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Showing results 251 to 275 of 308
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Posts Made By:
Tyen05
Forum:
General::General Discussion
01-13-2013, 03:45 PM
Replies:
194
Anyone interested in client development?
Views:
423,018
Posted By
Tyen05
Animations/models/textures all extracted. ...
Animations/models/textures all extracted.
http://bit.ly/X5VUln
Forum:
General::General Discussion
01-13-2013, 03:44 PM
Replies:
26
Unity - 3D Game Engine
Views:
29,340
Posted By
Tyen05
Animations/models/textures all extracted. ...
Animations/models/textures all extracted.
http://bit.ly/X5VUln
Forum:
General::General Discussion
10-27-2012, 04:17 PM
Replies:
26
Unity - 3D Game Engine
Views:
29,340
Posted By
Tyen05
Here is a bear, FBX format w/ animations. Try it...
Here is a bear, FBX format w/ animations. Try it out if you have Maya & Unity.
http://www.fohguild.org/forums/game-development/45627-eqbrowser-thread-9.html#post2563027
Forum:
General::General Discussion
09-12-2012, 07:27 PM
Replies:
14
many many thanks
Views:
15,985
Posted By
Tyen05
Bumping for great justice. WRU spell effects
Bumping for great justice.
WRU spell effects
Forum:
General::General Discussion
09-12-2012, 06:56 PM
Replies:
26
Unity - 3D Game Engine
Views:
29,340
Posted By
Tyen05
Found what I was looking for, as shown above ^ ...
Found what I was looking for, as shown above ^
http://www.eqemulator.org/forums/showthread.php?t=31326
Forum:
General::General Discussion
09-10-2012, 06:42 PM
Replies:
26
Unity - 3D Game Engine
Views:
29,340
Posted By
Tyen05
http://www.fohguild.org/forums/attachments/mmorpg-...
http://www.fohguild.org/forums/attachments/mmorpg-general-discussion/217141d1347316575-soe-games-ownership-your-characters-gm-corruption-etc-eqbrowser-adnimation.png
Forum:
General::General Discussion
08-19-2012, 04:09 AM
Replies:
26
Unity - 3D Game Engine
Views:
29,340
Posted By
Tyen05
http://www.fohguild.org/forums/attachments/game-de...
http://www.fohguild.org/forums/attachments/game-development/215313d1345363745-unity-engine-web-mobile-console-eqbrowser-ecommons-tunnel.png
Forum:
General::General Discussion
08-19-2012, 01:51 AM
Replies:
26
Unity - 3D Game Engine
Views:
29,340
Posted By
Tyen05
http://www.fohguild.org/forums/attachments/game-de...
http://www.fohguild.org/forums/attachments/game-development/215307d1345355458-unity-engine-web-mobile-console-eqbrowser-build2.0.png
Forum:
General::General Discussion
08-18-2012, 10:09 PM
Replies:
26
Unity - 3D Game Engine
Views:
29,340
Posted By
Tyen05
Packaged up everything. You can find it at the...
Packaged up everything. You can find it at the link below.
http://www.fohguild.org/forums/game-development/45627-unity-engine-web-mobile-console-8.html#post2488627
...
Forum:
General::General Discussion
05-28-2012, 08:47 PM
Replies:
194
Anyone interested in client development?
Views:
423,018
Posted By
Tyen05
A format in which any 3d modelling software...
A format in which any 3d modelling software understands would be just as good. Such as Maya/3d max.
Forum:
General::General Discussion
05-12-2012, 12:25 AM
Replies:
3
Eqemu - Graph/Chart/Information on historical population patterns over time
Views:
7,139
Posted By
Tyen05
Just because it doesn't matter to you means...
Just because it doesn't matter to you means absolutely nothing.
The original post is asking if the data is available, not opinions on the matter
Forum:
General::General Discussion
05-08-2012, 07:44 PM
Replies:
3
Eqemu - Graph/Chart/Information on historical population patterns over time
Views:
7,139
Posted By
Tyen05
Eqemu - Graph/Chart/Information on historical population patterns over time
Is there or can we get access to population data over time to gauge a server's popularity over time?
For example I want Red99 players/day and vztz (1.0 2.0 & 3.0) players/day since opening.
Forum:
General::General Discussion
05-07-2012, 06:32 PM
Replies:
194
Anyone interested in client development?
Views:
423,018
Posted By
Tyen05
Have you guys made any headway in porting...
Have you guys made any headway in porting animations over to a new engine?
Forum:
General::General Discussion
05-07-2012, 06:13 PM
Replies:
26
Unity - 3D Game Engine
Views:
29,340
Posted By
Tyen05
We are stuck on importing animations into 3dmax.
We are stuck on importing animations into 3dmax.
Forum:
Development::Development
05-07-2012, 06:12 PM
Replies:
36
global_chr.wld to global_chr.obj
Views:
42,850
Posted By
Tyen05
We are hung up on a problem assigning the...
We are hung up on a problem assigning the animations to models in 3dmax.
This is an example of what I need connected to the models. Verant made a plugin that extracts the animations from models....
Forum:
Development::Development
09-26-2011, 05:35 PM
Replies:
36
global_chr.wld to global_chr.obj
Views:
42,850
Posted By
Tyen05
Live @ http://poopspant.com/fresh/dress/ ...
Live @ http://poopspant.com/fresh/dress/
http://www.fohguild.org/forums/attachments/game-development/183838d1317072802-unity-engine-web-mobile-console-dressing-room-everquest-browser.png
Forum:
Development::Development
09-25-2011, 02:17 PM
Replies:
36
global_chr.wld to global_chr.obj
Views:
42,850
Posted By
Tyen05
Right after these models it'll be animation time....
Right after these models it'll be animation time. I'm not exactly sure at this moment.
From what I can tell, they are the .sph files.
Currently exporting the models, here is a vimeo video of...
Forum:
Development::Development
09-22-2011, 03:28 AM
Replies:
36
global_chr.wld to global_chr.obj
Views:
42,850
Posted By
Tyen05
More info on digging through the filetypes ...
More info on digging through the filetypes
.sps .sph .mdf
Forum:
Development::Development
09-22-2011, 02:07 AM
Replies:
36
global_chr.wld to global_chr.obj
Views:
42,850
Posted By
Tyen05
extracted all of chequip.s3d ...
extracted all of chequip.s3d
http://www.fohguild.org/forums/attachments/game-development/183407d1316668360-unity-engine-web-mobile-console-eqmodels.png
Forum:
Development::Development
09-21-2011, 08:52 PM
Replies:
36
global_chr.wld to global_chr.obj
Views:
42,850
Posted By
Tyen05
For reference POV pulls out the MTL file ...
For reference
POV pulls out the MTL file
OBJ is just a plain model
Maxscript are the joints
...
Forum:
Development::Development
09-20-2011, 08:00 PM
Replies:
36
global_chr.wld to global_chr.obj
Views:
42,850
Posted By
Tyen05
How to texture/UV map a gnome ...
How to texture/UV map a gnome
http://vimeo.com/29347384
Forum:
General::General Discussion
09-20-2011, 04:30 PM
Replies:
6
EQ1 animations, Where are you?
Views:
8,303
Posted By
Tyen05
Some random info I felt like adding. (disregard...
Some random info I felt like adding. (disregard the comment above)
Character Models -
1.0: Everything stored in chequip.s3d (all original models)
2.0: Stored in Global(race)_chr.s3d (all...
Forum:
General::General Discussion
09-20-2011, 03:07 AM
Replies:
6
EQ1 animations, Where are you?
Views:
8,303
Posted By
Tyen05
found them, bas.eqg
found them, bas.eqg
Forum:
General::General Discussion
09-18-2011, 10:53 PM
Replies:
6
EQ1 animations, Where are you?
Views:
8,303
Posted By
Tyen05
Yes, that is where I got the joints, BMPs, and...
Yes, that is where I got the joints, BMPs, and the OBJ.
I see no indication of animations.
Forum:
General::General Discussion
09-18-2011, 05:46 PM
Replies:
6
EQ1 animations, Where are you?
Views:
8,303
Posted By
Tyen05
EQ1 animations, Where are you?
Which s3d are these located in? Struggling extremely hard finding them and need guidance from an intelligent Eqemu Sherpa to traverse.
Example; Ogre male run, jump, walk
Showing results 251 to 275 of 308
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