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Posts Made By:
cabtiz
Forum:
Archive::Tutorials/Howto's
05-28-2004, 04:33 AM
Replies:
166
Poll:
HOWTO: Setup an EQEmu server as of 06/01/2004
Views:
96,939
Posted By
cabtiz
this will help you out with that.. keep in mind...
this will help you out with that.. keep in mind though that this will only work with the NPC's in the database you are using that have guildmast in their name
...
Forum:
Archive::Database/World Building
05-25-2004, 04:24 PM
Replies:
0
MW_057DR2_alpha_1 (to make last names work)
Views:
5,126
Posted By
cabtiz
MW_057DR2_alpha_1 (to make last names work)
Okay figured out how to make custom lastnames work so you can make your NPC's appear as Ex.
Dooly Jonkers
(Magician Guildmaster)
First off the latest CVS releases refer to a new AC field...
Forum:
Archive::Database/World Building
05-25-2004, 02:08 PM
Replies:
20
MW_057DR2 alpha 1 database mods (working trainers)
Views:
11,510
Posted By
cabtiz
Number of changes made look correct.. and you are...
Number of changes made look correct.. and you are actually going to npc's for training that have "Classname Guildmast" at the end of the name correct?
some of the classes like.. druid and ranger...
Forum:
Archive::Database/World Building
05-25-2004, 12:55 PM
Replies:
20
MW_057DR2 alpha 1 database mods (working trainers)
Views:
11,510
Posted By
cabtiz
What date are the source files you are using for...
What date are the source files you are using for your server? this is confirmed to work with the cvs dump dated 5/20/2004.
when you sourced it in did you watch and see if it said anything was...
Forum:
Archive::Database/World Building
05-25-2004, 12:13 PM
Replies:
20
MW_057DR2 alpha 1 database mods (working trainers)
Views:
11,510
Posted By
cabtiz
it *WAS* a problem with the database which the...
it *WAS* a problem with the database which the first set of sql code fixes. the SQL code I wrote is SPECIFIC to the MW_057DR2_alpha_1 database. in the database all the mobs that had say Wizard...
Forum:
Archive::Database/World Building
05-25-2004, 12:09 PM
Replies:
20
MW_057DR2 alpha 1 database mods (working trainers)
Views:
11,510
Posted By
cabtiz
The code for the Guildmasters does work.. after i...
The code for the Guildmasters does work.. after i sourced the first set of sql code all the NPC's that had it indicated they were a guildmaster trained the appropriate classes, and refused anyone not...
Forum:
Archive::Database/World Building
05-24-2004, 08:34 AM
Replies:
20
MW_057DR2 alpha 1 database mods (working trainers)
Views:
11,510
Posted By
cabtiz
MW_057DR2 alpha 1 database mods (working trainers)
here is some SQL statements that will enable the guildmasters to train you if you are using the 5/20/2004 cvs dump and the MW_057DR2 alpha 1 database. they are all set to class 0 by default in the...
Forum:
Archive::Windows Servers
05-22-2004, 03:43 PM
Replies:
2
5.7 DR-3 Binaries
Views:
3,345
Posted By
cabtiz
Are these binaries compiled with support for the...
Are these binaries compiled with support for the perl quests?
Forum:
Archive::Database/World Building
05-22-2004, 03:36 AM
Replies:
35
MW_057DR2_alpha_1 RELEASED!!
Views:
19,359
Posted By
cabtiz
Looking at the NPC tables if i had to guess it...
Looking at the NPC tables if i had to guess it looks like the class column is set to 0 for the guildmasters. I am pretty sure each class of guildmaster has a unique class number to tells the client...
Forum:
Archive::Database/World Building
05-21-2004, 06:32 AM
Replies:
35
MW_057DR2_alpha_1 RELEASED!!
Views:
19,359
Posted By
cabtiz
I think you have 2 maybe 3 zones mixed up as far...
I think you have 2 maybe 3 zones mixed up as far as spawns in the DB.
erudsxing
erudnint
erudnext
erudnint is the palace you have no spawns for that zone so that may be correct
erudnext...
Forum:
Archive::Database/World Building
05-21-2004, 04:38 AM
Replies:
35
MW_057DR2_alpha_1 RELEASED!!
Views:
19,359
Posted By
cabtiz
I am slowly but surely taking all the quests that...
I am slowly but surely taking all the quests that were in the old Perl_quests.zip and renaming them to the spawnid's used in this DB. I have a couple of zones done. Some zones of course there is I...
Forum:
Archive::Quests
05-17-2004, 01:29 PM
Replies:
7
i need the enabled versions
Views:
4,792
Posted By
cabtiz
aye took me a bit but i *think* i got it...
aye took me a bit but i *think* i got it working....
Forum:
Archive::Quests
05-17-2004, 12:28 PM
Replies:
7
i need the enabled versions
Views:
4,792
Posted By
cabtiz
those instructions are for version 6.. I haven't...
those instructions are for version 6.. I haven't been able to figure out how to adjust those instructions or VS 2003 .net
Forum:
Archive::Windows Servers
05-17-2004, 04:19 AM
Replies:
4
Eq server and 5.12 patch
Views:
4,541
Posted By
cabtiz
Well... sonofa.. well learn somthing new everyay...
Well... sonofa.. well learn somthing new everyay i guess.. now to figure out why it crashes world.exe making an iksar.
Forum:
Archive::Windows Servers
05-16-2004, 04:54 PM
Replies:
4
Eq server and 5.12 patch
Views:
4,541
Posted By
cabtiz
none of those archives past 5/12/04 will compile...
none of those archives past 5/12/04 will compile the world.
errors in net.cpp
something about the debug settings. i remmed that line out and it compiles but since none of the files are dated...
Showing results 1 to 15 of 15
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