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Showing results 251 to 275 of 494
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Posts Made By:
ghanja
Forum:
Quests::Custom
03-21-2015, 10:22 PM
Replies:
20
Completely lost, can i get some input?
Views:
19,445
Posted By
ghanja
Oh sorry, you said spells as in plural my...
Oh sorry, you said spells as in plural
my @blockedspells = (xxxx,xxxx,xxxx,xxxx);
quest::scribespells ($ulevel, $ulevel - 1, $blockedspells);
Forum:
Quests::Custom
03-21-2015, 10:18 PM
Replies:
20
Completely lost, can i get some input?
Views:
19,445
Posted By
ghanja
quest::scribespells ($ulevel, $ulevel - 1,...
quest::scribespells ($ulevel, $ulevel - 1, "xxxx");
Where xxxx is the spell you wish for it to omit/block.
If I remember correctly.
Forum:
General::General Discussion
03-16-2015, 12:54 AM
Replies:
2
Sick Leap Mechanic
Views:
6,350
Posted By
ghanja
H4X! /10char
H4X!
/10char
Forum:
Quests::Q&A
03-14-2015, 07:38 PM
Replies:
4
question on spawn locations
Views:
10,290
Posted By
ghanja
You're welcome, glad it worked out.
You're welcome, glad it worked out.
Forum:
Quests::Q&A
03-14-2015, 07:18 PM
Replies:
4
question on spawn locations
Views:
10,290
Posted By
ghanja
Ensure you are using #loc to find x,y,z of where...
Ensure you are using #loc to find x,y,z of where you want things spawned and not /loc as /loc reverses x and y.
If that is not the issue, then what zone are you trying to spawn them in? (curiosity...
Forum:
Quests::Q&A
03-14-2015, 12:19 PM
Replies:
20
Player.pl and Player.lua - can they coexist?
Views:
28,559
Posted By
ghanja
Replace line 8 with: if (($ulevel >= 15) &&...
Replace line 8 with:
if (($ulevel >= 15) && (!defined($qglobals{Wayfarer}))) {
I mistyped and had only one ampersand.
Forum:
Quests::Q&A
03-14-2015, 11:48 AM
Replies:
20
Player.pl and Player.lua - can they coexist?
Views:
28,559
Posted By
ghanja
Put your global_player.pl in code blocks so we...
Put your global_player.pl in code blocks so we can look at it.
Forum:
Quests::Q&A
03-13-2015, 01:50 PM
Replies:
20
Player.pl and Player.lua - can they coexist?
Views:
28,559
Posted By
ghanja
There are at least two posts showing such level...
There are at least two posts showing such level up examples. Here is just one thread:
http://www.eqemulator.org/forums/showthread.php?t=36263
Forum:
Quests::Q&A
03-13-2015, 01:25 PM
Replies:
20
Player.pl and Player.lua - can they coexist?
Views:
28,559
Posted By
ghanja
Actually, now looking at the new...
Actually, now looking at the new global_player.lua, perhaps this code would more closely resemble the way it works:
sub EVENT_ENTERZONE {
if (($ulevel >= 15) &&...
Forum:
Quests::Q&A
03-13-2015, 01:14 PM
Replies:
20
Player.pl and Player.lua - can they coexist?
Views:
28,559
Posted By
ghanja
I thought you may have had a technical reason for...
I thought you may have had a technical reason for the request. Something that perhaps some coding assistance may have allowed you to overcome. I understand the "why" now to mean, you would have...
Forum:
General::Server Discussion
03-13-2015, 12:51 PM
Replies:
21
Open BETA of "Jer's Server" begins 12/14/14
Views:
20,115
Posted By
ghanja
Have you tried offering to assist the operator? ...
Have you tried offering to assist the operator?
Sounds like you would have a grip on how to do this, thus could possibly be helpful in a more active constructive manner. Maybe they're taking...
Forum:
Quests::Q&A
03-13-2015, 11:53 AM
Replies:
20
Player.pl and Player.lua - can they coexist?
Views:
28,559
Posted By
ghanja
But why? /10char
But why?
/10char
Forum:
Development::Database/World Building
03-12-2015, 10:32 PM
Replies:
10
Zone Building
Views:
13,106
Posted By
ghanja
Or... post your solution to those lurkers that...
Or... post your solution to those lurkers that have evidently (based on times read) read your post and may be wanting to know the same thing. Share the knowledge.
Forum:
Quests::Q&A
03-12-2015, 10:28 PM
Replies:
20
Player.pl and Player.lua - can they coexist?
Views:
28,559
Posted By
ghanja
Yes, if there is a LUA equivalent to a particular...
Yes, if there is a LUA equivalent to a particular type of quest file (in your case the global_player) then, it has precedence over PL (perl).
So you have two options. Remove the LUA version (or...
Forum:
Development::Tools
03-12-2015, 12:25 AM
Replies:
3
Easiest Zone Editor?
Views:
9,510
Posted By
ghanja
A DB editor like Navicat, MySQL workbench, Heidi,...
A DB editor like Navicat, MySQL workbench, Heidi, etc. and/or EOC. Until GeorgeS updates his software (if he does), his aren't an option to my knowledge (pretty sure most if not all are "broke"). ...
Forum:
Quests::Plugins & Mods
03-09-2015, 08:37 PM
Replies:
34
Plugin: Player Leaderboards (In-Game)
Views:
147,940
Posted By
ghanja
Do you have quest logging on? Anything in the...
Do you have quest logging on? Anything in the logs?
Forum:
Development::Tools
03-09-2015, 08:36 PM
Replies:
5
EQEMu Launcher
Views:
11,045
Posted By
ghanja
Knowing nothing of the launcher (hard drive space...
Knowing nothing of the launcher (hard drive space is plentiful and cheap anymore, imo, so I just use separate "installs" - read, copy/pastes for each server I play on), it may require SoF+ or, you...
Forum:
Support::Windows Servers
03-06-2015, 02:20 AM
Replies:
8
Connection problems
Views:
8,307
Posted By
ghanja
I wouldnt say everything. <grin> What all have...
I wouldnt say everything. <grin> What all have you've done to restore the server? Just sourcing in a DB from backup, or more. I ask because, if it had just been a source, I'm assuming you would...
Forum:
Support::Windows Servers
03-04-2015, 11:52 PM
Replies:
6
NPC Movement/Facing During Hail Interaction
Views:
9,755
Posted By
ghanja
Well, if someone went around talking to a chest,...
Well, if someone went around talking to a chest, seeing it move wouldn't be much crazier.
KC suggested what I would've depending on your reply, run with that.
Forum:
Support::Windows Servers
03-04-2015, 11:00 PM
Replies:
6
NPC Movement/Facing During Hail Interaction
Views:
9,755
Posted By
ghanja
I don't know the purpose of this NPC, or what...
I don't know the purpose of this NPC, or what his/her/it's interaction includes, however, if it's just a passive/"busy" type of NPC, you may be able to make use of npc_emotes table, then place a...
Forum:
General::General Discussion
02-28-2015, 01:50 AM
Replies:
20
Custom Character Data
Views:
21,993
Posted By
ghanja
Necro'ing post, yeah, I know. No need for...
Necro'ing post, yeah, I know.
No need for the gold star, I'd rather have a fix please.
https://github.com/EQEmu/Server/issues/339
I do wish I could extend a hand, however, in my limited C++...
Forum:
Quests::Custom
02-25-2015, 02:16 AM
Replies:
63
auto-train on level for the extra lazy
Views:
160,526
Posted By
ghanja
sub EVENT_LEVEL_UP { AutoTrain(1); ## if...
sub EVENT_LEVEL_UP {
AutoTrain(1); ## if 1 is passed it will train trade skills
AutoTrain(); ## will not train trade skills (
}
sub AutoTrain {
$client->Message( 15, "Your...
Forum:
Quests::Q&A
02-24-2015, 10:55 PM
Replies:
9
Script help
Views:
10,669
Posted By
ghanja
sub CheatersTryingToCheat { my @npcassistarray...
sub CheatersTryingToCheat {
my @npcassistarray = [108407,108043,etc.];
my @npcstillalive = $entity_list->GetNPCList();
foreach $singleentity (@npcstillalive) {
if...
Forum:
Quests::Q&A
02-24-2015, 10:19 PM
Replies:
9
Script help
Views:
10,669
Posted By
ghanja
Are all the ones you wish to do the assisting of...
Are all the ones you wish to do the assisting of the same NPC Type? If not supply the type id's.
Forum:
Quests::Q&A
02-24-2015, 10:14 PM
Replies:
9
Script help
Views:
10,669
Posted By
ghanja
Bold quoted what appears to be a contradiction. ...
Bold quoted what appears to be a contradiction. Reiterate if you would please.
Showing results 251 to 275 of 494
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