EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 8 of 8
Search took
0.01
seconds.
Search:
Posts Made By:
sereal
Forum:
Support::Packetcollector
10-18-2017, 05:36 PM
Replies:
9
ruby extractor tool
Views:
84,192
Posted By
sereal
Does anyone have a copy of the source? The links...
Does anyone have a copy of the source? The links appear to be dead.
Forum:
Development::Server Code Submissions
12-16-2013, 12:18 PM
Replies:
10
Loadable crypto for Linux
Views:
7,685
Posted By
sereal
By 'live-launcher' do you mean the eq client as...
By 'live-launcher' do you mean the eq client as of now(ie it's been patched to fix any insecurities) or something else that was present in Titanium and or underfoot?
Could there be a possible...
Forum:
Development::Server Code Submissions
12-13-2013, 04:24 PM
Replies:
10
Loadable crypto for Linux
Views:
7,685
Posted By
sereal
Can you clear up this whole deal? From what I can...
Can you clear up this whole deal? From what I can understand reading old threads someone cracked the crypto Live used and gave it to the eqemu devs on the condition it not be distributed (because it...
Forum:
General::General Discussion
12-13-2013, 03:51 PM
Replies:
188
EverQuest in Unity Engine project
Views:
156,518
Posted By
sereal
on a side note, I take it this isn't the correct...
on a side note, I take it this isn't the correct git anymore? https://github.com/eqbrowser/EQBrowser only one commit from 6 months ago.
Forum:
General::General Discussion
12-13-2013, 03:49 PM
Replies:
188
EverQuest in Unity Engine project
Views:
156,518
Posted By
sereal
Unity will compile. The web browser thing does...
Unity will compile. The web browser thing does not (a quick google showed that apparently they plan on releasing a plugin for linux, but the requirement for a plugin is broken one)
I haven't...
Forum:
General::General Discussion
12-13-2013, 02:57 PM
Replies:
188
EverQuest in Unity Engine project
Views:
156,518
Posted By
sereal
Agreed. Though there are advantages in regards to...
Agreed. Though there are advantages in regards to having alternate free to distribute and modify assets. Someone else might be more qualified to discuss the legality of distributing the EQ client...
Forum:
General::General Discussion
12-12-2013, 05:39 PM
Replies:
188
EverQuest in Unity Engine project
Views:
156,518
Posted By
sereal
A lot of the work could be mitigated by using an...
A lot of the work could be mitigated by using an already established opensource client.
One example would be "Ryzom" http://www.ryzomcore.org/ One of the interesting things they did was release ALL...
Forum:
General::Server Discussion
05-26-2008, 08:15 PM
Replies:
40
CoH PvP 2: Any Interest In This Server Idea?
Views:
8,847
Posted By
sereal
What would be the xp rates?
What would be the xp rates?
Showing results 1 to 8 of 8
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
02:45 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3