Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 25
Search took 0.03 seconds.
Search: Posts Made By: movieman
Forum: Development::Bug Reports 01-14-2009, 12:33 AM
Replies: 7
Views: 8,501
Posted By movieman
Still haven't had a chance to test it to see if...

Still haven't had a chance to test it to see if the compiled 64-bit binaries actually work; both my Windows PCs have live Everquest installed and installing Titanium would be a pain, but maybe I can...
Forum: Development::Bug Reports 01-03-2009, 01:18 AM
Replies: 7
Views: 8,501
Posted By movieman
So anyway, to make it compile 64-bit, here's what...

So anyway, to make it compile 64-bit, here's what you need:

1. Fix TCPConnection.cpp to use socklen_t as BSD does, rather than size_t.
2. Fix the makefiles to not force -march=i686
3. Fix the...
Forum: Development::Bug Reports 01-03-2009, 12:54 AM
Replies: 7
Views: 8,501
Posted By movieman
Actually, there are pluses and minuses: there are...

Actually, there are pluses and minuses: there are more registers in 64-bit mode but there are less optimisations inside the CPU unless you're running a Nehalem chip so it can't run 64-bit...
Forum: Development::Bug Reports 01-03-2009, 12:30 AM
Replies: 7
Views: 8,501
Posted By movieman
Compiling 64-bit?

Not sure which is the correct forum for this, since it's really a development issue but that says it's not a support forum:

Should I expect the SVN code to build on 64-bit Linux?

I just got...
Forum: General::General Discussion 03-18-2006, 09:58 AM
Replies: 3
Views: 3,549
Posted By movieman
I burn a copy of files and database to DVD every...

I burn a copy of files and database to DVD every time I have a working version: then I can just copy it back if need be.

Unfortunately I missed the last update to live due to having quit Everquest...
Forum: Support::MiniLogin 08-09-2005, 12:56 PM
Replies: 1
Views: 4,254
Posted By movieman
Same here... I'd like to be able to upgrade my...

Same here... I'd like to be able to upgrade my local eqemu at some point :).
Forum: Support::General Support 10-31-2004, 01:30 PM
Replies: 21
Views: 9,712
Posted By movieman
Well, I patched Everquest today, and can still...

Well, I patched Everquest today, and can still connect to my local 0.6 server (using CVS code from a few days ago).
Forum: Development::Bug Reports 10-29-2004, 04:18 AM
Replies: 7
Views: 5,202
Posted By movieman
Thanks, I'll try to remember to enter those bugs...

Thanks, I'll try to remember to enter those bugs tonight!
Forum: Development::Bug Reports 10-26-2004, 05:30 AM
Replies: 4
Views: 5,041
Posted By movieman
Ah, yes, the lack of pet buff reporting (even if...

Ah, yes, the lack of pet buff reporting (even if only on /pet report health for the moment) is something that I'd like to see fixed too :).
Forum: Development::Bug Reports 10-25-2004, 07:02 AM
Replies: 7
Views: 5,202
Posted By movieman
Is there any way to view a complete list of open...

Is there any way to view a complete list of open bugs in that database? Nothing I enter as a search term produces any bugs, so I'm not sure whether there aren't any bugs or whether I'm not doing it...
Forum: Development::Bug Reports 10-25-2004, 06:46 AM
Replies: 20
Views: 12,355
Posted By movieman
Yes they will, unless that's been changed in the...

Yes they will, unless that's been changed in the last few months. If I ran across the water in Twilight Sea, for example, I could aggro a fish on the way and it would continue to attack me after I...
Forum: Development::Bug Reports 10-25-2004, 06:43 AM
Replies: 6
Views: 4,970
Posted By movieman
I wonder if this is the same problem I have with...

I wonder if this is the same problem I have with Mage-summoned items? If I right-click on a Mage-summoned item with a click effect, then remove that item from the slot it's in, I get the same 'no...
Forum: Development::Bug Reports 10-24-2004, 11:47 AM
Replies: 20
Views: 12,355
Posted By movieman
"Fish aren't limited to the water. They will...

"Fish aren't limited to the water. They will follow you out onto land (pretty funny to watch actually). "

Note that this happens on the live servers too: if you aggro a fish and run onto land, the...
Forum: Misc::Off Topic 10-22-2004, 02:54 AM
Replies: 156
Views: 52,882
Posted By movieman
Fine, provided that straight people are no longer...

Fine, provided that straight people are no longer expected to pay for AIDS treatment for gays.

Of course in a rational world the government wouldn't be interfering with marriage at all, and this...
Forum: Misc::Off Topic 10-22-2004, 02:51 AM
Replies: 156
Views: 52,882
Posted By movieman
Anarchy doesn't mean 'no rules', it means 'no...

Anarchy doesn't mean 'no rules', it means 'no rulers'. One of the closest societies to a real anarchy was medieval Iceland, and they still had agreed rules of conduct (e.g. if you killed someone in...
Forum: Development::Bug Reports 10-22-2004, 01:16 AM
Replies: 6
Views: 5,627
Posted By movieman
Weird, I thought I saw some objects I sold to the...

Weird, I thought I saw some objects I sold to the vendor in their selection, but I may have been hallucinating.

Is there an official list of bugs and unimplemented features like this? I've been...
Forum: Development::Bug Reports 10-22-2004, 01:13 AM
Replies: 2
Views: 4,814
Posted By movieman
I was wondering last night whether pet haste...

I was wondering last night whether pet haste works? The pet seemed to hit hard enough, but not as fast as a Mage pet on the live server.
Forum: Development::Bug Reports 10-21-2004, 11:42 PM
Replies: 6
Views: 5,627
Posted By movieman
Isn't there an entry in the variables table in...

Isn't there an entry in the variables table in the database which controls whether they keep items that they're sold? I seem to remember seeing it there last night.

The main problem I have with...
Forum: Development::Tools 10-21-2004, 10:01 PM
Replies: 13
Views: 9,590
Posted By movieman
Thanks! I've been creating a bunch of new spells...

Thanks! I've been creating a bunch of new spells on my local server, so this will be much easier than editing the files by hand :).
Forum: Development::Tools 10-21-2004, 08:27 AM
Replies: 13
Views: 9,590
Posted By movieman
It loads in the spell list OK, I can create a new...

It loads in the spell list OK, I can create a new spell at the end of the list, but then pretty much anything I click on brings up an error box in German about address 403ee0 accessing address...
Forum: Development::Tools 10-21-2004, 08:24 AM
Replies: 25
Views: 13,097
Posted By movieman
I get version not found, then it loads the...

I get version not found, then it loads the database, but it won't save any changes I make. It claims to save them, but when I quit and reload the program, the changes have gone...
Forum: Development::Database/World Building 10-21-2004, 05:09 AM
Replies: 24
Views: 12,844
Posted By movieman
Thanks for the work: that quest pack sounds great!

Thanks for the work: that quest pack sounds great!
Forum: Support::Windows Servers 10-21-2004, 12:23 AM
Replies: 3
Views: 6,181
Posted By movieman
I had the same problem last night. I ended up...

I had the same problem last night. I ended up exporting the character_ table from the database, copy and pasting the location of a character who was in a sensible place (the bank in PoK) into the...
Forum: Support::General Support 10-21-2004, 12:12 AM
Replies: 18
Views: 11,516
Posted By movieman
I believe 'unknown008' was renamed to...

I believe 'unknown008' was renamed to 'SpellCharges'. That was one of the things I had to fix in my database to get 6.0 running last night.
Forum: Support::MiniLogin 10-20-2004, 12:40 PM
Replies: 73
Views: 53,087
Posted By movieman
Thank you! I hadn't upgraded my eqemu local...

Thank you! I hadn't upgraded my eqemu local server for months, and thought I'd never get it working again after patching and upgrading to 5.9 and discovering that the old minilogin didn't work...
Showing results 1 to 25 of 25

 
Forum Jump
   

All times are GMT -4. The time now is 12:55 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3