Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 1 to 25 of 58
Search took 0.00 seconds.
Search: Posts Made By: Kode Black
Forum: Archive::Database/World Building 07-16-2004, 11:55 AM
Replies: 10
Views: 5,955
Posted By Kode Black
I'm not too good with C++, I'll use the weekend...

I'm not too good with C++, I'll use the weekend to try and figure out the syntax, but basically it would need to be an "if" line of if zone=soandso... in proper syntax ofcourse?
Or does it need to...
Forum: Archive::General Support 07-16-2004, 11:43 AM
Replies: 9
Views: 3,993
Posted By Kode Black
I think your confused by what the word "legit"...

I think your confused by what the word "legit" represents here...
Don't think EQ live experience rates, most servers are far faster, infact on many you can reach 65 in about a week or two.
Most...
Forum: Archive::Database/World Building 07-15-2004, 11:45 AM
Replies: 10
Views: 5,955
Posted By Kode Black
To disable spell casting in a zone?

I am currently learning C++ and I know sql... though I imagine it needs to be done with C++ in the source...
Anyway, does anyone have any information/resources or ideas on how to disable spell...
Forum: Archive::Database/World Building 07-15-2004, 08:27 AM
Replies: 5
Views: 4,879
Posted By Kode Black
I tried to use sql front for this now too, it...

I tried to use sql front for this now too, it just doesn't work. I have yet to be able to create a zone point and there are a number which can not be edited... by my anyway... through the DB.
...
Forum: Archive::Database/World Building 07-13-2004, 11:38 AM
Replies: 5
Views: 4,879
Posted By Kode Black
fyi, I am able to change some zone lines without...

fyi, I am able to change some zone lines without error, the ones which prevent me from doing so are Qeynos area, Neriak area and I'm sure some others, it has to do with the way the game was made I...
Forum: Archive::Database/World Building 07-13-2004, 11:26 AM
Replies: 5
Views: 4,879
Posted By Kode Black
.

Nope, just using commands in mysql
Forum: Archive::Quests 07-13-2004, 11:07 AM
Replies: 1
Views: 3,994
Posted By Kode Black
plugin.pl not found :(

I currently have a recent Perl enabled source and have Perl installed, when I try to log into the game, my zone.exe returns a warning telling me that I am missing my plugin.pl.
(yes there is a post...
Forum: Archive::Database/World Building 07-13-2004, 10:34 AM
Replies: 5
Views: 4,879
Posted By Kode Black
Damned zone points!

I'm sure some of you have already realized that some of the zone lines are set client side (atleast I think thats the reason), thus when you change your database to reroute that zone_point to a...
Forum: Archive::General Support 07-11-2004, 09:01 AM
Replies: 60
Views: 36,862
Posted By Kode Black
I think theres something wrong with the faction...

I think theres something wrong with the faction in your combined DB, Qeynos guards give no hits when they are killed.
Forum: Archive::Database/World Building 07-09-2004, 01:09 PM
Replies: 1
Views: 4,128
Posted By Kode Black
Well, your starting points and zone lines can be...

Well, your starting points and zone lines can be edited with sql in the the db, that would essentially limit you or your players to just one area, if thats what your looking to do, ofcourse you would...
Forum: Archive::Database/World Building 07-08-2004, 02:11 PM
Replies: 13
Views: 6,089
Posted By Kode Black
I think I'll pick up C++ for dumbies or something...

I think I'll pick up C++ for dumbies or something this weekend...
Yes, it looks simple enough, just need to reference and see how its written... what makes that file execute though?
Or is it just...
Forum: Archive::Database/World Building 07-08-2004, 12:33 PM
Replies: 13
Views: 6,089
Posted By Kode Black
Okay, let me recap once more and make sure I am...

Okay, let me recap once more and make sure I am understanding this.
You take your binaries, i.e. source, which is a cluster of files written in C++, these files can be edited to meet your needs......
Forum: Archive::Database/World Building 07-07-2004, 02:27 PM
Replies: 6
Views: 4,657
Posted By Kode Black
I figure I could prolly add an entry into the sql...

I figure I could prolly add an entry into the sql db to create a NEW zone line, but I am not sure of its effect in game. How does one place a working zoneline?
For example if I create a new entry on...
Forum: Archive::Database/World Building 07-07-2004, 10:20 AM
Replies: 13
Views: 6,089
Posted By Kode Black
Could someone please clarify the different parts...

Could someone please clarify the different parts of a server for me, it sounds really dumb but I have yet to completely understand them.

Source:
Database:
Configuration:

Assuming those are...
Forum: Archive::Database/World Building 07-07-2004, 08:41 AM
Replies: 13
Views: 6,089
Posted By Kode Black
Seems to be that way, its only the Qeynos area...

Seems to be that way, its only the Qeynos area that is like that so far. Any idea how that could be otherwise edited?
Forum: Archive::Database/World Building 07-07-2004, 03:48 AM
Replies: 13
Views: 6,089
Posted By Kode Black
Sometimes it works, sometimes it doesn't :( I...

Sometimes it works, sometimes it doesn't :(
I accidentally set all my target_zone's to qeynos by not using a where deffinition, thats okay, I'm just testing... anyway, zoneing from where qeynos goes...
Forum: Archive::Database/World Building 07-06-2004, 04:31 PM
Replies: 13
Views: 6,089
Posted By Kode Black
I was going through sql, I had an idea... ...

I was going through sql, I had an idea...

mysql> select * from zone_points where target_zone = 'vexthal';...
Forum: Archive::Windows Servers 07-06-2004, 09:22 AM
Replies: 8
Views: 4,453
Posted By Kode Black
Isn't that supposed to be 5995?

Isn't that supposed to be 5995?
Forum: Archive::Database/World Building 07-06-2004, 08:47 AM
Replies: 13
Views: 6,089
Posted By Kode Black
Learning... (any advice?)

Does anyone have some good references to guides they have learned from? Yes, there are alot of resources on this site, but alot of it is jumbled or outdated... I know some of you have walked this...
Forum: Archive::Windows Servers 07-04-2004, 11:04 AM
Replies: 5
Views: 5,389
Posted By Kode Black
I am also getting this same error, but I get it...

I am also getting this same error, but I get it AFTER sourcing newdumpeditems.sql.
Any ideas? I generally need your advice in simple terms as I am a hack, thanks in advance.
Forum: Archive::Database/World Building 07-03-2004, 05:39 PM
Replies: 1
Views: 4,275
Posted By Kode Black
Creating Server, Error at entering world

Hi, thanks for taking a look.

I was attempting to set up a server earlier, going to try my hand at it, though its very unfamiliar territory, if it all works out I'll update it to a dedicated...
Forum: Archive::Server Discussion 07-02-2004, 04:25 PM
Replies: 15
Views: 8,147
Posted By Kode Black
This server gone?

This server gone?
Forum: Archive::Server Discussion 06-29-2004, 12:49 PM
Replies: 15
Views: 8,147
Posted By Kode Black
And btw, I am using an Epox 8RDA with an xp2600+...

And btw, I am using an Epox 8RDA with an xp2600+ and it runs excellent... maybe you could try a new MB if all else fails.
Forum: Archive::Server Discussion 06-29-2004, 12:46 PM
Replies: 15
Views: 8,147
Posted By Kode Black
Make sure you have a large enough power supply,...

Make sure you have a large enough power supply, like 350 400...

Check your BIOS, you may need to enable your PC to accept an AGP card, disable your PCI slot or select AGP as your preference. And...
Forum: Archive::Server Discussion 06-24-2004, 08:56 AM
Replies: 15
Views: 8,147
Posted By Kode Black
I noticed the server was not up today prior to...

I noticed the server was not up today prior to 1pm est... or atleast I couldn't find it. I assume the bugs with selling + faction are being fixed?
Anyone know? Has the server come back up?
Showing results 1 to 25 of 58

 
Forum Jump
   

All times are GMT -4. The time now is 04:06 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3