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Posts Made By:
Lord of Steel
Forum:
Quests::Q&A
03-13-2015, 03:07 PM
Replies:
2
Make an NPC use OOC or Auction
Views:
6,030
Posted By
Lord of Steel
Make an NPC use OOC or Auction
I wanted my buffing NPC's in East Commons to use ooc and advertise like a real player. I couldn't figure out how to do that so i make the player think they are seeing OOC text. It's basically...
Forum:
Quests::Q&A
03-13-2015, 02:59 PM
Replies:
1
Buffbot with Links and Scaling Costs
Views:
6,904
Posted By
Lord of Steel
Buffbot with Links and Scaling Costs
Here is a script that gives you a clickable link when you hail the cleric buffbot NPC. The cost and the spell casted scale depending on level.
sub EVENT_SAY {
my $GetPlayerID = $client->GetID();...
Forum:
General::Server Discussion
04-09-2014, 11:31 AM
Replies:
9
[Progression] Wrath of Vulak Beta
Views:
7,222
Posted By
Lord of Steel
It's still up and running, but my webhost just...
It's still up and running, but my webhost just deleted my website and all my forum data. They say due to inactivity but it's my most active site with them. I'm working on getting that set back up. ...
Forum:
Support::Windows Servers
03-19-2014, 09:26 AM
Replies:
3
Scimitar of the Mistwalker
Views:
3,859
Posted By
Lord of Steel
Scimitar of the Mistwalker
I'm having trouble with this item on my server and can't find any info about it. The dog won't do anything once it's summoned.
Any suggestions?
Forum:
Support::Windows Servers
03-15-2014, 12:36 AM
Replies:
16
CharMaxLevel Problem
Views:
9,891
Posted By
Lord of Steel
I don't know how to do Git Hub stuff and i don't...
I don't know how to do Git Hub stuff and i don't know if the non special case stuff is correct. I only tested the per character based quest global max level.
here is my new method though. Code...
Forum:
Support::Windows Servers
03-15-2014, 12:07 AM
Replies:
16
CharMaxLevel Problem
Views:
9,891
Posted By
Lord of Steel
edit:posted bad code
edit:posted bad code
Forum:
Support::Windows Servers
03-14-2014, 09:14 PM
Replies:
16
CharMaxLevel Problem
Views:
9,891
Posted By
Lord of Steel
I had to redo some of the code in the SetEXP...
I had to redo some of the code in the SetEXP method of exp.cpp.
It seems pretty sloppy in there. You have "normal" code being run after special rules code effectively canceling out the special...
Forum:
Support::Windows Servers
03-12-2014, 06:50 PM
Replies:
2
Loading spawn groups failed
Views:
4,044
Posted By
Lord of Steel
Thanks! that worked.
Thanks! that worked.
Forum:
Support::Windows Servers
03-12-2014, 06:24 PM
Replies:
2
Loading spawn groups failed
Views:
4,044
Posted By
Lord of Steel
Loading spawn groups failed
I set up a second server on my network called test to do my development on. It is tapped into a copy of my live DB on my live server. I am using the mini login server and i am able to get to the...
Forum:
Support::Windows Servers
03-11-2014, 09:02 AM
Replies:
16
CharMaxLevel Problem
Views:
9,891
Posted By
Lord of Steel
There are 2 values, max level and max exp level...
There are 2 values, max level and max exp level or something like that. I believe i had 1 set correctly, can't remember if i had the other set correctly when i did my reboot last night. Just trying...
Forum:
Support::Windows Servers
03-11-2014, 07:45 AM
Replies:
16
CharMaxLevel Problem
Views:
9,891
Posted By
Lord of Steel
CharMaxLevel Problem
I have implemented the quest globals for CharMaxLevel, but they are behaving a little quirky. The players can ding the max level but can not build EXP into it. They are stuck at zero.
Is there...
Forum:
Support::Windows Servers
03-03-2014, 11:36 AM
Replies:
5
Highpass Hold in HoT client question
Views:
4,211
Posted By
Lord of Steel
Is it possible to rename the highpass zone file...
Is it possible to rename the highpass zone file to an unused but compatible zone then update your DB to point to that zone instead?
I'm already asking my players to rename the lavastorm, nektulos...
Forum:
General::Server Discussion
03-01-2014, 12:52 PM
Replies:
9
[Progression] Wrath of Vulak Beta
Views:
7,222
Posted By
Lord of Steel
[Progression] Wrath of Vulak Beta
Hello EQemu community,
I am publicly announcing the Beta for my new progression server, Wrath of Vulak.
Features:
Original Classic Everquest Trilogy is open but all raid zones are locked.
All...
Forum:
General::General Discussion
02-28-2014, 08:23 AM
Replies:
17
Original CT
Views:
9,223
Posted By
Lord of Steel
those scripts were moved to github ...
those scripts were moved to github
https://github.com/epicemu/SQL
Forum:
Development::Database/World Building
02-21-2014, 03:01 PM
Replies:
44
Activate Defiant Drops
Views:
47,316
Posted By
Lord of Steel
I wanted to remove defiant and the googles...
I wanted to remove defiant and the googles brought me here.
So here is what i just ran on my db if anyone wants to remove the chance for these to drop
UPDATE peq.loottable_entries
JOIN ...
Forum:
General::General Discussion
02-17-2014, 02:09 PM
Replies:
188
EverQuest in Unity Engine project
Views:
307,054
Posted By
Lord of Steel
very nice! Please share =)
very nice!
Please share =)
Forum:
Support::Windows Servers
02-17-2014, 09:50 AM
Replies:
2
Security with hosting server
Views:
2,847
Posted By
Lord of Steel
Security with hosting server
Hi. I have recently set up my first server and I wanted to know what kind of vulnerabilities this exposes me to and how I can protect myself. It's running on my home internet connection.
I am...
Showing results 1 to 17 of 17
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