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Forum: Support::Windows Servers 08-16-2011, 03:15 AM
Replies: 2
Views: 6,349
Posted By takatok
Thanks for the help. If anyone else...

Thanks for the help.

If anyone else encounters these problems -- Switching to 5.12 and changing the pragma worked wonderfully. Changing the files to link to zdll also worked with one slight...
Forum: Support::Windows Servers 08-15-2011, 11:32 PM
Replies: 2
Views: 6,349
Posted By takatok
Error Compliling

I have 2 main errors.

I believe the first error is perl related, but while I'm familiar with c++ and visual C, I haven't used perl much at all.

To start with, I followed this guide:...
Forum: Development::Development 06-10-2009, 02:32 PM
Replies: 1
Views: 4,157
Posted By takatok
AGH! I thought I switched to the main...

AGH! I thought I switched to the main development forum. Sorry :( Could you move this post over there?

Tony
Forum: Development::Development 06-10-2009, 01:42 PM
Replies: 1
Views: 4,157
Posted By takatok
AA question

In trying to get shield block woring correctly I searched the forum and wiki to figure out the altadv_vars table. This is what I have so far, was wondering if anyone could help me fill in the...
Forum: Development::Server Code Submissions 06-10-2009, 01:15 PM
Replies: 2
Views: 4,188
Posted By takatok
Shield Block Working

The following code was mostly written by trevius I just tracked down a small logic error that was making it not work. Tested on my server with and w/o a shield andis blocking 10% as intended.

In...
Forum: Support::Windows Servers 06-09-2009, 05:28 PM
Replies: 12
Views: 5,592
Posted By takatok
Server I compiled with the trunk SVN worked great...

Server I compiled with the trunk SVN worked great with Perl 5.10. Thanks again for all the help.

Tony
Forum: Support::Windows Servers 06-09-2009, 03:43 PM
Replies: 12
Views: 5,592
Posted By takatok
I wish it was just a problem with older perl...

I wish it was just a problem with older perl versions mixing up. But I have never done anything with eqemu before , and had to fresh install sql 5.0, and perl. So the first time I tried to set...
Forum: Development::Database/World Building 06-09-2009, 04:59 AM
Replies: 2
Views: 3,708
Posted By takatok
Minilogin_ip Default Error

NOTE: I'm VERY new to SQL.

When setting up my server I got the following error:

Account Attempting to be created: qwertylicious 0
Error in CreateAccount query'INSERT INTO accountSET...
Forum: Support::Windows Servers 06-09-2009, 04:48 AM
Replies: 4
Views: 4,291
Posted By takatok
Thanks that got it working perfectly. Even...

Thanks that got it working perfectly. Even hunted down that stupid minilogin_ip error lots of people have gotten even though I did not setup for minilogin :)I

Tony
Forum: Support::Windows Servers 06-08-2009, 09:24 PM
Replies: 4
Views: 4,291
Posted By takatok
Almost Working! Hanging on the LS

Ok I've gotten a server pretty much up and running. When I start up my start.bat the World.exe window gets this far:

[06.08. - 19:52:00] [WORLD__LS] Connecting to login server...
[06.08. -...
Forum: Support::Windows Servers 06-08-2009, 08:40 PM
Replies: 12
Views: 5,592
Posted By takatok
Thanks for the link.. that will be handy later. ...

Thanks for the link.. that will be handy later. Maybe its because i'm using Build 1005.. not 1004? Or possibly the compiled code I downloaded was from someone using MSVC++ 2006, and an older...
Forum: Support::Windows Servers 06-08-2009, 07:01 PM
Replies: 12
Views: 5,592
Posted By takatok
Sorry about he double post.. I couldn't edit the...

Sorry about he double post.. I couldn't edit the previous one



I tried starting up the server but I got an error saying it couldn't find perl58.dll. Is the above quote true? or should I be...
Forum: Support::Windows Servers 06-08-2009, 05:48 PM
Replies: 12
Views: 5,592
Posted By takatok
Arrow Thanks. Got all the programs installed. The...

Thanks. Got all the programs installed. The guide suggested before moving onto the DB& quests to verify everything was installed correctly. Had a quick questiosn before I went on.

After...
Forum: Support::Windows Servers 06-05-2009, 05:47 PM
Replies: 12
Views: 5,592
Posted By takatok
Verifying I've got what I need.

I am trying to get a server up and running to test code with, and was following a guide by Techguy84, written about 11/2007 (latest i could find). Here's what I've downloaded so far and installed...
Forum: Development::Development 06-02-2009, 02:02 AM
Replies: 1
Views: 4,101
Posted By takatok
AC Soft cap?

It looked like someone was trying to implement a softcap for AC in the following code lines. However, the 2 ternary conditionals don't seem to have an assignment operator so don't actually do...
Forum: Development::Server Code Submissions 06-01-2009, 03:49 PM
Replies: 2
Views: 5,306
Posted By takatok
Ah oops. Missed that initialization there. ...

Ah oops. Missed that initialization there. Still getting use to that on the fly initilization sytle.. esp to non zero value :)

Tony
Forum: General::General Discussion 06-01-2009, 12:31 AM
Replies: 6
Views: 4,015
Posted By takatok
Introduction

Being new to the forums, I thought I'd let people know a little about me. I was programmer for gameboy, super nintendo, and gamecube games for many years. After getting out of the console game I...
Forum: Development::Development 05-31-2009, 07:03 PM
Replies: 1
Views: 5,171
Posted By takatok
What should double attack cap be?

I noticed in the code, that if you max your skill with double attack, you will have a 95% chance to double attack. Any AA's, item bonuses or buffs will still leave you at 95%. So if below max...
Forum: Development::Server Code Submissions 05-31-2009, 06:54 PM
Replies: 2
Views: 5,306
Posted By takatok
A Few small bugs

The following lines set the chance to hit to 2,4,6% of the current chance instead of adding 2,4,6 to it.

In Zone\attack.cpp Line 347
REPLACE
chancetohit = ((chancetohit * modRangerBotAA) / 100);...
Forum: Development::Development 05-31-2009, 03:24 PM
Replies: 2
Views: 3,627
Posted By takatok
Interested in helping

Hi. I recently started playing EqEmu over on stormhaven and got addicted. Well when we finally merged with the current source, lots of things changed. So I checked out the code and started digging...
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