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Posts Made By:
lacidar
Forum:
Archive::Development
03-21-2002, 10:58 AM
Replies:
4
Can someone code me an example item?
Views:
3,524
Posted By
lacidar
There are a lot of 'examples' to choose from in...
There are a lot of 'examples' to choose from in the database.
You can use the eqadmin tool to edit the item properties. I haven't checked, but I think it's up to date on known item properties.
Forum:
Archive::Tools
03-20-2002, 05:34 AM
Replies:
9
A couple of questions
Views:
4,403
Posted By
lacidar
Re: A couple of questions
How do i create "eq.starting_items"?
If you used the new db.sql script, you already have it. The eqadmin tool does not support it yet. Just have to wait for the new release. You can edit it...
Forum:
Archive::General Discussion
03-13-2002, 03:23 PM
Replies:
4
me again..
Views:
2,152
Posted By
lacidar
First off, are you trying to run a server off...
First off, are you trying to run a server off gotfrags, or locally?
If you're connecting locally, change loginserver=localhost in the ini.
If you're connecting to gotfrags, don't run minilogin,...
Forum:
Archive::Tools
03-13-2002, 01:59 PM
Replies:
2
Need help with networking code
Views:
4,102
Posted By
lacidar
Need help with networking code
I'm working on a mini client and am having a problem with ack responses (I think...)
Anyway, the error I'm typically getting is:
Dropping client, resend_count > 15 on ARQ:xxxx, SEQ:xxx
I'm...
Forum:
Archive::Windows Servers
03-13-2002, 01:34 PM
Replies:
2
HELP!! please ;-)
Views:
2,997
Posted By
lacidar
Newbie help patrol
I'm sure there's a readme or something for this, but here goes.
I assume you have ewq 2.2.1. The zip contains 4 files. Extract all of them to your everquest directory. (Well, you can skip the...
Forum:
Archive::Bugs
03-05-2002, 10:38 PM
Replies:
9
Notes about 0.2.4 Beta Series
Views:
4,237
Posted By
lacidar
The source for the login server is available. It...
The source for the login server is available. It can be compiled into either login or minilogin. Only the latter is provided as a precompiled binary though.
The only main problem I have with...
Forum:
Archive::Development
03-04-2002, 07:48 PM
Replies:
1
Socials and emotes code review
Views:
3,568
Posted By
lacidar
Socials and emotes code review
Here's my take on socials and emotes.
ep_opcodes.h
// Socials
#define OP_Social_Text 0x1520
#define OP_Social_Action 0xa120
eq_packet_structs.h
Forum:
Archive::News
02-14-2002, 05:58 PM
Replies:
18
Patch Day
Views:
4,735
Posted By
lacidar
Had a technical question to ask regarding this: ...
Had a technical question to ask regarding this: what actually changes in the client that prevents connection to a current EQEmu server? Is it as simple as the client sending its version number, and...
Showing results 1 to 8 of 8
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