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Forum: Support::General Support 05-24-2011, 06:11 AM
Replies: 2
Views: 2,699
Posted By Shamanistik08
Happen to me on week end sometimes. when there is...

Happen to me on week end sometimes. when there is a lot of people connected.
Trying again and again usually fix it :)
Forum: Quests::Q&A 05-23-2011, 07:40 PM
Replies: 4
Views: 2,849
Posted By Shamanistik08
you should also add a stop timer, or remove the...

you should also add a stop timer, or remove the 2nd set timer. but it has nothing to do with the cast spell.
Forum: Quests::Q&A 05-23-2011, 05:36 PM
Replies: 4
Views: 2,849
Posted By Shamanistik08
Totally new to perl, but there is no quotes...

Totally new to perl, but there is no quotes normally here?

plugin::CastOnTarget('21479');

Just a guess..
Forum: Development::Database/World Building 05-23-2011, 05:31 PM
Replies: 3
Views: 3,192
Posted By Shamanistik08
OH yes I am :) thank you by the way ! I just...

OH yes I am :) thank you by the way !
I just dezipped it and tried, but for some people (like me 2 months ago) who just followed every tutorials possible to set up a server, they might be confused
Forum: Quests::Q&A 05-23-2011, 05:21 PM
Replies: 1
Views: 2,600
Posted By Shamanistik08
I guess you can do something with perl. Just...

I guess you can do something with perl.

Just like that. a set proximity, and a #mana 50 #heal 50 with a timer of 6 secs. It's a regen :)
Forum: Quests::Q&A 05-23-2011, 05:18 PM
Replies: 6
Views: 2,749
Posted By Shamanistik08
Aye, and even if you type it, the quest editor...

Aye, and even if you type it, the quest editor change the i to a capital I.

That's why I use it for quest lexicons, or just to create a mob .pl file. The rest is done with notepadd++
Forum: Support::Windows Servers 05-23-2011, 05:13 PM
Replies: 1
Views: 2,292
Posted By Shamanistik08
Bot nameand quest

Not really sure where to post that, so I'll try here for now..

Ok, I decided to compile with bots this time, so here's my problem/question

I would like people to have only one bot at a time...
Forum: Support::Windows Servers 05-23-2011, 11:16 AM
Replies: 6
Views: 2,583
Posted By Shamanistik08
Ok it worked, thanks a lot ! it seems I...

Ok it worked, thanks a lot !

it seems I forgot to execute the 1908 npc_types_definitions..

Thanks a lot again ! :)
Forum: Support::Windows Servers 05-23-2011, 11:03 AM
Replies: 6
Views: 2,583
Posted By Shamanistik08
Aye the execute sql files, but they don't work...

Aye the execute sql files, but they don't work very often, even with run on error, is it normal? I mean does it matter?
Forum: Support::Windows Servers 05-23-2011, 10:23 AM
Replies: 6
Views: 2,583
Posted By Shamanistik08
guess it's here :...

guess it's here : http://projecteqemu.googlecode.com/svn/trunk/EQEmuServer/changelog.txt

I sourced every required tables I found tho, I'll try again
Forum: Support::Windows Servers 05-23-2011, 10:15 AM
Replies: 6
Views: 2,583
Posted By Shamanistik08
I still can't find where it is ;( got the...

I still can't find where it is ;(

got the code here : http://code.google.com/p/projecteqemu/downloads/list

so how can I find what changed in the SQL table?
Forum: Support::Windows Servers 05-23-2011, 07:20 AM
Replies: 6
Views: 2,583
Posted By Shamanistik08
Db from 1751 not compatible with new rev

Hi there, compiled a new server with bots yesterday. When I use the old DB from 1751 all the mobs are gone. I can see them in the db, the spawnpoints, everything.. but it just don't show in game.
...
Forum: Development::Database/World Building 05-22-2011, 02:23 PM
Replies: 3
Views: 3,192
Posted By Shamanistik08
Apparently this is it, should edit the readme...

Apparently this is it, should edit the readme file to avoid more questions :)
Forum: Development::Database/World Building 05-22-2011, 01:34 PM
Replies: 3
Views: 3,192
Posted By Shamanistik08
no revxxxx in last svn?

As said in text, I tried compiling a fresh new server, and while searching for the revxxxx zip file there was none?

There is a database_incremental.zip

Is it the new name??
Forum: Support::Windows Servers 05-17-2011, 10:34 PM
Replies: 0
Views: 2,026
Posted By Shamanistik08
Unable to show Luclin weapons and shield

Hi there,

As said in the title.. items show nothing, and unable to put luclin look weapons on d_melee_textures..

So wondering, how come??

thanks in advance
Forum: Support::General Support 05-15-2011, 05:39 PM
Replies: 11
Views: 3,253
Posted By Shamanistik08
Noticed it happens a lot on week ends. probably...

Noticed it happens a lot on week ends. probably cause of a lot of people play.

Server select is empty, just quit and redo until it shows up.
Forum: Support::Windows Servers 05-15-2011, 02:37 PM
Replies: 2
Views: 2,180
Posted By Shamanistik08
Ok solved.. was a bug with globalload.txt ...

Ok solved.. was a bug with globalload.txt

Guess loading many models here wasn't a good idea.
Forum: Support::Windows Servers 05-15-2011, 01:43 PM
Replies: 2
Views: 2,180
Posted By Shamanistik08
Invisible appears pink.

HI there,

The invisible men (race 127) appears like an human or elf with all pink textures.

Wondering if anyone ever seen that, and how is it possible to fix it?

Thanks in advance
Forum: Quests::Q&A 05-11-2011, 10:59 PM
Replies: 10
Views: 3,017
Posted By Shamanistik08
But then he regen? would it alter the hp event...

But then he regen? would it alter the hp event 98?? I don't know.

Anyway, you tested it like that?
Forum: Quests::Q&A 05-11-2011, 10:56 PM
Replies: 2
Views: 2,532
Posted By Shamanistik08
Here was my idea : Making a couple types of...

Here was my idea :

Making a couple types of skeletons (short for gnomes, dwarves.., big for barabarain, Iksar for iksar, etc..) with faction kos, and set damage, no need to complicate.

creating...
Forum: Quests::Q&A 05-11-2011, 10:37 PM
Replies: 10
Views: 3,017
Posted By Shamanistik08
#azog mon sub EVENT_HP { if($hpevent...

#azog mon

sub EVENT_HP {

if($hpevent == 98)
{
$npc->NPCSpecialAttacks(DIMUCNfAB, 0);
quest::settimer("SpawnAcolytes", 120);
quest::spawn2(999454, 0, 0, $x + 10, $y + 10, $z, 0);...
Forum: Quests::Q&A 05-11-2011, 03:20 PM
Replies: 10
Views: 3,017
Posted By Shamanistik08
I think it comes from the if($hpevent <= 98) ...

I think it comes from the if($hpevent <= 98)

it might launch over and over as long as the HP are under 98, not pretty used with these variables, but I don't use this like that.
Forum: Quests::Q&A 05-11-2011, 11:49 AM
Replies: 11
Views: 3,893
Posted By Shamanistik08
Ok not working. working wih rev1751. and since I...

Ok not working. working wih rev1751. and since I am still not sure if I can compile the new rev without losing all the work I've done, I won't do it.

Thanks anyway :)
Forum: Quests::Q&A 05-11-2011, 01:23 AM
Replies: 11
Views: 3,893
Posted By Shamanistik08
Couldn't make a script that work with that, could...

Couldn't make a script that work with that, could you post a sample with values filled please? sorry still a newbie..
Forum: Quests::Q&A 05-11-2011, 12:59 AM
Replies: 2
Views: 2,532
Posted By Shamanistik08
Spawning a mob with player name.

Would like to spawn a nemesis for a quest.

It needs to have the player name. being aggro so faction 79. and depop if combat state is 0 for more than 1 min or so.

Question is : is this possible?
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