Go Back   EQEmulator Home > EQEmulator Forums > Search Forums

Showing results 251 to 275 of 446
Search took 0.01 seconds; generated 88 minute(s) ago.
Search: Posts Made By: tcsmyworld
Forum: Archive::General Support 07-15-2003, 12:15 PM
Replies: 7
Views: 6,780
Posted By tcsmyworld
This one isn't worth the effort of even trying to...

This one isn't worth the effort of even trying to help him understand, he's obviosly illiterate , or so stupid plain english doesn't sink in.
Forum: Archive::Tools 07-15-2003, 11:46 AM
Replies: 14
Views: 8,699
Posted By tcsmyworld
what changes did you make? sounds like it...

what changes did you make?
sounds like it didn't like one of them
Forum: Archive::Database/World Building 07-15-2003, 10:11 AM
Replies: 8
Views: 6,949
Posted By tcsmyworld
Moving NPC DB assistance...

I'll be moving back home soon and will be back to slow dial-up service, so the MyWorldEQ npcmov test server will be coming down.
I am in need of a host for the server , so that I can assemble a...
Forum: Archive::Database/World Building 07-15-2003, 07:31 AM
Replies: 30
Views: 20,854
Posted By tcsmyworld
Just for my curiosity , could you try another...

Just for my curiosity , could you try another version of exe's to see if your zones crash when using #spawnfix?
I compiled 2 more versions , newer than the 6/17 updates and they seem to crash zones...
Forum: Archive::Development 07-15-2003, 07:06 AM
Replies: 5
Views: 5,673
Posted By tcsmyworld
I actually added this into the last compile I did...

I actually added this into the last compile I did of 044.
It's avalable here-

http://forums.eqemu.net/viewtopic.php?t=8962
Forum: Archive::Tools 07-15-2003, 06:59 AM
Replies: 14
Views: 8,699
Posted By tcsmyworld
what errors are you getting?

what errors are you getting?
Forum: Archive::Database/World Building 07-15-2003, 06:57 AM
Replies: 30
Views: 20,854
Posted By tcsmyworld
dcl which exe's are you using?

dcl which exe's are you using?
Forum: Archive::Database/World Building 07-15-2003, 06:55 AM
Replies: 30
Views: 20,854
Posted By tcsmyworld
Just thought of one other problem I came across. ...

Just thought of one other problem I came across.
Occasionally , not real often , I come across a zone that will only allow 1 or 2 grids to function , the rest just go to 1st waypoint and stop there...
Forum: Archive::Database/World Building 07-15-2003, 06:50 AM
Replies: 30
Views: 20,854
Posted By tcsmyworld
Anyone who would like to help , please contact me...

Anyone who would like to help , please contact me thru PM and we'll coordinate the work so that we're not all working on the same zones.
I have a way to pull the info for each zone and re-add it...
Forum: Archive::Database/World Building 07-15-2003, 06:37 AM
Replies: 30
Views: 20,854
Posted By tcsmyworld
If it would auto assign grids and waypoints...

If it would auto assign grids and waypoints incrementally it would save time , but if anyone decided to remove a grid it might throw everything out of whack, unless they just emptied the fields and...
Forum: Archive::Database/World Building 07-15-2003, 06:31 AM
Replies: 30
Views: 20,854
Posted By tcsmyworld
Thats how I've been adding them , here's an...

Thats how I've been adding them , here's an example of a flat terrain grid and waypoint addition -

#grid add 100 2 2 (creates grid 100 with random waypoint, random pause time)
#wp add 100 45 1 ...
Forum: Archive::General Discussion 07-14-2003, 06:08 PM
Replies: 2
Views: 3,099
Posted By tcsmyworld
And the fact that most of the High end zones...

And the fact that most of the High end zones aren't spawned yet :)
Forum: Archive::Database/World Building 07-14-2003, 06:03 PM
Replies: 15
Views: 11,677
Posted By tcsmyworld
City defense only works on Guildwars servers. ...

City defense only works on Guildwars servers.
The old source I have (when I find it , archived a bunch of stuff when HDD got full) sets up a completely different aspect of AI.
Was really cool when...
Forum: Archive::General Support 07-14-2003, 04:57 PM
Replies: 7
Views: 6,780
Posted By tcsmyworld
Why the hell didn't you backup your files? ...

Why the hell didn't you backup your files?
"Damn Lazy Person"!!!
Forum: Archive::Database/World Building 07-14-2003, 04:51 PM
Replies: 15
Views: 11,677
Posted By tcsmyworld
Not sure if anyone remembers way back when...

Not sure if anyone remembers way back when Malevolent created an AI addition that used npc bosses and had it fixed so that you could have different npc's under different bosses fight for territory....
Forum: Archive::Database/World Building 07-14-2003, 04:31 PM
Replies: 30
Views: 20,854
Posted By tcsmyworld
Things going much better now , wifes last surgery...

Things going much better now , wifes last surgery is end of August.
They have claasified her as a "cancer surviver" now :)
I too anxiously await Drawdes next release, kinda waiting on that before...
Forum: Archive::Windows Servers 07-13-2003, 10:29 AM
Replies: 7
Views: 6,746
Posted By tcsmyworld
The link in this post has CVS builds , I havcen't...

The link in this post has CVS builds , I havcen't had any problems with fading spells using these.

http://forums.eqemu.net/viewtopic.php?t=8962

hope this helps :)
Forum: Archive::Off Topic 07-13-2003, 10:21 AM
Replies: 12
Views: 7,730
Posted By tcsmyworld
For $3600 you could build 2 rockin AMD 3200xp...

For $3600 you could build 2 rockin AMD 3200xp machines.
Forum: Archive::Database/World Building 07-13-2003, 10:11 AM
Replies: 3
Views: 5,297
Posted By tcsmyworld
Thanks BigPull , I read in development forum of...

Thanks BigPull , I read in development forum of other DB changes to be implemented , are they still in the works?
Forum: Archive::Windows Servers 07-13-2003, 10:06 AM
Replies: 7
Views: 6,746
Posted By tcsmyworld
which release of EqEmu are you using?

which release of EqEmu are you using?
Forum: Archive::Windows Servers 07-13-2003, 10:03 AM
Replies: 5
Views: 6,474
Posted By tcsmyworld
Using the admin tool to add pathing doesn't work...

Using the admin tool to add pathing doesn't work out so well.
There is no way to tell what the terrain is like so you end up with npcs floating across the screen in mid air (load up my original...
Forum: Archive::Database/World Building 07-13-2003, 09:43 AM
Replies: 14
Views: 8,197
Posted By tcsmyworld
you would actually have access to 4 zones if you...

you would actually have access to 4 zones if you used the load and load2 zones also.
Forum: Archive::Database/World Building 07-12-2003, 06:29 PM
Replies: 3
Views: 5,297
Posted By tcsmyworld
are these changes just for the few servers...

are these changes just for the few servers running 44LC?
or are these changes that need to be implemented to 44 release DB's?
Forum: Archive::Database/World Building 07-12-2003, 06:24 PM
Replies: 30
Views: 20,854
Posted By tcsmyworld
I don't use openzone for this work , I'm...

I don't use openzone for this work , I'm basically doing all of this ingame with a GM character.
I go into the zone and reset each npc's Z coord and facing direction , then the npc's that are to...
Forum: Quests::Q&A 07-12-2003, 06:16 PM
Replies: 41
Views: 55,723
Posted By tcsmyworld
here is example of working soulbinder - ...

here is example of working soulbinder -

EVENT_SAY{
if ($1-=~ "Hail"){ say("Greetings $name . When a hero of our world is slain. their soul returns to the place it was last bound and the body is...
Showing results 251 to 275 of 446

 
Forum Jump
   

All times are GMT -4. The time now is 03:37 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3