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Posts Made By:
Cripp
Forum:
General::General Discussion
05-09-2009, 11:00 PM
Replies:
58
Private Login Server
Views:
43,161
Posted By
Cripp
make a .bat file that looks kind of like this.. ...
make a .bat file that looks kind of like this..
eqlaunch launchername
example:
eqlaunch zones
Forum:
Development::Development
05-09-2009, 10:52 PM
Replies:
2
Guild Bank Workaround Idea
Views:
2,948
Posted By
Cripp
heres link to the branch for the instance code ...
heres link to the branch for the instance code
http://code.google.com/p/projecteqemu/source/browse/#svn/branches/instance
Forum:
Development::Development
05-01-2009, 01:15 PM
Replies:
31
Missing Files in SoF Install
Views:
17,353
Posted By
Cripp
can you throw in nro and sro too (old zones) Im...
can you throw in nro and sro too (old zones) Im almost positive that SoF doesn't come with them either. kinda of sucks when u spawned the zones with titanium and cant use them with SoF :(
correct...
Forum:
OpenZone:: Q&A
04-30-2009, 03:44 PM
Replies:
4
Question about openzone
Views:
5,701
Posted By
Cripp
to make a custom zone for the titanium client you...
to make a custom zone for the titanium client you just export the zone with the same name as a current zone in the client IE: hole.s3d
so you cant do custom zone names. maybe the zone Long name...
Forum:
Development::Feature Requests
04-28-2009, 02:07 PM
Replies:
24
Guild Bank and buff duration not decreasing
Views:
12,597
Posted By
Cripp
ya but you posted in feature requests..
ya but you posted in feature requests..
Forum:
Development::Development
04-27-2009, 04:45 PM
Replies:
31
Missing Files in SoF Install
Views:
17,353
Posted By
Cripp
ya I spawned nro and sro w/ titanium and after I...
ya I spawned nro and sro w/ titanium and after I loaded SoF and went there most of my models were humans.. then I noticed SoF install didnt include the _chr txt files for those zones :(
Forum:
Support::Windows Servers
04-04-2009, 12:28 PM
Replies:
5
Empty Database
Views:
4,380
Posted By
Cripp
use truncate table instead of empty table too...
use truncate table instead of empty table too btw. works better. (sets auto increments back to 0, etc..)
Forum:
General::General Discussion
04-04-2009, 12:19 PM
Replies:
16
Sooo, I'm playing live again...
Views:
8,819
Posted By
Cripp
this thread is like 2 years old my friend...
this thread is like 2 years old my friend...
Forum:
Development::Server Code Submissions
04-03-2009, 01:33 AM
Replies:
2
World Perl10 fix
Views:
3,886
Posted By
Cripp
World Perl10 fix
I noticed after I upgraded to perl10.. i couldn't use the world http management anymore.
It straight up crashes the world when I try and login.
This will fix this...
Index: EQWParser.cpp...
Forum:
General::General Discussion
03-29-2009, 04:42 AM
Replies:
45
Opinion from Community
Views:
34,218
Posted By
Cripp
ok.. I didnt read the last few posts yet but...
ok.. I didnt read the last few posts yet but heres my 2cents..
I think all we need to do is change the LSID for the accounts to either the lsid for your LS or isid for eqemu LS..
so like if...
Forum:
General::General Discussion
03-28-2009, 11:33 PM
Replies:
23
Login Server Playing up
Views:
9,120
Posted By
Cripp
time heals everything :)
time heals everything :)
Forum:
Support::General Support
12-04-2008, 01:42 AM
Replies:
9
IRC Connection problems
Views:
4,938
Posted By
Cripp
I usually try between these different addresses.....
I usually try between these different addresses..
irc.eqemulator.net
eqnet.eqemulator.net
irc.eq2emulator.net
rogean.eqemulator.net
eqnet usually works the most.. shrug
Forum:
General::General Discussion
09-09-2008, 10:03 PM
Replies:
9
Disable Races/Classes Tutorial
Views:
8,825
Posted By
Cripp
Here's some useful lists in the wiki:...
Here's some useful lists in the wiki: http://www.eqemulator.net/wiki/wikka.php?wakka=EQLists
Forum:
General::Server Discussion
09-07-2008, 12:59 PM
Replies:
14
Hiring Staff For EQEMU Classic
Views:
6,732
Posted By
Cripp
byeeee - byeeee ps:(my opinion):this...
byeeee - byeeee
ps:(my opinion):this project is run by noobs, and is very dead(since I was the only one who did anything to improve this servers code, but now I work for myself, and only myself...
Forum:
General::Server Discussion
08-31-2008, 02:09 PM
Replies:
13
The Path of Chaos
Views:
6,429
Posted By
Cripp
LOL i noticed that too.. weird huh ...
LOL i noticed that too.. weird huh
LAWLZ
Forum:
General::General Discussion
08-30-2008, 07:20 PM
Replies:
4
Everquest and All Modules on EQemu
Views:
3,642
Posted By
Cripp
ya.. please dont let posts like this mislead...
ya.. please dont let posts like this mislead you..
Titanium is the only route to play on most EQEmu servers.
Forum:
Development::Server Code Submissions
08-27-2008, 12:31 AM
Replies:
2
DeleteStalePlayerBackups() function typo(i think)
Views:
4,226
Posted By
Cripp
i found this lookiing through the 4.4 eqemu...
i found this lookiing through the 4.4 eqemu source.. then looked at my 7.0 source and it was the same :D
soo id figure its been there for a while lol
Forum:
Development::Server Code Submissions
08-27-2008, 12:20 AM
Replies:
2
DeleteStalePlayerBackups() function typo(i think)
Views:
4,226
Posted By
Cripp
DeleteStalePlayerBackups() function typo(i think)
Hey.. not sure if this was intented or not but...
these 2 functions are called on booting world..
sint32 SharedDatabase::DeleteStalePlayerCorpses() {
char errbuf[MYSQL_ERRMSG_SIZE];
char...
Forum:
General::General Discussion
08-22-2008, 01:16 AM
Replies:
3
Hey guys long time :)
Views:
3,420
Posted By
Cripp
yoo Paaco :) Welcome back :)
yoo Paaco :) Welcome back :)
Forum:
Misc::Off Topic
08-19-2008, 11:19 AM
Replies:
5
Rc 2.0
Views:
4,382
Posted By
Cripp
still waitin on pro.. pointless to buy it now...
still waitin on pro.. pointless to buy it now since they arent doin that free pro with purchase before end of july or whatever :( ( i think it was with pro..)
and the one thats out now isnt all...
Forum:
General::General Discussion
08-17-2008, 08:02 PM
Replies:
2
EQEmu Forum Rules
Views:
11,009
Posted By
Cripp
I would like to mention that the general...
I would like to mention that the general discussion forum is not a support forum..
clearly says right on the top..
use the General Support forum for support topics, thanks :)
Forum:
Support::General Support
08-17-2008, 07:57 PM
Replies:
2
eq emulator problem
Views:
4,535
Posted By
Cripp
make sure you tell the serverOP of whatever...
make sure you tell the serverOP of whatever server the patch came from.. or better yet, ask about it on the servers forums.
Forum:
Support::General Support
08-12-2008, 01:02 PM
Replies:
14
Login Server issues?
Views:
6,281
Posted By
Cripp
how many attempts did you try on a server? ...
how many attempts did you try on a server?
maybe just keep trying on same server/account and should work eventually..maybe..
Forum:
OpenZone::Tutorials
08-12-2008, 12:47 PM
Replies:
3
example: zone-walls made in 3ds max
Views:
17,844
Posted By
Cripp
I found another method for making even better...
I found another method for making even better terrains in MAX..
first you make the terrain exactly how you want it to look in max..
export..
load OZ..
new scene, with any size ground...
Forum:
General::Server Discussion
08-05-2008, 09:46 PM
Replies:
22
Hiring Staff For Eldenal Legends We Got Wealthy Resources ME
Views:
9,725
Posted By
Cripp
he just said he was gonna help me out with...
he just said he was gonna help me out with hosting a server, that is if i need it, which I probably wont for a while.. thats his only involvement with nug blazers/me.. and hes an old buddy from a...
Showing results 1 to 25 of 441
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