
Hi, Mercurial repo:...
Hi,
Mercurial repo: http://hg.codejunk.de/eqbuild/summary
current download http://hg.codejunk.de/eqbuild/archive/tip.tar.bz2
Forum:
General::General Discussion
06-12-2011, 09:14 AM
Replies:
194
Anyone interested in client development?
Views:
110,204
Posted By
erde
Hi, maybe this helps ;) wlddoc.pdf...
Hi,
maybe this helps ;)
wlddoc.pdf (http://ignum.dl.sourceforge.net/project/eqemu/EQEMu%20Admin/WLD%20Reference%201.1/wlddoc.pdf)
greetings Stefan
Forum:
Development::Server Code Submissions
02-07-2011, 10:03 AM
Replies:
31
autobuild for Linux, FreeBSD, OS X
Views:
16,658
Posted By
erde
updated script's...
updated script's (http://www.eqdaemons.de/?page_id=6)
Forum:
Development::Server Code Submissions
07-11-2010, 09:37 AM
Replies:
31
autobuild for Linux, FreeBSD, OS X
Views:
16,658
Posted By
erde
adjusted to the current eqemu sources! ...
adjusted to the current eqemu sources!
Download (http://www.eqdaemons.de/?page_id=6)
Forum:
Support::Packetcollector
02-18-2010, 05:50 AM
Replies:
14
looking for old PFs for EqExtractor
Views:
25,721
Posted By
erde
Cavedude made an extra subversion repository for...
Cavedude made an extra subversion repository for the eqemutools
http://code.google.com/p/eqemutool/source/checkout
There is a version i worked a bit on. But i have startet a new...
Forum:
Support::Packetcollector
01-18-2010, 05:47 AM
Replies:
9
ruby extractor tool
Views:
117,242
Posted By
erde
Hi, new release =>...
Hi,
new release => http://www.eqdaemons.de/?page_id=6
Changes:
- csv export fixes
- better spawn handling( OP_ZoneEntry, OP_ZoneSpawns )
Forum:
Support::Packetcollector
01-16-2010, 08:04 AM
Replies:
9
ruby extractor tool
Views:
117,242
Posted By
erde
Hi, new release =>...
Hi,
new release => http://www.eqdaemons.de/?page_id=6
Changes:
- new csv export (all fields are exported now)
Forum:
Support::Packetcollector
01-15-2010, 05:40 PM
Replies:
9
ruby extractor tool
Views:
117,242
Posted By
erde
Hello, i have updated the extractor, you...
Hello,
i have updated the extractor, you could download it here: http://www.eqdaemons.de/?page_id=6
currently generated csv files:
door.csv = Doors (OP_SpawnDoor)
object.csv = Objects...
Forum:
Support::Packetcollector
01-10-2010, 02:25 PM
Replies:
9
ruby extractor tool
Views:
117,242
Posted By
erde
Thanks Derision and Trevius I have...
Thanks Derision and Trevius
I have started to create a extension to ruby, i have used swig to wrap c++ to ruby. This tells ruby to use my extension.
But after getting all to work, i have...
Forum:
Support::Packetcollector
01-08-2010, 02:09 PM
Replies:
9
ruby extractor tool
Views:
117,242
Posted By
erde
ruby extractor tool
Hello, i am working on a ruby extension to read the packet logs. This is very experimental, currently ;)
I am not sure what structs are important! to extract
What format should the tool output?...
Forum:
Support::Windows Servers
12-27-2009, 07:55 AM
Replies:
5
bots not setup ?
Views:
3,388
Posted By
erde
Looks good. Should work now!
Looks good. Should work now!
Forum:
Support::Windows Servers
12-27-2009, 06:23 AM
Replies:
5
bots not setup ?
Views:
3,388
Posted By
erde
Not a bug ;) You have missed a SQL update...
Not a bug ;) You have missed a SQL update 1039_botguilds.sql
with a little search http://www.eqemulator.net/forums/showthread.php?t=29886&highlight=LastZoneId
Forum:
Development::Server Code Submissions
12-15-2009, 03:08 PM
Replies:
31
autobuild for Linux, FreeBSD, OS X
Views:
16,658
Posted By
erde
hi, i have updated this. Download...
hi, i have updated this.
Download (http://www.eqdaemons.de/?page_id=6)
Forum:
Development::Development
11-24-2009, 03:02 AM
Replies:
13
Confirmed Underfoot will not be in Retail Stores
Views:
6,768
Posted By
erde
The Collector works! The Extractor needs a lot of...
The Collector works! The Extractor needs a lot of work ;)
Forum:
Development::Development
11-20-2009, 12:03 PM
Replies:
5
unix "Sleep" implementation bug
Views:
4,684
Posted By
erde
There is no recursion ;) Sleep != sleep I think...
There is no recursion ;) Sleep != sleep
I think you already know that, c++ is case sensitive
Forum:
Development::Development
11-13-2009, 08:20 AM
Replies:
5
unix "Sleep" implementation bug
Views:
4,684
Posted By
erde
Ok, after a bit of reading Sleep should look like...
Ok, after a bit of reading Sleep should look like this:
void Sleep(unsigned int x) {
if (x <= 0 )
return;
if ( x>=1000 )
sleep(x/1000);
...
Forum:
Development::Development
11-13-2009, 08:07 AM
Replies:
5
unix "Sleep" implementation bug
Views:
4,684
Posted By
erde
Nevermind i missinterpreted something, the high...
Nevermind i missinterpreted something, the high cpu usage might be caused by something else.
Forum:
Development::Development
11-13-2009, 07:29 AM
Replies:
5
unix "Sleep" implementation bug
Views:
4,684
Posted By
erde
unix "Sleep" implementation bug
After looking in eqlaunch.cpp i found somethin wired. eqlaunch contains this
if(zones.empty())
Sleep(5000);
else
Sleep(2000);
to wait 5 or 2 seconds but in common/unix.cpp "Sleep"...
Forum:
Support::Linux Servers
10-17-2009, 04:32 PM
Replies:
9
Revisions from 1015 to current
Views:
4,325
Posted By
erde
QGlobals.cpp should include stdlib.h ...
QGlobals.cpp should include stdlib.h
#include "../common/debug.h"
#include "../common/MiscFunctions.h"
#include "QGlobals.h"
#include "zonedb.h"
#include <stdlib.h>
void...
Forum:
Support::Packetcollector
10-13-2009, 10:18 AM
Replies:
9
EQExtractor and EQCollector
Views:
11,180
Posted By
erde
I think i have found the proplem! My LoadLibrary...
I think i have found the proplem! My LoadLibrary code is buggy
after changing
pWideStr = (PWSTR)malloc(iLength);
to
pWideStr = (PWSTR)malloc(iLength*2);
the heap corruption was gone ;)...
Forum:
Support::Packetcollector
10-12-2009, 06:00 AM
Replies:
9
EQExtractor and EQCollector
Views:
11,180
Posted By
erde
You have to specify the output plugin: ...
You have to specify the output plugin:
the collector may crash, i havent found the cause yet. Has something to do with the class initialization of PacketHandler.cpp
3 plugins are available:...
Forum:
Support::Packetcollector
10-08-2009, 03:40 PM
Replies:
9
EQExtractor and EQCollector
Views:
11,180
Posted By
erde
Hi, i forgot some files to include :( this...
Hi,
i forgot some files to include :( this will break zone compilation!
I will update the archive tomorrow and start to rewrite the collector.
Some goals so far: (collector)
- make it less...
Forum:
Support::Packetcollector
10-07-2009, 03:09 PM
Replies:
9
EQExtractor and EQCollector
Views:
11,180
Posted By
erde
EQExtractor and EQCollector
Hi,
as promised before, the source for eqextractor and eqcollector. I havent had time to make this fully working!
Both Programms run, but need a lot of work to make them usefull again!
...
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