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Posts Made By:
Malevolent
Forum:
Archive::Development
04-20-2003, 09:23 AM
Replies:
8
Csn someone make this eq app
Views:
3,864
Posted By
Malevolent
I don't know how you managed to survive staying...
I don't know how you managed to survive staying up and current with this project, image. I really don't.
-MV
Forum:
Archive::General Discussion
04-20-2003, 09:21 AM
Replies:
4
Army creation
Views:
2,331
Posted By
Malevolent
Re: Army
Look in the archives ~1yr+. It's been done before.
Note: You do not use charm -- you want autonomy, not absolute control.
-MV
Forum:
Archive::Bugs
05-30-2002, 09:10 AM
Replies:
0
FR: Table docs ;)
Views:
3,090
Posted By
Malevolent
FR: Table docs ;)
FR: If someone would take the db and tables in it and doc them all :-)
[ http://freshmeat.net/projects/phpmydoc/?topic_id=66 ]
Forum:
Archive::Off Topic
05-28-2002, 01:30 AM
Replies:
1
Online List of MMOGs -- whoa
Views:
3,459
Posted By
Malevolent
Online List of MMOGs -- whoa
Part 1
http://www.waterthread.org/news/102209544853532.html
Part 2
http://www.waterthread.org/news/102209575959059.html
Forum:
Archive::Off Topic
05-28-2002, 01:09 AM
Replies:
3
Most leet game you will ever play: SW:GB
Views:
3,817
Posted By
Malevolent
LOL I'm sorry. Really, I am. :)
LOL
I'm sorry. Really, I am. :)
Forum:
Archive::Off Topic
05-25-2002, 05:00 AM
Replies:
3
Most leet game you will ever play: SW:GB
Views:
3,817
Posted By
Malevolent
Most leet game you will ever play: SW:GB
Star Wars Galazthingies Beta! V0
Shameless self-promoting plug:
http://www.enkanica.com/starwars/index.htm
This has all the makings of the most perfect game EVER.
plz play. k thx.
Forum:
Archive::General Discussion
05-18-2002, 07:00 AM
Replies:
7
Newbie question
Views:
2,421
Posted By
Malevolent
You wait.
You wait.
Forum:
Archive::General Discussion
05-18-2002, 01:41 AM
Replies:
6
Possible to run RPG Campaigns?
Views:
2,279
Posted By
Malevolent
I meant to toss up this thread earlier for more...
I meant to toss up this thread earlier for more info on this particular problem:
http://www.eqemu.net/forums/showthread.php?s=&threadid=1648
Forum:
Archive::General Discussion
05-17-2002, 01:26 AM
Replies:
3
What would the ultimate EQ RPG GM tool look like?
Views:
2,054
Posted By
Malevolent
Like I said, it'd be a lot of work :-) Anyone...
Like I said, it'd be a lot of work :-) Anyone want to make some sort of client that sits with the eqclient and does this zone generation? *scrounges in his pockets* I'll pay :)
Now all this zone...
Forum:
Archive::General Discussion
05-16-2002, 01:49 PM
Replies:
3
What would the ultimate EQ RPG GM tool look like?
Views:
2,054
Posted By
Malevolent
What would the ultimate EQ RPG GM tool look like?
I've been thinking of reorienting a lot of my stuff over to a kind of utility kit for GMs. I'm curious what peeps would consider an ultimate GM tool. We've got such a big heap of stuff going right...
Forum:
Archive::General Discussion
05-16-2002, 01:43 PM
Replies:
6
Possible to run RPG Campaigns?
Views:
2,279
Posted By
Malevolent
Be sure you aren't playing on the same box as...
Be sure you aren't playing on the same box as your server is on, or it definitely won't work. :)
Forum:
Archive::Bugs
05-16-2002, 01:33 PM
Replies:
1
FR: A thread or *something* that..
Views:
3,109
Posted By
Malevolent
FR: A thread or *something* that..
took the various posts from the developer forums, and maybe from around the place and organized it into a nice, readable presentation. Right now, I can lump the developer forum into the following:
...
Forum:
Archive::Development
05-16-2002, 01:20 PM
Replies:
5
Idea for #goto
Views:
5,441
Posted By
Malevolent
The only problem, of course, is remembering the...
The only problem, of course, is remembering the named locations. It is a problem that I had when I implemented something very similar as a way to do waypoints (stored in db, invoked, etc.). My...
Forum:
Archive::Tools
05-15-2002, 02:18 AM
Replies:
1
Name generation
Views:
3,539
Posted By
Malevolent
Name generation
Example class usage:
MakeName* mn= new MakeName();
printf("\n1. DarkElf: %s",mn->GetDarkElfName());
printf("\n2. HighElf: %s",mn->GetHighElfName());
printf("\n3. WoodElf:...
Forum:
Archive::Tools
05-08-2002, 07:27 AM
Replies:
16
Batch file to setup publiclogin
Views:
9,153
Posted By
Malevolent
Lurk, check the delete from sql grammar you're...
Lurk, check the delete from sql grammar you're using.
ex:
echo DELETE from [b]table[/b] login_authchange where login_authchange=login_accounts.id and login_accountsname='%2'; > set-account.sql
Forum:
Archive::Development
05-07-2002, 05:48 AM
Replies:
0
Simple wolf actions
Views:
3,782
Posted By
Malevolent
Simple wolf actions
Stuff in NPC::Process() somewhere
/********************************************
Wolf actions
********************************************/
if (this->GetRace()==42)
if (!IsEngaged() &&...
Forum:
Archive::Development
05-07-2002, 03:16 AM
Replies:
14
Obersvations by a ServerOp...
Views:
5,811
Posted By
Malevolent
Glad, in a way, that I'm not the only ServerOP...
Glad, in a way, that I'm not the only ServerOP that has been doing this. I think there is a distinct social problem here. People expect that they have the right to demand GM status on an emulated...
Forum:
Archive::Development
05-07-2002, 03:05 AM
Replies:
14
Obersvations by a ServerOp...
Views:
5,811
Posted By
Malevolent
I don't think it is a bad idea to see what kind...
I don't think it is a bad idea to see what kind of player is out there right now, as anyone who might be considering putting together a live-like server and lot of personal time investment might be...
Forum:
Archive::Development
05-06-2002, 03:13 PM
Replies:
14
Obersvations by a ServerOp...
Views:
5,811
Posted By
Malevolent
I do understand that having build in various...
I do understand that having build in various guild leadership positions during the course of my eqlive career.
I believe the key is developing and subsequently promoting a healthier attitude...
Forum:
Archive::Development
05-06-2002, 02:38 PM
Replies:
14
Obersvations by a ServerOp...
Views:
5,811
Posted By
Malevolent
Obersvations by a ServerOp...
I decided to share some notes of various observations on the player accounts of the different people who have decided to utilize my server. Keep in mind that I advertise my server to be different...
Forum:
Archive::Database/World Building
05-06-2002, 02:18 PM
Replies:
4
Looking for quest ideas - don't need to be eqlive =)
Views:
4,866
Posted By
Malevolent
You have a point, image. Giving GM status to...
You have a point, image.
Giving GM status to people is going the way of the dodo, I think.
Forum:
Archive::Bugs
05-06-2002, 02:16 PM
Replies:
4
Multiple clients => 1 zone == Sporadic disconnect?
Views:
5,203
Posted By
Malevolent
The problem exists centrally around the network...
The problem exists centrally around the network code for I am quite capable of logging in from an external location and bring in other clients to the same zone as myself with no problems, outside of...
Forum:
Archive::Database/World Building
05-05-2002, 03:27 PM
Replies:
4
Looking for quest ideas - don't need to be eqlive =)
Views:
4,866
Posted By
Malevolent
Looking for quest ideas - don't need to be eqlive =)
In the lab, I commonly hand out status 100 to anyone who happens to catch me. I'd like to change that such that a person has to quest to attain the status. I'm not thinking an uber encounter, but...
Forum:
Archive::Development
05-04-2002, 05:41 PM
Replies:
9
0.3.1.1-X-Source
Views:
5,332
Posted By
Malevolent
Floating NPCS is a known bug that I still haven't...
Floating NPCS is a known bug that I still haven't found a truly workable fix for other than a quick hack to change target z to mob's z. Even that doesn't really do to good of a job.
In the newer...
Forum:
Archive::Development
05-02-2002, 03:11 AM
Replies:
2
ALICE and EQE
Views:
5,036
Posted By
Malevolent
Annoying file limit prevents me from uploading...
Annoying file limit prevents me from uploading the scope of the project. So, download the core files and all the associated data files you'll need from my site...
Showing results 1 to 25 of 171
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