Forum: Archive::Bugs
01-02-2003, 09:56 AM
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Replies: 104
Views: 43,119
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Forum: Archive::Development
12-06-2002, 10:27 AM
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Replies: 5
Views: 4,186
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Forum: Archive::Development
12-03-2002, 06:15 PM
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Replies: 5
Views: 4,186
Pets
Are pets hardcoded or can they be modified using the db? If they cant be modified from the db, why not put them in the db? Would be nice to be able to modify min/max damage, skills, procs, hp,...
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Forum: Archive::Development
05-22-2002, 04:59 PM
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Replies: 6
Views: 4,902
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Forum: Archive::Development
04-28-2002, 04:36 PM
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Replies: 13
Views: 5,703
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Forum: Archive::Development
04-02-2002, 07:48 PM
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Replies: 7
Views: 5,530
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Forum: Archive::Development
04-02-2002, 05:57 PM
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Replies: 7
Views: 5,530
Sweet
Amazing stuff man. Keep up the good work.
Think you could work on a guild vault bank account? Maybe it could be accessed with something like #guildvault or a gm could open any guildvault with...
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Forum: Archive::Tools
03-07-2002, 07:10 AM
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Replies: 1
Views: 4,217
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Forum: Archive::General Discussion
02-20-2002, 03:11 PM
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Replies: 5
Views: 3,079
Starting Stats
Is there a way to change the starting stats when creating a character? Or is that hardcoded into the client?
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Forum: Archive::Development
02-04-2002, 07:08 AM
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Replies: 4
Views: 4,740
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Forum: Archive::Development
02-01-2002, 04:37 AM
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Replies: 15
Views: 9,501
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