EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Showing results 1 to 16 of 16
Search took
0.01
seconds.
Search:
Posts Made By:
Raghnar
Forum:
General::Server Discussion
10-13-2019, 08:36 PM
Replies:
7
Reign of the Skeleton Bear
Views:
7,628
Posted By
Raghnar
Retooling for ROF2. You were all right, it is...
Retooling for ROF2. You were all right, it is much better and it doesn't break the game. The idea is to reboot the timeline, not go backwards in mechanics.
Thanks. Will keep working and hopefully...
Forum:
General::Server Discussion
10-13-2019, 01:01 PM
Replies:
7
Reign of the Skeleton Bear
Views:
7,628
Posted By
Raghnar
I suppose it doesn't need to be Titanium. I am...
I suppose it doesn't need to be Titanium. I am just familiar with Titanium and have only been testing my zones on it, but the server is unadulterated so should work with any client.
Forum:
General::Server Discussion
10-10-2019, 09:15 PM
Replies:
7
Reign of the Skeleton Bear
Views:
7,628
Posted By
Raghnar
Reign of the Skeleton Bear
Just a server idea that I have been working on.
The basic idea is for an alternate Kunark time line with Kunark era mobs progressing through player unlocks to a revamped Antonica and Odus.
My...
Forum:
Support::Windows Servers
11-25-2017, 10:41 PM
Replies:
5
Ships in dynamic zones
Views:
8,287
Posted By
Raghnar
Just working on the last two scripts. 1....
Just working on the last two scripts.
1. Script that ship uses to check its own position vs. time in the case a player enters a previously empty zone that had a ship stuck in it. I have this...
Forum:
Support::Windows Servers
11-20-2017, 08:06 PM
Replies:
5
Ships in dynamic zones
Views:
8,287
Posted By
Raghnar
My timers were boogered up because of syntax. I...
My timers were boogered up because of syntax. I will edit and correct after a bit more testing.
Forum:
Support::Windows Servers
11-20-2017, 05:35 PM
Replies:
5
Ships in dynamic zones
Views:
8,287
Posted By
Raghnar
Run speed and grid length are important to know...
Run speed and grid length are important to know if you want your ships to arrive at the zone line at the right time.
It takes some experimentation to get it right, but knowing your grid length is...
Forum:
Support::Windows Servers
11-20-2017, 05:07 PM
Replies:
5
Ships in dynamic zones
Views:
8,287
Posted By
Raghnar
Ships in dynamic zones
I searched and searched and found people who say they have figured this out but I never could find their actual solution. So I have been working on one. I am almost there. I think I have cracked most...
Forum:
EQEmu Operations Center
11-08-2017, 04:36 PM
Replies:
7
Connecting to EoC2
Views:
23,583
Posted By
Raghnar
This has happened to me a few times. I always...
This has happened to me a few times. I always forget what I did to fix it. It just happened today so after I unplugged my head from my butt and remembered I decided I would post it to see if it might...
Forum:
Support::General Support
07-14-2013, 05:21 PM
Replies:
6
Launcher keeps loading Shards of Dalaya
Views:
4,763
Posted By
Raghnar
Shards of Dalaya runs a patcher that modifies...
Shards of Dalaya runs a patcher that modifies client files. My guess is that you will be fine with a clean client install.
Forum:
Support::Windows Servers
07-07-2013, 04:23 PM
Replies:
10
Cmake building issues
Views:
6,848
Posted By
Raghnar
1) Does your Build directory actually exist?
1) Does your Build directory actually exist?
Forum:
EQEmu Operations Center
07-04-2013, 05:13 PM
Replies:
212
Sticky:
EOC BETA Launch (Developer's Tool) EQEmu Operations Center
Views:
460,171
Posted By
Raghnar
EOC is the only tool I use now. There are a few...
EOC is the only tool I use now. There are a few things I cannot do here that I still do by hand in the db itself, but EOC is much easier.
Task editing seems a little buggy and updates to fields...
Forum:
General::Server Discussion
06-23-2013, 01:45 PM
Replies:
5
What I've been looking for.
Views:
5,355
Posted By
Raghnar
Let it go Zamthos/Woses. I thought you were done...
Let it go Zamthos/Woses. I thought you were done with this community?
Regardless, there are no bots on A Solo Server.
Forum:
General::Server Discussion
05-23-2013, 10:34 PM
Replies:
28
Smedley's Solo Server
Views:
15,984
Posted By
Raghnar
/sigh Well the offer stands. I can host it...
/sigh
Well the offer stands. I can host it and keep it the way it is.
You may find me rude Zamthos but you just strung a bunch of folks along just like you did with your previous server. It is...
Forum:
General::Server Discussion
05-23-2013, 10:17 PM
Replies:
28
Smedley's Solo Server
Views:
15,984
Posted By
Raghnar
And down again.
And down again.
Forum:
General::Server Discussion
05-21-2013, 09:04 PM
Replies:
28
Smedley's Solo Server
Views:
15,984
Posted By
Raghnar
I should have said scripts and db changes. There...
I should have said scripts and db changes. There have been some positives but the crashes, zone hang ups and constant world resets have made it difficult to put it nicely.
Where in the wide wide...
Forum:
General::Server Discussion
05-19-2013, 11:51 PM
Replies:
28
Smedley's Solo Server
Views:
15,984
Posted By
Raghnar
Still down. John, I can host from you...
Still down.
John,
I can host from you old back up, folks will have to deal with going backwards a bit, but most will probably be happy since the server got pretty wonky after you left and a lot...
Showing results 1 to 16 of 16
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
07:08 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3