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Forum: Support::Windows Servers 01-20-2013, 10:57 AM
Replies: 9
Views: 11,118
Posted By c0ncrete
http://www.eqemulator.net/wiki/wikka.php?wakka=Obj...

http://www.eqemulator.net/wiki/wikka.php?wakka=ObjectPlacement
Forum: Quests::Q&A 01-20-2013, 10:03 AM
Replies: 14
Views: 12,946
Posted By c0ncrete
it does that because you're trying to set an...

it does that because you're trying to set an unsigned integer type to a negative value. try this instead:

$client->SetAAPoints($client->GetAAPoints()-200);

but you likely want to check the...
Forum: Support::Windows Servers 01-19-2013, 11:47 PM
Replies: 42
Views: 64,142
Posted By c0ncrete
the rule itself is optional, i believe. if you...

the rule itself is optional, i believe. if you were to take it out and that fixes it, it would probably confirm the aforementioned boolean issue.
Forum: Support::Windows Servers 01-19-2013, 11:06 PM
Replies: 42
Views: 64,142
Posted By c0ncrete
so you got to work by toggling the rule on and...

so you got to work by toggling the rule on and off because it created the bot_spawn_limit qglobal? weird. it shouldn't have even checked for the value of the qglobal if the rule was false. i'm...
Forum: Support::General Support 01-19-2013, 10:56 PM
Replies: 3
Views: 5,681
Posted By c0ncrete
error clarified: "Could not reach webserver...

error clarified: "Could not reach webserver (moestaverne, which is in no way affiliated with eqemulator). Trying again in 10 seconds."
Forum: Quests::Q&A 01-19-2013, 05:31 PM
Replies: 7
Views: 10,680
Posted By c0ncrete
sort of. i don't think perlxs can easily deal...

sort of. i don't think perlxs can easily deal with int64 values, which is the data type that the server source is using when calculates the value of all of the different denominations of coin carried...
Forum: Support::Windows Servers 01-19-2013, 05:06 PM
Replies: 42
Views: 64,142
Posted By c0ncrete
no, it wasn't the GM flag. again, it's the...

no, it wasn't the GM flag. again, it's the Bots:BotQuest rule in the database. yours is set to 'true'. if you don't intend to require a quest to be completed to allow a client to spawn bots, you want...
Forum: Support::Windows Servers 01-19-2013, 03:51 PM
Replies: 42
Views: 64,142
Posted By c0ncrete
that's because you have the BotQuest rule...

that's because you have the BotQuest rule enabled, your gm flag is off, and your bot_spawn_limit qglobal is set to 0.
Forum: Quests::Q&A 01-19-2013, 10:20 AM
Replies: 7
Views: 10,680
Posted By c0ncrete
GetCarriedMoney() totals all carried...

GetCarriedMoney() totals all carried denominations, not just platinum (and converts the total to copper value, as you already know). you'd have to modify the source to make an interface that only...
Forum: Quests::Q&A 01-19-2013, 09:42 AM
Replies: 3
Views: 8,742
Posted By c0ncrete
qglobal timers

would there be an efficient way to expose the time left for a specific qglobal to perl without using a database query (e.g. an additional c++ to perl interface)?

i'm attempting to sort out a way...
Forum: Support::Windows Servers 01-19-2013, 02:21 AM
Replies: 17
Views: 17,851
Posted By c0ncrete
did you clean and build or just build when bots...

did you clean and build or just build when bots were added? i've had some weird issues resolved by cleaning and building from scratch.
Forum: Development::Bug Reports 01-19-2013, 12:55 AM
Replies: 0
Views: 8,645
Posted By c0ncrete
perl_client.cpp copy paste issue

newXSproto(strcpy(buf, "GetBindZoneID"), XS_Client_GetBindX, file, "$$");should read newXSproto(strcpy(buf, "GetBindZoneID"), XS_Client_GetBindZoneID, file, "$$");

note: from rev 2416
Forum: Support::Windows Servers 01-18-2013, 11:43 PM
Replies: 17
Views: 17,851
Posted By c0ncrete
i get those same messages. i don't think any of...

i get those same messages. i don't think any of them are anything to be concerned with.
Forum: Support::Windows Servers 01-18-2013, 11:42 PM
Replies: 17
Views: 17,851
Posted By c0ncrete
in his cave, covered with guano. (and/or...

in his cave, covered with guano.

(and/or full of)
Forum: Support::Windows Servers 01-18-2013, 11:39 PM
Replies: 17
Views: 17,851
Posted By c0ncrete
i think you have me confused with noport. i...

i think you have me confused with noport. i commend your attempt at humor, however misdirected. :p
Forum: Support::Windows Servers 01-18-2013, 01:15 AM
Replies: 25
Views: 31,815
Posted By c0ncrete
congratulations! that's the second time i've...

congratulations!

that's the second time i've said that today for the same reason on these very forums...
Forum: Support::Windows Servers 01-17-2013, 08:16 PM
Replies: 25
Views: 31,815
Posted By c0ncrete
that's because he usually gives incredibly...

that's because he usually gives incredibly horrible advice.
Forum: General::General Discussion 01-17-2013, 08:12 PM
Replies: 20
Views: 24,977
Posted By c0ncrete
i think you've mistaken constructive criticism...

i think you've mistaken constructive criticism for blasting. in either case, welcome to the internet.

the other fellows you've seen posting here have been around and involved for a while and they...
Forum: Support::Windows Servers 01-17-2013, 08:02 PM
Replies: 16
Views: 18,313
Posted By c0ncrete
the global load thing is client-side.

the global load thing is client-side.
Forum: Support::Windows Servers 01-17-2013, 07:58 PM
Replies: 25
Views: 31,815
Posted By c0ncrete
all of what you need to run EQEmuLoginServer is...

all of what you need to run EQEmuLoginServer is in <source_dir>\EQEmuLoginServer\login_util

just copy the ini and conf files to your main server directory and edit and source in...
Forum: Support::Windows Servers 01-17-2013, 07:47 PM
Replies: 25
Views: 31,815
Posted By c0ncrete
http://cdn.memegenerator.net/instances/400x/333394...

http://cdn.memegenerator.net/instances/400x/33339459.jpg

simple? it'd be much easier to use the public login server.

http://www.eqemulator.org/forums/showthread.php?t=32980
Forum: Quests::Custom 01-17-2013, 06:38 PM
Replies: 63
Views: 175,041
Posted By c0ncrete
fdshjakfhksf... so the problem isn't as you...

fdshjakfhksf...

so the problem isn't as you described it at all. it's with your additions, correct?

thanks for the clarification.

1) use a qglobal to store the highest level the character...
Forum: Support::Windows Servers 01-17-2013, 06:31 PM
Replies: 25
Views: 31,815
Posted By c0ncrete
have you tried using 192.168.1.114 instead of...

have you tried using 192.168.1.114 instead of localhost?

Added loginserver 192.168.1.114:5999
Forum: Support::Windows Servers 01-17-2013, 06:27 PM
Replies: 25
Views: 31,815
Posted By c0ncrete
if, for whatever reason, you want to use your own...

if, for whatever reason, you want to use your own login server, i would highly recommend the EQEmuLoginServer instead of minilogin. using the public login server is easiest, however. if you want to...
Forum: Quests::Custom 01-17-2013, 06:20 PM
Replies: 63
Views: 175,041
Posted By c0ncrete
this line should be checking to verify that the...

this line should be checking to verify that the max skill available at the level obtained is higher than the current raw skill before setting the skill to the new value:

next unless $maxSkill >...
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