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Posts Made By:
Shamanistik08
Forum:
Support::General Support
05-24-2011, 06:11 AM
Replies:
2
Login In Error
Views:
2,699
Posted By
Shamanistik08
Happen to me on week end sometimes. when there is...
Happen to me on week end sometimes. when there is a lot of people connected.
Trying again and again usually fix it :)
Forum:
Quests::Q&A
05-23-2011, 07:40 PM
Replies:
4
Mobs arent casting spells....
Views:
2,849
Posted By
Shamanistik08
you should also add a stop timer, or remove the...
you should also add a stop timer, or remove the 2nd set timer. but it has nothing to do with the cast spell.
Forum:
Quests::Q&A
05-23-2011, 05:36 PM
Replies:
4
Mobs arent casting spells....
Views:
2,849
Posted By
Shamanistik08
Totally new to perl, but there is no quotes...
Totally new to perl, but there is no quotes normally here?
plugin::CastOnTarget('21479');
Just a guess..
Forum:
Development::Database/World Building
05-23-2011, 05:31 PM
Replies:
3
no revxxxx in last svn?
Views:
3,192
Posted By
Shamanistik08
OH yes I am :) thank you by the way ! I just...
OH yes I am :) thank you by the way !
I just dezipped it and tried, but for some people (like me 2 months ago) who just followed every tutorials possible to set up a server, they might be confused
Forum:
Quests::Q&A
05-23-2011, 05:21 PM
Replies:
1
guild hall pool.
Views:
2,600
Posted By
Shamanistik08
I guess you can do something with perl. Just...
I guess you can do something with perl.
Just like that. a set proximity, and a #mana 50 #heal 50 with a timer of 6 secs. It's a regen :)
Forum:
Quests::Q&A
05-23-2011, 05:18 PM
Replies:
6
Item Reward Help
Views:
2,749
Posted By
Shamanistik08
Aye, and even if you type it, the quest editor...
Aye, and even if you type it, the quest editor change the i to a capital I.
That's why I use it for quest lexicons, or just to create a mob .pl file. The rest is done with notepadd++
Forum:
Support::Windows Servers
05-23-2011, 05:13 PM
Replies:
1
Bot nameand quest
Views:
2,292
Posted By
Shamanistik08
Bot nameand quest
Not really sure where to post that, so I'll try here for now..
Ok, I decided to compile with bots this time, so here's my problem/question
I would like people to have only one bot at a time...
Forum:
Support::Windows Servers
05-23-2011, 11:16 AM
Replies:
6
Db from 1751 not compatible with new rev
Views:
2,583
Posted By
Shamanistik08
Ok it worked, thanks a lot ! it seems I...
Ok it worked, thanks a lot !
it seems I forgot to execute the 1908 npc_types_definitions..
Thanks a lot again ! :)
Forum:
Support::Windows Servers
05-23-2011, 11:03 AM
Replies:
6
Db from 1751 not compatible with new rev
Views:
2,583
Posted By
Shamanistik08
Aye the execute sql files, but they don't work...
Aye the execute sql files, but they don't work very often, even with run on error, is it normal? I mean does it matter?
Forum:
Support::Windows Servers
05-23-2011, 10:23 AM
Replies:
6
Db from 1751 not compatible with new rev
Views:
2,583
Posted By
Shamanistik08
guess it's here :...
guess it's here : http://projecteqemu.googlecode.com/svn/trunk/EQEmuServer/changelog.txt
I sourced every required tables I found tho, I'll try again
Forum:
Support::Windows Servers
05-23-2011, 10:15 AM
Replies:
6
Db from 1751 not compatible with new rev
Views:
2,583
Posted By
Shamanistik08
I still can't find where it is ;( got the...
I still can't find where it is ;(
got the code here : http://code.google.com/p/projecteqemu/downloads/list
so how can I find what changed in the SQL table?
Forum:
Support::Windows Servers
05-23-2011, 07:20 AM
Replies:
6
Db from 1751 not compatible with new rev
Views:
2,583
Posted By
Shamanistik08
Db from 1751 not compatible with new rev
Hi there, compiled a new server with bots yesterday. When I use the old DB from 1751 all the mobs are gone. I can see them in the db, the spawnpoints, everything.. but it just don't show in game.
...
Forum:
Development::Database/World Building
05-22-2011, 02:23 PM
Replies:
3
no revxxxx in last svn?
Views:
3,192
Posted By
Shamanistik08
Apparently this is it, should edit the readme...
Apparently this is it, should edit the readme file to avoid more questions :)
Forum:
Development::Database/World Building
05-22-2011, 01:34 PM
Replies:
3
no revxxxx in last svn?
Views:
3,192
Posted By
Shamanistik08
no revxxxx in last svn?
As said in text, I tried compiling a fresh new server, and while searching for the revxxxx zip file there was none?
There is a database_incremental.zip
Is it the new name??
Forum:
Support::Windows Servers
05-17-2011, 10:34 PM
Replies:
0
Unable to show Luclin weapons and shield
Views:
2,026
Posted By
Shamanistik08
Unable to show Luclin weapons and shield
Hi there,
As said in the title.. items show nothing, and unable to put luclin look weapons on d_melee_textures..
So wondering, how come??
thanks in advance
Forum:
Support::General Support
05-15-2011, 05:39 PM
Replies:
11
why am i being blocked?
Views:
3,253
Posted By
Shamanistik08
Noticed it happens a lot on week ends. probably...
Noticed it happens a lot on week ends. probably cause of a lot of people play.
Server select is empty, just quit and redo until it shows up.
Forum:
Support::Windows Servers
05-15-2011, 02:37 PM
Replies:
2
Invisible appears pink.
Views:
2,180
Posted By
Shamanistik08
Ok solved.. was a bug with globalload.txt ...
Ok solved.. was a bug with globalload.txt
Guess loading many models here wasn't a good idea.
Forum:
Support::Windows Servers
05-15-2011, 01:43 PM
Replies:
2
Invisible appears pink.
Views:
2,180
Posted By
Shamanistik08
Invisible appears pink.
HI there,
The invisible men (race 127) appears like an human or elf with all pink textures.
Wondering if anyone ever seen that, and how is it possible to fix it?
Thanks in advance
Forum:
Quests::Q&A
05-11-2011, 10:59 PM
Replies:
10
Can anyone see an error here?
Views:
3,017
Posted By
Shamanistik08
But then he regen? would it alter the hp event...
But then he regen? would it alter the hp event 98?? I don't know.
Anyway, you tested it like that?
Forum:
Quests::Q&A
05-11-2011, 10:56 PM
Replies:
2
Spawning a mob with player name.
Views:
2,532
Posted By
Shamanistik08
Here was my idea : Making a couple types of...
Here was my idea :
Making a couple types of skeletons (short for gnomes, dwarves.., big for barabarain, Iksar for iksar, etc..) with faction kos, and set damage, no need to complicate.
creating...
Forum:
Quests::Q&A
05-11-2011, 10:37 PM
Replies:
10
Can anyone see an error here?
Views:
3,017
Posted By
Shamanistik08
#azog mon sub EVENT_HP { if($hpevent...
#azog mon
sub EVENT_HP {
if($hpevent == 98)
{
$npc->NPCSpecialAttacks(DIMUCNfAB, 0);
quest::settimer("SpawnAcolytes", 120);
quest::spawn2(999454, 0, 0, $x + 10, $y + 10, $z, 0);...
Forum:
Quests::Q&A
05-11-2011, 03:20 PM
Replies:
10
Can anyone see an error here?
Views:
3,017
Posted By
Shamanistik08
I think it comes from the if($hpevent <= 98) ...
I think it comes from the if($hpevent <= 98)
it might launch over and over as long as the HP are under 98, not pretty used with these variables, but I don't use this like that.
Forum:
Quests::Q&A
05-11-2011, 11:49 AM
Replies:
11
Earthquake
Views:
3,893
Posted By
Shamanistik08
Ok not working. working wih rev1751. and since I...
Ok not working. working wih rev1751. and since I am still not sure if I can compile the new rev without losing all the work I've done, I won't do it.
Thanks anyway :)
Forum:
Quests::Q&A
05-11-2011, 01:23 AM
Replies:
11
Earthquake
Views:
3,893
Posted By
Shamanistik08
Couldn't make a script that work with that, could...
Couldn't make a script that work with that, could you post a sample with values filled please? sorry still a newbie..
Forum:
Quests::Q&A
05-11-2011, 12:59 AM
Replies:
2
Spawning a mob with player name.
Views:
2,532
Posted By
Shamanistik08
Spawning a mob with player name.
Would like to spawn a nemesis for a quest.
It needs to have the player name. being aggro so faction 79. and depop if combat state is 0 for more than 1 min or so.
Question is : is this possible?
Showing results 1 to 25 of 47
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