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Posts Made By:
Waeric
Forum:
Archive::Tools
06-03-2002, 02:00 AM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
Win XP & 2000 Control Panel ->...
Win XP & 2000
Control Panel -> Administrative Tools -> Data Sources (ODBC)
Win 98 & ME
*should be
Control Panel -> ODBC Administrator
Thanks to The Clause and Stormgod for keeping this...
Forum:
Archive::Tools
05-30-2002, 04:05 AM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
Sadly this may be one of the last times I update...
Sadly this may be one of the last times I update this project.. too much fun on other projects =)
http://waeric.no-ip.org/eee/eee.zip (for the full install)
http://waeric.no-ip.org/eee/exe.zip...
Forum:
Archive::Tools
05-30-2002, 02:26 AM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
I am going to try to update the tool for .3.3.1...
I am going to try to update the tool for .3.3.1 maybe today or this weekend if I get the chance. I'm working on three much large projects then this one so this takes a side-burner or might be put in...
Forum:
Archive::News
05-12-2002, 01:43 PM
Replies:
34
Next Release
Views:
11,137
Posted By
Waeric
LOL okay that made my day, that was some funny...
LOL okay that made my day, that was some funny "sh!t" to read =)
If you want another email that probably isn't 'blocked' would be barrysworld.com =) it is usually for online Clan games but I...
Forum:
Archive::Bugs
05-08-2002, 04:42 AM
Replies:
5
Merchant Bug and Fix
Views:
4,300
Posted By
Waeric
It fixes it if you follow it to the letter (or...
It fixes it if you follow it to the letter (or number in this case), as you found out =)
Forum:
Archive::Tools
05-07-2002, 10:33 AM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
New exes, there was a problem in remote editing...
New exes, there was a problem in remote editing of Spawn Groups. A silly bug that Malevolent was kind enough to find =)
http://waeric.no-ip.org/eee/exe.zip (if you have EEE already installed)
...
Forum:
Archive::Bugs
05-04-2002, 09:44 AM
Replies:
5
Merchant Bug and Fix
Views:
4,300
Posted By
Waeric
Yep that's exactly it =)
Yep that's exactly it =)
Forum:
Archive::Tools
05-04-2002, 09:02 AM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
>Regarding the lore textbox, There is a lore...
>Regarding the lore textbox, There is a lore flag, aka only have 1
>of that item. And there is the lore text, what shows up if you cast identify on an item. Usually the lore text box is the same as...
Forum:
Archive::Tools
05-03-2002, 06:09 PM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
Operation and nothing else... hrmm where does...
Operation and nothing else... hrmm where does it.. if you're around jump in IRC lol
Forum:
Archive::Tools
05-03-2002, 05:45 PM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
Hrmm I might need a bit more info on that one =) ...
Hrmm I might need a bit more info on that one =)
I'm not sure what is causing it because I've never heard it before. Anyone else have it on the new exe?
dev-noob you have the newest exe...
Forum:
Archive::Tools
05-03-2002, 10:28 AM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
New exe is out with some fixes - Items save...
New exe is out with some fixes
- Items save properly also check if you dont use the correct id #s
- Spawns -> Map now refreshes when you click refresh (stays on same zoom etc)
- Lore is...
Forum:
Archive::Bugs
05-03-2002, 09:20 AM
Replies:
5
Merchant Bug and Fix
Views:
4,300
Posted By
Waeric
There is also a problem with the merchant id...
There is also a problem with the merchant id loading one place is in struct NPCType, it is int8 merchanttype, when it should be something like uint32 merchanttype. I'm not looking at the source at...
Forum:
Archive::Bugs
05-03-2002, 08:00 AM
Replies:
5
Merchant Bug and Fix
Views:
4,300
Posted By
Waeric
Merchant Bug and Fix
Merchants currently have a bug in 3.1.1 where they miss the last item in the list of items to be sold.
zone/client_process.cpp:
case OP_ShopRequest: {
...
for(int x=1; x <...
Forum:
Archive::Development
05-03-2002, 04:17 AM
Replies:
7
High Priestesses
Views:
4,395
Posted By
Waeric
Wiz needed some help on this so I added it last...
Wiz needed some help on this so I added it last night, I kinda like it =)
Forum:
Archive::Tools
05-02-2002, 04:08 PM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
>Some things I noticed, Maps are reversed in both...
>Some things I noticed, Maps are reversed in both the X and Y
>axis. Refresh does not update the map. The lore field is
>displayed, but you can't edit it. Book items don't have an ID field ...
Forum:
Archive::Tools
05-02-2002, 01:41 PM
Replies:
36
EEE (EQ Emu Editor)
Views:
15,034
Posted By
Waeric
EEE (EQ Emu Editor)
I have finally got my Database Editor to BETA quality (*cough* if that).
First off you need this installed:
http://waeric.no-ip.org/myODBC.exe
Follow this example for a User DSN for using...
Forum:
Archive::Tools
04-23-2002, 03:48 AM
Replies:
2
Admin tool creation question
Views:
3,933
Posted By
Waeric
As Hogie once said unto me, "You must remove all...
As Hogie once said unto me, "You must remove all thy escape characters".
What I did was looked at how the emu source saved back into characters. I noticed an function that put the full string back...
Forum:
Archive::General Discussion
04-23-2002, 02:42 AM
Replies:
1
IRC servers
Views:
1,583
Posted By
Waeric
Hrmm seems down to me
Hrmm seems down to me
Showing results 1 to 18 of 18
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