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Search: Posts Made By: Uleat
Forum: Support::General Support 01-11-2019, 07:27 PM
Replies: 16
Views: 30,069
Posted By Uleat
No MQ2 discussions please.

No MQ2 discussions please.
Forum: Quests::LUA 01-10-2019, 12:29 AM
Replies: 2
Views: 36,235
Posted By Uleat
https://github.com/ProjectEQ/projecteqquests/blob/...

https://github.com/ProjectEQ/projecteqquests/blob/master/poknowledge/Baeldarr_Hawkeye.lua

This example shows comparison as 'item1 = 15793' rather than the `item1 == 18905` in yours.
Forum: Development::Bots 01-09-2019, 06:34 PM
Replies: 9
Views: 18,906
Posted By Uleat
If that's the case, then it is due to a known...

If that's the case, then it is due to a known issue.

It doesn't occur with UF and older clients, does it?
Forum: Development::Bots 01-04-2019, 07:07 PM
Replies: 9
Views: 18,906
Posted By Uleat
Most likely still floating .. I saw it still on...

Most likely still floating .. I saw it still on my list.
Forum: General::General Discussion 01-03-2019, 10:12 PM
Replies: 19
Views: 36,336
Posted By Uleat
Evolving items are more that just scaling items...

Evolving items are more that just scaling items .. and they are not yet implemented.
Forum: Support::Windows Servers 01-01-2019, 05:33 PM
Replies: 7
Views: 9,101
Posted By Uleat
'/' commands are hard-coded into the client...

'/' commands are hard-coded into the client itself .. we have no control over that.

If you're using a certain non-mentionable piece of third party software, you could probably make an alias.
Forum: Support::Windows Servers 12-31-2018, 06:19 PM
Replies: 11
Views: 12,273
Posted By Uleat
What file/script are you using to start your...

What file/script are you using to start your server?

Barring config issues, it looks like your sharedmem files don't exist.


EDIT:

Titanium, Secrets of Faydwer use port 5998

Seeds of...
Forum: Support::Windows Servers 12-30-2018, 05:23 PM
Replies: 1
Views: 7,494
Posted By Uleat
Need more details on this behavior. EDIT:...

Need more details on this behavior.


EDIT: Disregard, I just read discord chat.
Forum: Support::General Support 12-27-2018, 07:55 PM
Replies: 6
Views: 8,725
Posted By Uleat
Gotta check the crash logs. The zone logs...

Gotta check the crash logs.

The zone logs can also help put them into perspective.

I'm assuming you mean server crashes and not client crashes/timeouts.
Forum: Development::Bots 12-19-2018, 07:16 PM
Replies: 6
Views: 14,633
Posted By Uleat
I re-worked it a little..but, I did finally push...

I re-worked it a little..but, I did finally push your change - thanks!!
Forum: Support::Linux Servers 12-19-2018, 01:22 AM
Replies: 4
Views: 13,971
Posted By Uleat
I know the installer binaries were recently at...

I know the installer binaries were recently at 9125 and I just updated to 9132.

Not sure why compiling your own binaries would limit you to 9119 - off the top of my head...


Have you checked...
Forum: General::General Discussion 12-14-2018, 12:07 AM
Replies: 2
Views: 7,768
Posted By Uleat
These are my config files for running a localhost...

These are my config files for running a localhost server.

login.ini - http://wiki.eqemulator.org/i?M=Pastebin&Paste=Iq5InHLy#
eqemu_config.json -...
Forum: Support::General Support 12-06-2018, 05:49 PM
Replies: 3
Views: 9,394
Posted By Uleat
The client has a button on the character creation...

The client has a button on the character creation screen to enable/disable starting in the tutorial zone.


I can't remember..but, I think the 'World:EnableTutorialButton` rule set to false also...
Forum: Development::Bots 11-27-2018, 08:10 PM
Replies: 6
Views: 14,633
Posted By Uleat
I had a singular crash that led me to that exact...

I had a singular crash that led me to that exact code segment. (Happened during a client death..)

I'll look over what you posted and see what can be done.
Forum: Quests::Custom 11-27-2018, 01:38 AM
Replies: 9
Views: 20,393
Posted By Uleat
Hard-coded inventory slot checks are a no-no now....

Hard-coded inventory slot checks are a no-no now.

I need to update the wikis for perl/lua on this..but, for now:

https://github.com/EQEmu/Server/blob/master/changelog.txt#L22 (look for...
Forum: Development::Bots 11-26-2018, 09:10 PM
Replies: 6
Views: 14,633
Posted By Uleat
Can you specify a line number per:...

Can you specify a line number per: https://github.com/EQEmu/Server/blob/master/zone/attack.cpp?
Forum: Spell Support 11-19-2018, 08:03 PM
Replies: 6
Views: 14,615
Posted By Uleat
The problem with dynamically created spells is...

The problem with dynamically created spells is that Everquest doesn't support them.

Whenever a spell is added/changed, not only must the server be updated..but, all connecting clients must update...
Forum: Quests::LUA 11-18-2018, 12:12 AM
Replies: 6
Views: 40,807
Posted By Uleat
Disregard..I always forget semicolons are...

Disregard..I always forget semicolons are optional in lua...
Forum: Quests::LUA 11-16-2018, 05:42 PM
Replies: 6
Views: 40,807
Posted By Uleat
I think your original problem was that you were...

I think your original problem was that you were trying to call a client function off of an entity/mob object.

You would either need to pull the client pointer from entity list or cast e to client...
Forum: Support::Windows Servers 11-15-2018, 09:00 PM
Replies: 5
Views: 10,435
Posted By Uleat
Actually..many software developers still use...

Actually..many software developers still use 32-bit builds to save memory.

There aren't a lot of things out there that require more than 4 GB of addressable ram.

You can take code (such as...
Forum: Support::Windows Servers 11-02-2018, 08:46 PM
Replies: 3
Views: 8,266
Posted By Uleat
Your world server isn't exposed to the WAN - most...

Your world server isn't exposed to the WAN - most likely.
Forum: Support::Windows Servers 11-02-2018, 08:44 PM
Replies: 16
Views: 25,835
Posted By Uleat
No, leave the port at 5998 for loginserver2. ...

No, leave the port at 5998 for loginserver2.

You only change the port in the client's eqhost.txt file.
Forum: Development::Bots 11-01-2018, 11:32 PM
Replies: 33
Sticky: Bot AI Re-work
Views: 193,686
Posted By Uleat
Proxeeus, I kinda ran into what I think you...

Proxeeus,

I kinda ran into what I think you may have been describing as not saving botgroup buffs.


Try camping the existing botgroup first. (Or, all bots and just respawn them all...)

The...
Forum: Support::General Support 10-30-2018, 06:22 PM
Replies: 12
Views: 11,603
Posted By Uleat
Being naked, at least that rules out...

Being naked, at least that rules out inventory-related systems.

There was, iirc, another case of this behavior several years ago.

I'll see if I can track down the post and link it - if it is...
Forum: Support::General Support 10-29-2018, 08:49 PM
Replies: 12
Views: 11,603
Posted By Uleat
I'm assuming that no 'problems' occur until you...

I'm assuming that no 'problems' occur until you target something.

- You can review your items to see if any have bane dmg to frogloks

- Are you using power source items?

- If using a charm,...
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