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Forum: Development::Development 02-13-2008, 04:12 AM
Replies: 6
Ac?
Views: 4,062
Posted By valcree
Thanks a ton cavedude! I'll get that rule added,...

Thanks a ton cavedude! I'll get that rule added, and check out ac with the new method.

By the way, I tested the fix of the old system. Kinda pointless I know, but it seem to work just fine once...
Forum: Development::Development 02-13-2008, 02:18 AM
Replies: 6
Ac?
Views: 4,062
Posted By valcree
Ac?

I was playing around with my parser last night and ac didn't seem to be making any difference no matter how high I upped the ac of the char I was using.

I was just poking around a bit in...
Forum: Development: Custom Code 05-13-2007, 02:50 PM
Replies: 8
Views: 1,915
Posted By valcree
I guess I got pretty lucky then. That, or more...

I guess I got pretty lucky then. That, or more likely, I've got a very horrible memory.. I also noticed that mobs/pets don't seem to be appling weapon dmg. Like you can hand your pet or a mob some...
Forum: Development: Custom Code 05-13-2007, 09:36 AM
Replies: 8
Views: 1,915
Posted By valcree
Pet control unseen casters

It seems that every mob that casts on the mob you are fighting gets added to your pet's hate list. That seems logical, but it's not how I remember it in eq. I don't remember pets running off and...
Forum: Development::Development 05-13-2007, 09:25 AM
Replies: 0
Views: 3,571
Posted By valcree
Calm,pacify shamless hack

Looks like this line of spells has been overlooked when causing mobs to agro. Here's my shameless hack..

In spells.cpp modify the if block on line 2320 so it reads the following. I just...
Forum: Development: Custom Code 02-16-2007, 12:18 PM
Replies: 7
Views: 2,245
Posted By valcree
That's interesting. I thought you were both...

That's interesting. I thought you were both replying to morganpartee and not to my post. Yeah I took a brief look at what you guys are using, and I'm doing the same thing except with perl.

I...
Forum: Development: Custom Code 02-16-2007, 09:16 AM
Replies: 7
Views: 2,245
Posted By valcree
Just a bit of an update. After taking a look at...

Just a bit of an update. After taking a look at the networking section and how it worked, I realized there were no problems there. It ended up being of all things, a bad network cable on one of the...
Forum: Development: Custom Code 02-09-2007, 08:12 AM
Replies: 7
Views: 2,245
Posted By valcree
Alright... I did this entire write up and tried...

Alright... I did this entire write up and tried to post the entire source of the code changes. I think I'm bumping into a message length error. The forum keeps telling me the following.

The...
Forum: Development: Custom Code 02-09-2007, 08:04 AM
Replies: 7
Views: 2,245
Posted By valcree
Multiple accounts from one ip.

Alright, so you want people to be able to log into multiple accounts from a web page. Here's one way to do it. There's would be a much easier way to do it if minilogin would hand the encrypted...
Forum: Development::Feature Requests 02-06-2007, 10:40 AM
Replies: 2
Views: 4,673
Posted By valcree
Thanks for the input. Yeah that would work if my...

Thanks for the input. Yeah that would work if my box was not coloed someplace. I don't want to setup a vpn for the people who want to connec through nat. I'm try digging into the networking side...
Forum: Development::Feature Requests 02-05-2007, 10:14 AM
Replies: 2
Views: 4,673
Posted By valcree
nat woes.

I've got several husband/wife teams of friends who'd like like to play on my eqemu server. The problem is that most of these players exist behind a nat router. I know that there is usually a way to...
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