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Search: Posts Made By: Uleat
Forum: Support::Windows Servers 04-02-2019, 07:23 PM
Replies: 30
Views: 66,562
Posted By Uleat
Here's another message that you can look for in...

Here's another message that you can look for in world logs/messages:
Forum: Support::Windows Servers 04-01-2019, 11:49 PM
Replies: 30
Views: 66,562
Posted By Uleat
These are the config files for my localhost...

These are the config files for my localhost server:

http://wiki.eqemulator.org/i?M=Pastebin&Paste=Iq5InHLy# (login.ini)

http://wiki.eqemulator.org/i?M=Pastebin&Paste=FVFBCFyr#...
Forum: Support::Windows Servers 04-01-2019, 10:33 PM
Replies: 30
Views: 66,562
Posted By Uleat
That last client log is probably giving the best...

That last client log is probably giving the best hint.

Something is causing the client to dump itself and emit a hard disconnect call to the server.


Try setting your server long name to "Test...
Forum: Support::Windows Servers 04-01-2019, 10:29 PM
Replies: 30
Views: 66,562
Posted By Uleat
I always use the numeric designation for...

I always use the numeric designation for localhost.

I think the problem was in login.ini and less in the eqemu_config file.


I actually have a local account called 'Test' and have no issues...
Forum: Support::Windows Servers 04-01-2019, 09:00 PM
Replies: 30
Views: 66,562
Posted By Uleat
Try removing the hyphen from your long server...

Try removing the hyphen from your long server name.

I know, in the past, there were issues with special characters.
Forum: Support::Windows Servers 04-01-2019, 07:18 PM
Replies: 30
Views: 66,562
Posted By Uleat
Server logs tell us alot. What port are you...

Server logs tell us alot.

What port are you using in your eqhost file?

SoF should be on port 5998.
Forum: Development::Development 03-30-2019, 05:47 PM
Replies: 10
Views: 32,287
Posted By Uleat
Wasn't the original client developed in Maya?

Wasn't the original client developed in Maya?
Forum: Support::Windows Servers 03-28-2019, 06:53 PM
Replies: 8
Views: 10,444
Posted By Uleat
Does it work sometimes? You may be sending...

Does it work sometimes?

You may be sending items = {0, 1} ..

..which would yield:
zone->random.Int(0, 0)
and
zone->random.Int(0, -1)
Forum: Support::Linux Servers 03-27-2019, 06:23 PM
Replies: 2
Views: 20,209
Posted By Uleat
Yes, that is the correct definition to change for...

Yes, that is the correct definition to change for altering the command token.

I thought that I had instructions for that somewhere..but, apparently not...


Thanks Unseelie!
Forum: General::General Discussion 03-25-2019, 05:18 PM
Replies: 5
Views: 12,753
Posted By Uleat
OP - contact me if you would like this thread...

OP - contact me if you would like this thread re-opened.
Forum: Support::Windows Servers 03-07-2019, 11:39 PM
Replies: 57
Views: 147,187
Posted By Uleat
MMF loading has been disabled for some time. ...

MMF loading has been disabled for some time.

The new mapping system has not been applied to mmf loads and, tbh, I am unsure of the behavior of trying to use them.

Worst case scenarios, you...
Forum: Development::Development 03-06-2019, 06:56 PM
Replies: 1
Views: 10,685
Posted By Uleat
That's nice! Thanks for the post :D

That's nice!

Thanks for the post :D
Forum: Support::Windows Servers 02-28-2019, 10:20 PM
Replies: 7
Views: 13,969
Posted By Uleat
I tend to agree chaos..it's not just Zlandicar. ...

I tend to agree chaos..it's not just Zlandicar.

The background temperature is shifted upward as well (red is diluted.)

Wonder if it has to do with the driver?

Someone posted about an issue...
Forum: Development::Database/World Building 02-18-2019, 12:37 AM
Replies: 3
Views: 13,903
Posted By Uleat
I see semi-colons..are you importing with the...

I see semi-colons..are you importing with the correct delimiter?
Forum: Development::Bug Reports 02-11-2019, 03:01 AM
Replies: 1
Views: 36,625
Posted By Uleat
`bugs`, I believe, is the old table. ...

`bugs`, I believe, is the old table.

`bug_reports` should be the new table .. I think it's use is enabled via an option.

Not sure why is reporting that way..I'll have to look into it.
Forum: Development::Bug Reports 02-08-2019, 08:17 PM
Replies: 1
Views: 36,477
Posted By Uleat
You probably got desync'd from the server when...

You probably got desync'd from the server when you put the unuseable shield in your secondary slot.
Forum: Support::General Support 02-06-2019, 11:34 AM
Replies: 17
Views: 27,371
Posted By Uleat
Master branch is updated.. Are we still on...

Master branch is updated..

Are we still on the uploaded pre-built binaries? Or did we finally switch to the the appveyor archives?
Forum: Support::General Support 02-02-2019, 09:19 PM
Replies: 17
Views: 27,371
Posted By Uleat
That does need to be reworked...

That does need to be reworked...
Forum: Support::General Support 02-02-2019, 06:38 PM
Replies: 17
Views: 27,371
Posted By Uleat
GM off you shouldn't be pegged as a GM. The...

GM off you shouldn't be pegged as a GM.

The /who (all) gm should only find gm-flagged players..not statused ones.
Forum: Support::Windows Servers 02-02-2019, 06:32 PM
Replies: 3
Views: 6,794
Posted By Uleat
Post your world log associated with a...

Post your world log associated with a crash..there wasn't enough information in the snap to determine where the issue is occurring.
Forum: Support::Windows Servers 02-02-2019, 01:31 AM
Replies: 6
Views: 9,882
Posted By Uleat
Np :) Sorry for the oversight in the first...

Np :)

Sorry for the oversight in the first place.
Forum: Support::Windows Servers 02-01-2019, 09:22 PM
Replies: 24
Views: 25,882
Posted By Uleat
I would only amend that statement to say the...

I would only amend that statement to say the length of "SOE.EQ+servername+character name [max length]" since there is no way to know how long a character's name will be.

So, "servername" would...
Forum: Support::Windows Servers 01-31-2019, 10:59 PM
Replies: 6
Views: 9,882
Posted By Uleat
Ok..fix for this is pushed. Let me know if...

Ok..fix for this is pushed.

Let me know if you have any more issues :)
Forum: Support::Windows Servers 01-31-2019, 10:40 PM
Replies: 6
Views: 9,882
Posted By Uleat
I see the issue... Working on a change now ~

I see the issue...

Working on a change now ~
Forum: Support::Windows Servers 01-31-2019, 09:02 PM
Replies: 24
Views: 25,882
Posted By Uleat
This is mine from last night using current code: ...

This is mine from last night using current code:

Not sure what is going on there...


EDIT: I'm on a localhost server.
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