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Posts Made By:
CrankWar
Forum:
Support::General Support
05-21-2019, 03:06 PM
Replies:
12
Eyes are not KOS because of
Views:
5,780
Posted By
CrankWar
I have yet to rebuild the code and test. Most...
I have yet to rebuild the code and test. Most likely I will instead say IsPet() or something for the check though once I attempt it. I have a feeling that yest its in the aggro code itself.
Forum:
Support::General Support
05-16-2019, 01:54 PM
Replies:
12
Eyes are not KOS because of
Views:
5,780
Posted By
CrankWar
Ah its the good old days on live where the...
Ah its the good old days on live where the holgresh elder beads were a pulling tool, haha.
Forum:
Support::General Support
05-16-2019, 01:51 PM
Replies:
12
Eyes are not KOS because of
Views:
5,780
Posted By
CrankWar
I think maybe if I just remove the GetOwner()...
I think maybe if I just remove the GetOwner() check here:
(mob->GetPrimaryFaction() != GetPrimaryFaction() && mob->GetPrimaryFaction() == -4 && GetOwner() == nullptr)
FROM:
// Make sure...
Forum:
Support::General Support
05-16-2019, 08:46 AM
Replies:
12
Eyes are not KOS because of
Views:
5,780
Posted By
CrankWar
Hmm! That is not a bad idea Huppy. It definitely...
Hmm! That is not a bad idea Huppy. It definitely just seems like there must be a standard line of aggro that like a mage pet takes to be aggroed. I know for sure at some points all pets shared...
Forum:
Support::General Support
05-15-2019, 08:54 PM
Replies:
12
Eyes are not KOS because of
Views:
5,780
Posted By
CrankWar
Ah sorry for the misinterpretation. I am...
Ah sorry for the misinterpretation.
I am saying I want mobs to use the players Faction and kill on sightness to determine if an eye from the spell Eye of Zomm is aggroed or not (the same mechanic...
Forum:
Support::General Support
05-15-2019, 10:56 AM
Replies:
2
Upgraded Version now not appearing in login.eqemulator.net list
Views:
3,362
Posted By
CrankWar
As a side not though, the polygon mesh is so much...
As a side not though, the polygon mesh is so much better than the old pathing nodes. Great work Akkadius and anyone else who did that.
Forum:
Support::General Support
05-15-2019, 01:28 AM
Replies:
12
Eyes are not KOS because of
Views:
5,780
Posted By
CrankWar
Eyes are not KOS because of
I would like eyes to be treated as the player would be like pets are, but also even when someone is FD unlike pets.
Where would I go about changing this behavior in the spell file or in the...
Forum:
Support::General Support
05-14-2019, 07:38 PM
Replies:
2
Upgraded Version now not appearing in login.eqemulator.net list
Views:
3,362
Posted By
CrankWar
I resolved this with fresh install , downgrading...
I resolved this with fresh install , downgrading to old SQL then fixing what broke.
So ignore this thread now thanks.
Forum:
Support::General Support
05-14-2019, 03:20 PM
Replies:
2
Upgraded Version now not appearing in login.eqemulator.net list
Views:
3,362
Posted By
CrankWar
Upgraded Version now not appearing in login.eqemulator.net list
I had a fine running server but then i got interested in Akkadius's polygon mesh pathing so I wanted to upgrade to get those map changes.
It seems everything updated and I am getting no obvious...
Forum:
Support::General Support
05-01-2009, 04:08 PM
Replies:
15
login
Views:
7,403
Posted By
CrankWar
Did anyone contact Rogean? :)
Did anyone contact Rogean? :)
Forum:
Support::General Support
04-29-2009, 01:06 PM
Replies:
86
Incorrect Password Error
Views:
30,976
Posted By
CrankWar
Oh no people with 2 posts are angry, the pillars...
Oh no people with 2 posts are angry, the pillars of the community I would call them. Shaking like little girls! OH NOZ!
Showing results 1 to 11 of 11
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