Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 10 of 10
Search took 0.00 seconds.
Search: Posts Made By: mmaker
Forum: Support::Linux Servers 04-30-2010, 02:14 AM
Replies: 12
Views: 9,724
Posted By mmaker
<loginserver1> ...

<loginserver1>
<host>localhost</host>
<port>5997</port>
<account></account>
<password></password>
...
Forum: Development::Bug Reports 04-17-2010, 01:00 PM
Replies: 0
Views: 4,109
Posted By mmaker
Couple of minor bugs

Didn't see these mentioned anywhere:

If you try to create a character with an incompatible client, the server can create an entry in the database but then reject the character creation; that means...
Forum: Support::Linux Servers 04-16-2010, 09:20 PM
Replies: 44
Views: 19,770
Posted By mmaker
That question is a couple of months old now, but...

That question is a couple of months old now, but in case it helps with future debugging I presume they're defined as char[64] instead of char*, so gdb prints out the full 64 character array. Which...
Forum: Support::General Support 04-13-2010, 02:58 AM
Replies: 2
Views: 4,393
Posted By mmaker
OK, I was dumb, I rolled SVN back to the same...

OK, I was dumb, I rolled SVN back to the same revision as the database and then it stopped crashing. Then I had to change my zone port numbers to < 32768 or the Titanium client barfed because it...
Forum: Support::General Support 04-13-2010, 12:10 AM
Replies: 2
Views: 4,393
Posted By mmaker
Ah, OK, I rebuilt with the latest sources from...

Ah, OK, I rebuilt with the latest sources from SVN and it's stopped complaining. The world server now silently exits after finding the start point, but at least it accepts the character creation...
Forum: Support::General Support 04-12-2010, 10:04 PM
Replies: 2
Views: 4,393
Posted By mmaker
OP_CharacterCreate wrong size?

I've got my server running and I can log in to my login server and connect to the world server and try to create a character, but then I get:

Wrong size on OP_CharacterCreate. Got: 80, Expected:...
Forum: Support::Linux Servers 03-30-2010, 12:01 AM
Replies: 5
Views: 6,155
Posted By mmaker
Thanks, it builds and runs with the Fedora...

Thanks, it builds and runs with the Fedora libraries, but I'll have to get Everquest installed again to see if I can actually log in :).
Forum: Support::Linux Servers 03-29-2010, 11:39 PM
Replies: 5
Views: 6,155
Posted By mmaker
I was assuming that they would be incompatible,...

I was assuming that they would be incompatible, but I guess I've got nothing to lose from trying them :).
Forum: Support::Linux Servers 03-29-2010, 09:53 PM
Replies: 5
Views: 6,155
Posted By mmaker
That's not a bad idea: I can probably get away...

That's not a bad idea: I can probably get away with a very small VM if it only has to compile and run the login server and I don't install anything else.
Forum: Support::Linux Servers 03-29-2010, 09:32 PM
Replies: 5
Views: 6,155
Posted By mmaker
Building login server on Ubuntu x64?

Is this actually possible? The SVN source tree has a 32-bit Ubuntu library to link with but not 64-bit, and I can't build a 32-bit server because Ubuntu doesn't install the 32-bit MySQL libraries and...
Showing results 1 to 10 of 10

 
Forum Jump
   

All times are GMT -4. The time now is 04:14 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3