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Posts Made By:
rmcgraw1
Forum:
Support::General Support
11-27-2005, 06:05 AM
Replies:
3
bogus
Views:
3,536
Posted By
rmcgraw1
You can try to reinstall Eq (if you have the cd...
You can try to reinstall Eq (if you have the cd edition with all the expansions like the platinum ed.) don't patch then replace the client files with the ones you have
IF YOU LOSE YOUR CLIENT...
Forum:
Development::Development
11-25-2005, 11:31 AM
Replies:
10
NPC's Spawn Holding weapons
Views:
5,467
Posted By
rmcgraw1
i have been trying both ways to give guards...
i have been trying both ways to give guards weapons meele_texture and by putting them in the loot none of the guards show the weapons either way i know the meele texture used to work but i think they...
Forum:
Development::Database/World Building
11-25-2005, 11:01 AM
Replies:
4
Trying to figure out how the waypoints work
Views:
5,577
Posted By
rmcgraw1
ok thanks that help alot
ok thanks that help alot
Forum:
Development::Database/World Building
11-21-2005, 09:24 PM
Replies:
4
Trying to figure out how the waypoints work
Views:
5,577
Posted By
rmcgraw1
Trying to figure out how the waypoints work
i figured out how to add waypoints with the #wpadd command but how do i find the way points for a particular npc so if i make a mistake i can delete them.
i know about the #wp delete command but...
Forum:
Support::Windows Servers
06-24-2005, 11:02 AM
Replies:
0
Anyone know where i can get the source for 6.0-dr3
Views:
2,616
Posted By
rmcgraw1
Anyone know where i can get the source for 6.0-dr3
i see the source for 60-dr2 at sourceforge but i want to have a copy of 60-dr3
Forum:
Support::Windows Servers
06-01-2005, 04:28 AM
Replies:
1
zoneperl errors (release version) any idea how to fix??
Views:
3,210
Posted By
rmcgraw1
zoneperl errors (release version) any idea how to fix??
i managed to compile everthing except for the zoneperl release version any idea how to fix??
zone.obj : error LNK2001: unresolved external symbol "public: __thiscall EQPacket::~EQPacket(void)"...
Forum:
Support::Windows Servers
05-29-2005, 07:29 PM
Replies:
0
anyone have a compiled version 6.1DR1
Views:
2,722
Posted By
rmcgraw1
errors in zoneperl release
i got everthing but the zone perl (release version)
Forum:
Support::Windows Servers
05-12-2005, 04:46 PM
Replies:
13
EQEMU 0.6.1 DR1 Download
Views:
6,886
Posted By
rmcgraw1
im getting an error in the perl version above
when walking through quenos2 when walking through the area with the flying pets following the npcs
Run-time check faliure #3 the variable 'petstruct' is being used without being defined
Forum:
Support::Windows Servers
05-10-2005, 02:00 PM
Replies:
6
cant login 6.1dr1
Views:
3,991
Posted By
rmcgraw1
lol
sometimes im so blind i can't see whats right in front of my face :!: :!: :!:
Forum:
Support::Windows Servers
05-09-2005, 01:40 PM
Replies:
6
cant login 6.1dr1
Views:
3,991
Posted By
rmcgraw1
thanks
i looked i must have missed it
Forum:
Support::Windows Servers
05-09-2005, 01:19 PM
Replies:
6
cant login 6.1dr1
Views:
3,991
Posted By
rmcgraw1
cant login 6.1dr1
i have everything set up ok but i can't login to the server on my machine anymore
do i need to add something new to the login ini settings or are they changing the minilogin and it hasen't come...
Forum:
Support::Windows Servers
05-09-2005, 11:48 AM
Replies:
31
Getting the newest CVS 6.1 to work with your database!
Views:
17,560
Posted By
rmcgraw1
thanks i got it
thanks i got it missed a step started over with a backup works fine now
Forum:
Support::Windows Servers
05-09-2005, 11:13 AM
Replies:
31
Getting the newest CVS 6.1 to work with your database!
Views:
17,560
Posted By
rmcgraw1
am i getting this ok
from what i can tell you are changeing the items from mysql to perl
what directory does the load_13thfloor_items.pl have to be in for it to work???
Forum:
Support::Windows Servers
05-04-2005, 01:04 AM
Replies:
26
CVS Compile Issues
Views:
13,210
Posted By
rmcgraw1
im assuming this is the platform sdk that your talking about
http://www.microsoft.com/msdownload/platformsdk/sdkupdate/XPSP2FULLInstall.htm
hope this is it im on dial up it will take forever
Forum:
Development::Database/World Building
04-26-2005, 10:30 PM
Replies:
1
does #wc 1 3 work on races other than the player races
Views:
3,440
Posted By
rmcgraw1
does #wc 1 3 work on races other than the player races
i was playing with the textures
if i set the race to 1 and textures to 255 1 i can set the textures with the #wc command but i have 2 questions does #wc 1 3 work on races other than the player...
Forum:
Development::Database/World Building
04-26-2005, 12:02 AM
Replies:
3
does d_meele_texture work im trying to give the guards weapons
Views:
4,394
Posted By
rmcgraw1
does d_meele_texture work im trying to give the guards weapons
does does d_meele_texture work i have searched the forums and i can't figure out if it works yet or not i tried and could'nt seem to get it to work one of the posts said something about equip_item...
Forum:
Development::Database/World Building
04-23-2005, 09:18 AM
Replies:
11
is there a way to change bind wound up to 100%?
Views:
5,494
Posted By
rmcgraw1
thanks for the help ill learn sooner or later
thanks for the help everyone i think i can figure it out from the tutorial i found if not ill ask more questions then
Forum:
Development::Database/World Building
04-21-2005, 09:59 PM
Replies:
11
is there a way to change bind wound up to 100%?
Views:
5,494
Posted By
rmcgraw1
im assuming ill have to recompile the data
im assuming ill have to learn to change the values then have to learn to recompile is there some where that teaches how ??
Forum:
Development::Database/World Building
04-20-2005, 06:43 AM
Replies:
11
is there a way to change bind wound up to 100%?
Views:
5,494
Posted By
rmcgraw1
is there a way to change bind wound up to 100%?
I have been looking through the forums but i can't find anything about 2 things
1. is there a way to change bind wound up to 100% instead of the 50%
2. is there a way to set up a /cmd bind for...
Showing results 1 to 19 of 19
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