Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 10 of 10
Search took 0.00 seconds.
Search: Posts Made By: Veragoan
Forum: Archive::General Discussion 06-16-2004, 08:54 PM
Replies: 16
Views: 6,444
Posted By Veragoan
What one can you play? I patched on accident :)

What one can you play? I patched on accident :)
Forum: Archive::General Support 06-13-2004, 07:17 AM
Replies: 15
Views: 7,240
Posted By Veragoan
same exact problems here. trying to log into my...

same exact problems here. trying to log into my own server as well.. no firewall.. no spaces. I know my server is working correctly.. so I have no idea...
Forum: Archive::News 01-12-2004, 08:02 AM
Replies: 155
Views: 41,140
Posted By Veragoan
Here is mine (i can make it smaller if its good...

Here is mine (i can make it smaller if its good enough) (http://earth.prohosting.com/veragoan/eqemulogo.jpg)
Forum: Archive::Server Discussion 01-06-2004, 08:03 AM
Replies: 28
Views: 8,227
Posted By Veragoan
Sounds very nice.. should try to get the old UI...

Sounds very nice.. should try to get the old UI in too.. that would rock.
Forum: Archive::Database/World Building 01-03-2004, 09:35 PM
Replies: 20
Views: 9,716
Posted By Veragoan
Hows it comming along? Sounds very interesting....

Hows it comming along? Sounds very interesting. You need a webpage of some sort for this :p
Forum: Archive::News 01-01-2004, 12:11 PM
Replies: 31
Views: 10,540
Posted By Veragoan
Oh the good old days.. i'll be the first on the...

Oh the good old days.. i'll be the first on the server when it goes up!
Forum: Archive::Development 06-21-2003, 10:39 AM
Replies: 2
Views: 3,070
Posted By Veragoan
Starting LOC based on Diety

I wanted to have starting towns based on Diety.. would that be possible and if so. How would i do it. (so you know i have no clue how to do any c++ coding)
Forum: Archive::Development 06-21-2003, 10:22 AM
Replies: 8
Views: 4,522
Posted By Veragoan
I too would like to know how to remove the...

I too would like to know how to remove the #s#scribespells command. and also the #scribespellsort (basicly the same thing). It really ruins a legit server when you can scribe your AA skills at level 1
Forum: Archive::Tutorials/Howto's 06-20-2003, 09:17 AM
Replies: 22
Views: 33,438
Posted By Veragoan
Error

Tried it.. didnt work.. here is what i did







Thats how it happened for me.
Forum: Archive::Tutorials/Howto's 06-17-2003, 02:49 AM
Replies: 9
Views: 7,617
Posted By Veragoan
ANd of course supid old me cant get it to work

Cant get it to work and i ahve probly used 8 walkthroughs on how to do it...
i downloaded mysql and the 44dr1 file's

put spells_en into the eqemu folder from the everquest directory

put the...
Showing results 1 to 10 of 10

 
Forum Jump
   

All times are GMT -4. The time now is 11:02 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3