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Showing results 251 to 275 of 500
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Posts Made By:
NatedogEZ
Forum:
General::General Discussion
05-30-2014, 06:12 PM
Replies:
7
Question about buff duration - Durationformula
Views:
10,891
Posted By
NatedogEZ
// the generic formula calculations int...
// the generic formula calculations
int CalcBuffDuration_formula(int level, int formula, int duration)
{
int i; // temp variable
switch(formula)
{
case 0: // not a buff
return 0;
Forum:
Support::Windows Servers
05-24-2014, 12:03 PM
Replies:
9
Shared bank
Views:
7,953
Posted By
NatedogEZ
Its a rule value ... 'Character:SharedBankPlat' ...
Its a rule value ... 'Character:SharedBankPlat' .. most servers have it turned off because you can dupe with it .. if you allow multiple logins from the same account.
Disabling multiple logins...
Forum:
Development::Bug Reports
05-23-2014, 02:38 AM
Replies:
1
Monk AA - Technique of Master Wu
Views:
7,685
Posted By
NatedogEZ
Monk AA - Technique of Master Wu
I noticed you can get a chance to triple attack with this ability... but the math is incorrect.
special_attacks.cpp
int TripleChance = 25;
if (bDoubleSpecialAttack > 100)...
Forum:
Quests::Q&A
05-22-2014, 05:56 AM
Replies:
7
qglobal
Views:
9,332
Posted By
NatedogEZ
Why not just boot the player from the zone if...
Why not just boot the player from the zone if they zone in with the global? :p
Signaling the boss to despawn seems really easy to grief other players...
Kill boss.. then keep zoning in so no...
Forum:
Support::Windows Servers
05-20-2014, 03:51 PM
Replies:
11
Kurns Tower bug
Views:
10,577
Posted By
NatedogEZ
Do you have the MAP files for the zone in the...
Do you have the MAP files for the zone in the MAPS folder?
Forum:
Spell Support
05-12-2014, 08:38 PM
Replies:
10
Problem with Monk Discs
Views:
14,400
Posted By
NatedogEZ
I was looking at it in a database.. but I didn't...
I was looking at it in a database.. but I didn't notice this bug on any other class.. I checked warrior discs and they show up even if the rank is 0.. so not sure why monk randomly doesn't show up...
Forum:
Spell Support
05-12-2014, 07:15 PM
Replies:
10
Problem with Monk Discs
Views:
14,400
Posted By
NatedogEZ
I .. altered my spell file so that anything that...
I .. altered my spell file so that anything that had "rank=0" for monks so that it was instead "rank=1" .. they show up in the discipline window now... odd .. must be something new?
Forum:
Spell Support
05-12-2014, 06:45 PM
Replies:
10
Problem with Monk Discs
Views:
14,400
Posted By
NatedogEZ
I noticed the same thing... not sure what is up...
I noticed the same thing... not sure what is up with it..
Forum:
Quests::Q&A
05-07-2014, 07:48 PM
Replies:
10
Alt Currency Reward
Views:
12,836
Posted By
NatedogEZ
did you #reloadallrules or restart server? :)
did you #reloadallrules or restart server? :)
Forum:
Quests::Q&A
05-07-2014, 06:50 PM
Replies:
10
Alt Currency Reward
Views:
12,836
Posted By
NatedogEZ
There is a rule in newer databases ......
There is a rule in newer databases ... "EnableAltCurrencySell" -- haven't tested it.. but I am guessing it works :)
If you don't have it...
INSERT INTO `rule_values` (`ruleset_id`,...
Forum:
Development::Database/World Building
05-03-2014, 03:56 PM
Replies:
1
Missing SQL for Github
Views:
7,143
Posted By
NatedogEZ
Looks like it was added to source on this date...
Looks like it was added to source on this date ... 2014_01_08_SpellsNewAdditions.sql
But it is never altered in the database in that SQL file if someone wants to fix it :)
Forum:
Development::Database/World Building
05-03-2014, 03:51 PM
Replies:
1
Missing SQL for Github
Views:
7,143
Posted By
NatedogEZ
Missing SQL for Github
It seems there is no SQL file that ever updated `field175` to `numhitstype`
I grabbed a new database from peq daily dump that already had the change added to it.. but when updating an old server...
Forum:
Development::Feature Requests
04-02-2014, 04:25 PM
Replies:
29
Ornamentions
Views:
79,242
Posted By
NatedogEZ
If you change the way the item is sent to the...
If you change the way the item is sent to the player it would be do-able I think :p
I didn't mess with that though.. I just tried to remove the "update" packet that happens when you attack.....
Forum:
Quests::Q&A
03-22-2014, 01:56 AM
Replies:
6
modifynpcstat?
Views:
8,686
Posted By
NatedogEZ
Yes that is correct... set runspeed to 1 in...
Yes that is correct... set runspeed to 1 in database and change runspeed to 0 when it spawns
Forum:
Quests::Q&A
03-22-2014, 01:23 AM
Replies:
6
modifynpcstat?
Views:
8,686
Posted By
NatedogEZ
figured it out... if an NPC starts with 0...
figured it out... if an NPC starts with 0 runspeed in database... no matter how many times you try to edit it with ... ModifyNPCStat it will never change!
So set the NPCs runspeed to 1 or...
Forum:
Quests::Q&A
03-21-2014, 09:59 PM
Replies:
6
modifynpcstat?
Views:
8,686
Posted By
NatedogEZ
Doesn't capitalization matter on the quest...
Doesn't capitalization matter on the quest functions?
If so.. inside the source its written like this...
quest::ModifyNPCStat("runspeed", 1);
Forum:
Support::General Support
03-20-2014, 08:38 AM
Replies:
7
Adding Pets
Views:
8,859
Posted By
NatedogEZ
Inside the spells_new ... did you add 'SumAirR19'...
Inside the spells_new ... did you add 'SumAirR19' to the field... `teleport_zone` for whatever the spell is called?
Also... make sure npcID 775 exists :p
*Optional*
And if you want that pet...
Forum:
Support::General Support
03-19-2014, 08:51 PM
Replies:
7
Adding Pets
Views:
8,859
Posted By
NatedogEZ
Post what you put into the pets table.. might...
Post what you put into the pets table.. might help a bit to see what the problem is.
Forum:
Support::General Support
03-18-2014, 10:55 PM
Replies:
2
Question on Pets Table
Views:
6,483
Posted By
NatedogEZ
A different pet is spawned if the player meets...
A different pet is spawned if the player meets the PetPower requirements, that is why there are multiple entries :)
Forum:
Support::General Support
03-17-2014, 12:31 PM
Replies:
6
Macro Question
Views:
6,872
Posted By
NatedogEZ
Inside the main Everquest Folder... file is named...
Inside the main Everquest Folder... file is named like this...
Charactername_ServerName.ini
inside the file there is a part called.. "socials" ... looks like this...
[Socials]...
Forum:
Support::Windows Servers
03-12-2014, 06:34 PM
Replies:
2
Loading spawn groups failed
Views:
6,449
Posted By
NatedogEZ
How up to date is the source / database? ...
How up to date is the source / database?
There is a SQL file to change the table `spawngroup` from.. 2014_02_26
If you are using an old DB with new source.. you need to update the DB
Forum:
Development::Development
02-24-2014, 07:18 PM
Replies:
13
In-Game Quest Journal
Views:
15,280
Posted By
NatedogEZ
Just use.... sub EVENT_SAY { ...
Just use....
sub EVENT_SAY {
if($text=~/hail/i) {
$client->SendWebLink("https://www.google.com");
}
}
Forum:
General::Server Discussion
02-22-2014, 06:13 AM
Replies:
27
Realm of Draconis - Custom, legit server!
Views:
19,428
Posted By
NatedogEZ
Character is Failedexperiment -- could maybe...
Character is Failedexperiment -- could maybe just try deleting the item
Forum:
General::Server Discussion
02-22-2014, 02:18 AM
Replies:
27
Realm of Draconis - Custom, legit server!
Views:
19,428
Posted By
NatedogEZ
I tried that many times taking it on and off.....
I tried that many times taking it on and off.. relogging and it still kept doing it not sure why
Forum:
General::Server Discussion
02-22-2014, 12:29 AM
Replies:
27
Realm of Draconis - Custom, legit server!
Views:
19,428
Posted By
NatedogEZ
For some reason every time I attack things i get...
For some reason every time I attack things i get this annoying popup till it fills my screen... Ive tried yes .. Ive tried no... it just doesn't go away
http://i.imgur.com/mTThC72.png
Showing results 251 to 275 of 500
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