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Posts Made By:
gygelly
Forum:
Development::Bots
09-10-2008, 10:50 AM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
the problem arises if you are using a PC monk or...
the problem arises if you are using a PC monk or rogue with a bot tank.
the way I always understood it working, with player characters, when a mob is rooted, was that the npc would attack whichever...
Forum:
Development::Bots
09-08-2008, 02:47 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
IntervalAC is set to true...is that what I want...
IntervalAC is set to true...is that what I want it to be?
All the AC stuff in the values table is also set to default, though according to the description they don't take affect if IntervalAC is...
Forum:
Development::Bots
09-04-2008, 12:29 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Tested the melee bug for a bit: Equipping...
Tested the melee bug for a bit:
Equipping weapons makes the problem less severe, but doesn't really fix it.
In each test, I would equip the player monk and the monk bot with exactly the same...
Forum:
Development::Bots
09-04-2008, 11:43 AM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Another bug: There is still something wrong...
Another bug:
There is still something wrong with the melee dps of bots. If anything they just seem to miss a LOT.
The best way to check this out:
Make a monk, completely unequipped, level 60,...
Forum:
Development::Bots
09-04-2008, 11:31 AM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Congdar, you are THE MAN. 1. The server is no...
Congdar, you are THE MAN.
1. The server is no longer crashing constantly.
2. Bards: Not only is the spell list perfect 60+, but bards now TWIST. That's INCREDIBLE.
3. All casters are using their...
Forum:
Development::Bots
09-03-2008, 04:00 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Yeah, like I said, it's just recently I started...
Yeah, like I said, it's just recently I started having trouble.
Basically, I started having problems when npc_type.id 999137 (#Xegony the Quenn of Air) was added into the database, as 999137 was...
Forum:
Development::Bots
09-03-2008, 03:12 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Thanks for the update Congdar...the last one was...
Thanks for the update Congdar...the last one was kind of crashy and the group bug was a pain, so my guild and I have just been using a previous version for the time being.
We'll get right to...
Forum:
Development::Bots
07-31-2008, 11:24 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
hey Congdar, I got on the the Realm and played...
hey Congdar, I got on the the Realm and played around a bit. The cleric bot actually threw me heals intelligently, but of course, I was only able to test a lvl 6.
Any chance of you sharing your...
Forum:
Support::General Support
07-31-2008, 10:39 PM
Replies:
1
Login server issues?
Views:
3,242
Posted By
gygelly
Login server issues?
Hi folks.
I've been having difficulty connecting to the eqemulator.net login server lately. Not all the time. Usually this is accompanied by an inaccessible website.
This isn't a complain post....
Forum:
Development::Bots
07-24-2008, 12:45 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
You also don't have EQbots defined in any of your...
You also don't have EQbots defined in any of your preprocessor definitions.
Forum:
Development::Bots
07-24-2008, 12:29 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Aramid: Though this compiles in VC++2008, the...
Aramid: Though this compiles in VC++2008, the #bot command is not recognized by the server. I notice that the botai.cpp source file (and maybe others) aren't referenced in the solution explorer, that...
Forum:
Development::Bots
07-23-2008, 05:37 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Duh, didn't know if the Bot AI stuff was based on...
Duh, didn't know if the Bot AI stuff was based on mobai or petai, then I found botai.cpp. Excuse a newb, I'm only barely familiar with the eqemu code, and this is my first look at this bot stuff.
Forum:
Development::Bots
07-23-2008, 04:45 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Question 1: is it just me, or do the bots seem to...
Question 1: is it just me, or do the bots seem to miss alot? It seems to take them a LONG time just to take down a mob several levels lower. I know their level is based off of the character that...
Forum:
Development::Bots
07-22-2008, 04:11 PM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Thanks for the info, like I said, I'm pretty new...
Thanks for the info, like I said, I'm pretty new at this. I guess I'll hop on the Realm and play around a bit.
Do you want me to put the binaries in the code release thread? Yeah, i saw it, but as...
Forum:
Development::Bots
07-22-2008, 09:46 AM
Replies:
842
EQoffline, bots and more..
Views:
2,171,348
Posted By
gygelly
Hey folks, new guy here! First, I've noticed a...
Hey folks, new guy here!
First, I've noticed a few folks requesting windows binaries of the 1118 bot code. Here ya go:
http://www.mediafire.com/?ndxi9dxdili
Just copy the 3 files to your...
Showing results 1 to 15 of 15
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