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Forum: Quests::Q&A 01-29-2010, 02:40 PM
Replies: 10
Views: 4,639
Posted By Forgotten1
Thanks for all the help, joligario's code worked....

Thanks for all the help, joligario's code worked. I kept my event_say because the one he put didn't work for some reason, but the event_item is now fixed. =)
Forum: Quests::Q&A 01-28-2010, 10:33 PM
Replies: 10
Views: 4,639
Posted By Forgotten1
That's what I meant, I tried double quotes and it...

That's what I meant, I tried double quotes and it didn't work. I'll try reverting back to using == and see if that works. Thanks for the help.

edit: nope...still not working! argh >< this is...
Forum: Quests::Q&A 01-28-2010, 08:36 PM
Replies: 10
Views: 4,639
Posted By Forgotten1
Nope, now he just eats the items and doesn't say...

Nope, now he just eats the items and doesn't say anything ><. I also tried normal quotes around the class, still nothing.
Forum: Quests::Q&A 01-28-2010, 08:03 PM
Replies: 10
Views: 4,639
Posted By Forgotten1
Can't figure this out

I'm trying to build a quest template i'll use for a weapon NPC. The part I can't get to work is the class checks on the items. It seems like he's not doing them at all. I removed warrior as a...
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