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Search: Posts Made By: Drawde
Forum: Archive::Bugs 02-05-2004, 08:50 AM
Replies: 7
Views: 5,060
Posted By Drawde
Sorry for being stupid.. I've found the source of...

Sorry for being stupid.. I've found the source of the problem now, and I think I've fixed it - the default
DB zone points (which I was using) have some incorrect coordinate values, some being set to...
Forum: Archive::Bugs 02-04-2004, 08:17 AM
Replies: 7
Views: 5,060
Posted By Drawde
So what can I do to fix it? Wait for the final...

So what can I do to fix it? Wait for the final 0.5.3 version to be released?

Zoning worked OK in previous EQEmu versions with most zone points. The current problem isn't that you can't zone, but...
Forum: Archive::Development 02-04-2004, 03:25 AM
Replies: 5
Views: 4,533
Posted By Drawde
Weather, and NPC titles/lastname

I've a couple of questions about the weather and NPC title features in EQEmu.

Firstly, weather - AFAIK the "weather" flag in the zone table needs to be set to 1 for rain, 2 for snow, and 0 for...
Forum: Archive::Bugs 02-04-2004, 03:22 AM
Replies: 7
Views: 5,060
Posted By Drawde
Mixed-up zone points with 0.5.2 db.sql

I'm encountering a strange problem with the zone points in the 0.5.2 db.sql.
They all work, and are in the right place, but their destination zones and/or locations are mixed up.
For example:
...
Forum: Archive::Bugs 11-28-2003, 11:25 PM
Replies: 3
Views: 3,908
Posted By Drawde
Strange bug - Shopkeeper NPCs are spawned as GM Magicians

I'm currently testing out my DB addon with EQEmu 0.5.1 before I release a beta version. I've just found a strange
problem - shopkeeper NPCs all appear as Magician guildmasters. Clicking on them will...
Forum: Archive::Windows Servers 11-06-2003, 04:53 AM
Replies: 3
Views: 4,384
Posted By Drawde
Thanks for the help, after increasing the server...

Thanks for the help, after increasing the server name length it works OK now.
A couple of bug/broken feature reports (probably been reported already, but just in case)

- NPCs do not equip items...
Forum: Archive::Windows Servers 11-05-2003, 12:38 AM
Replies: 3
Views: 4,384
Posted By Drawde
5.0 minilogin unable to connect to world server

I have the latest 0.50 CVS, the 0.5.0+ minilogin.exe and the latest db.sql downloaded from the CVS site.
However the world server seems to be unable to connect to the login server. The world server...
Forum: Archive::Database/World Building 11-04-2003, 05:50 AM
Replies: 8
Views: 5,306
Posted By Drawde
OK, thanks for the info - looks like 0.5 DR5 is...

OK, thanks for the info - looks like 0.5 DR5 is at least as complete as 0.44 and probably more so.
Is there anywhere you can download the compiled binaries, as opposed to CVS source code?
Forum: Archive::Database/World Building 11-04-2003, 04:00 AM
Replies: 8
Views: 5,306
Posted By Drawde
Since I haven't used EQEmu 0.5 at all since the...

Since I haven't used EQEmu 0.5 at all since the time it was released (at which
point more or less all you could do was move around), I'd like to ask - how functional is the latest version (0.5 DR5)...
Forum: Archive::Database/World Building 10-31-2003, 06:41 AM
Replies: 8
Views: 5,306
Posted By Drawde
I'm still there, but I haven't done any...

I'm still there, but I haven't done any EQ/EQEmu-related work for ages - partly
due to other games and programming projects, and partly due to EQ patches and
add-ons constantly breaking EQEmu!...
Forum: Archive::Database/World Building 08-09-2003, 09:58 PM
Replies: 9
Views: 4,926
Posted By Drawde
I will do, if I finish it before 0.50 final is...

I will do, if I finish it before 0.50 final is out .
Currently I need to do merchant lists and about 50% of loot tables, plus a few factions.
Forum: Archive::Database/World Building 08-08-2003, 07:34 AM
Replies: 9
Views: 4,926
Posted By Drawde
Once the final 0.50 is out (or at least a...

Once the final 0.50 is out (or at least a pre-release DR version with most functionality working) I'll release a 0.50-compatible version of my DB, which will also have Luclin NPCs.
I really need to...
Forum: Archive::General Discussion 07-20-2003, 03:03 AM
Replies: 28
Views: 7,866
Posted By Drawde
Are you serious about a SWG emulator being in...

Are you serious about a SWG emulator being in development, Darkyth?
Might persuade me to buy it when it arrives in the UK.. looks like it might be worth playing anyway (bugs notwithstanding), from...
Forum: Archive::Tools 07-18-2003, 02:34 AM
Replies: 0
Views: 3,445
Posted By Drawde
Somewhat OT - Anyone here familiar with Zlib compression?

This is somewhat OT since it isn't EQ-related, but this seems to be the forum most frequented
by programmers/tool developers.
Anyway, I'm interested in creating a .pak file viewer/file extractor...
Forum: Archive::Off Topic 07-12-2003, 02:59 AM
Replies: 5
Views: 6,210
Posted By Drawde
I've now confirmed that the Neocron .pak files...

I've now confirmed that the Neocron .pak files use the well-known ZLib compression
algorithm (www.zlib.org) . So anyone with decent coding skills (unlike me) and knowledge
of zlib could probably...
Forum: Archive::Off Topic 07-12-2003, 01:46 AM
Replies: 5
Views: 6,210
Posted By Drawde
Someone posted on the official Neocron forums a...

Someone posted on the official Neocron forums a while ago about tutorial editing - ...
Forum: Archive::Database/World Building 07-09-2003, 08:19 AM
Replies: 11
Views: 5,339
Posted By Drawde
What are the ID numbers for the new Ykesha races?...

What are the ID numbers for the new Ykesha races? As far as I know they are
- PC Frogloks (I assume they use a different race to the old NPC ones)
- Luggalds (may be several race IDs for these,...
Forum: Archive::Development 07-08-2003, 04:34 AM
Replies: 26
Views: 13,596
Posted By Drawde
Would anyone be able to post a list or .sql file...

Would anyone be able to post a list or .sql file with the exact DB changes?
It'd be useful to be able to "get up to speed" with my NPC parser program, if there
are any changes to the npc_types or...
Forum: Archive::Bugs 07-06-2003, 03:39 AM
Replies: 53
Views: 19,111
Posted By Drawde
Regarding arrows (and throwing weapons) what I...

Regarding arrows (and throwing weapons) what I meant was that when you fire them, the number
of items in the stack goes down, but when you zone, the number goes back to 20. However if you
fire the...
Forum: Archive::Development 07-06-2003, 03:37 AM
Replies: 9
Views: 4,581
Posted By Drawde
I've found a way to get loot tables working in...

I've found a way to get loot tables working in the same way that they were before - To make a random
number of items drop, just set the multiplier in loottable_entries to the maximum number of items...
Forum: Archive::Development 07-05-2003, 03:54 AM
Replies: 9
Views: 4,581
Posted By Drawde
To anyone who can compile the EQEmu CVS source..

if it's not too much trouble, would they mind sending me some compiled binaries? (world and zone server, emusharemem.dll) ?

This would help me out quite a bit with world building as the 4.4...
Forum: Archive::Bugs 07-05-2003, 03:53 AM
Replies: 53
Views: 19,111
Posted By Drawde
A couple of old bugs: - NPC pets appear at the...

A couple of old bugs:
- NPC pets appear at the exact same location as their master. In previous versions (before 4.2 I think)
they appeared next to them. (Presumably the code for this has got...
Forum: Archive::Off Topic 06-30-2003, 02:42 AM
Replies: 5
Views: 6,210
Posted By Drawde
Neocron - thoughts on offline tutorial, file editing, etc.

I recently picked this game up second-hand for a few pounds (it's basically a MMORPG cross between
Deus Ex and Anarchy Online) , and have discovered some intriguing things from looking through the...
Forum: Archive::Bugs 06-29-2003, 06:54 AM
Replies: 5
Views: 4,703
Posted By Drawde
Any update on this? It might be worth using a...

Any update on this?
It might be worth using a DB variable switch to determine which loot system to use, as I think some DBs do use the poll looting system.

BTW I've virtually finished the NPC...
Forum: Archive::Database/World Building 06-27-2003, 05:00 AM
Replies: 21
Views: 9,740
Posted By Drawde
Those are the correct spawn2 IDs, I checked with...

Those are the correct spawn2 IDs, I checked with EQEmuAdmin and the right grid values are assigned to the spawn2 entries.

(With the last released version of my DB, the boat spawn2 IDs were...
Showing results 1 to 25 of 500

 
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