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Posts Made By:
Shin Noir
Forum:
General::Server Discussion
10-03-2009, 04:01 PM
Replies:
109
Project 1999 - Legit PVE Classic Progression Release Date
Views:
193,166
Posted By
Shin Noir
Well yeah this server is really promoting people...
Well yeah this server is really promoting people to group together to even survive, sadly so many people don't even know how to ask a perfect stranger to group up they're so used to boxing.
Lag is...
Forum:
Development::Server Code Submissions
10-02-2009, 12:41 PM
Replies:
9
#transferchar [charname] [acctid]
Views:
16,342
Posted By
Shin Noir
Also verifying the account ID exists would be...
Also verifying the account ID exists would be nice. I probably should do that, but.. Meh. I don't even know if this code works still. Need to sit down and test it, then i'll go through and optimize...
Forum:
Development::Development
10-02-2009, 12:37 PM
Replies:
8
Keyed teleport doors bringing along group
Views:
13,518
Posted By
Shin Noir
Well, I couldn't think how to get the door's...
Well, I couldn't think how to get the door's location. It's private information in the door object, destination is more public, but perl doesn't have access to the door object. (That's pretty easy to...
Forum:
Development::Server Code Submissions
10-02-2009, 11:37 AM
Replies:
9
#transferchar [charname] [acctid]
Views:
16,342
Posted By
Shin Noir
Meh. Teleport Bind is insanely useful, slacker. ...
Meh. Teleport Bind is insanely useful, slacker.
This is a lazy man's tool. Rogean showed how easy this is to do. I just turned it into a command cuz he said he was thinking about doing it. :P
Forum:
Support::Windows Servers
10-02-2009, 04:06 AM
Replies:
5
Failed to open file ' peqdb_Rev974.sql;'
Views:
8,630
Posted By
Shin Noir
yeah, when you install mysql make sure you enable...
yeah, when you install mysql make sure you enable the PATH option (should be checked by default) and start up command line, cd\<dirofsql files>, then mysql -u root -p
<enter>
it'll ask for password...
Forum:
Development::Feature Requests
10-02-2009, 04:01 AM
Replies:
8
Char mover? please..
Views:
13,849
Posted By
Shin Noir
http://www.eqemulator.net/forums/showpost.php?p=17...
http://www.eqemulator.net/forums/showpost.php?p=179554&postcount=1 is this all it takes?
Forum:
Development::Server Code Submissions
10-02-2009, 04:00 AM
Replies:
9
#transferchar [charname] [acctid]
Views:
16,342
Posted By
Shin Noir
#transferchar [charname] [acctid]
Saw Rogean post this (http://www.eqemulator.net/forums/showpost.php?p=179525&postcount=2), took a couple minutes to try to write it. I did not test this at all, which I should, but I'm not at home...
Forum:
Support::General Support
10-01-2009, 08:14 PM
Replies:
2
only patches live game
Views:
6,373
Posted By
Shin Noir
don't click the exe, find eqgame.exe, make a...
don't click the exe, find eqgame.exe, make a shortcut and add "patchme" to the target field.
e.g.
c:\program files\everquest\eqgame.exe patchme
Forum:
Support::General Support
10-01-2009, 03:45 PM
Replies:
6
chat channels
Views:
8,319
Posted By
Shin Noir
general tip if it's closing right away: create a...
general tip if it's closing right away: create a subfolder called logs\ if it's not already there and check the debug file it generates to see what it's erroring out and exiting.
Alternatively, run...
Forum:
Quests::Q&A
10-01-2009, 03:42 PM
Replies:
2
Moving PC by quests in instances
Views:
6,607
Posted By
Shin Noir
quest::MovePCInstance ...
quest::MovePCInstance
http://www.eqemulator.net/wiki/wikka.php?wakka=QuestCheatSheet#questfunctions
e.g. quest::MovePCInstance(63, 1, 1.9, 64.2, 3.1, 255);
for unrest (63) zone instance 1.
Forum:
Development::Bug Reports
10-01-2009, 01:05 PM
Replies:
4
Harm Touch Issues:
Views:
11,875
Posted By
Shin Noir
Oh. I see not only did Boomlaor double post his...
Oh. I see not only did Boomlaor double post his AA thing, but he also necro posted a 2 month old thread. Heh.
Forum:
Development::Bug Reports
10-01-2009, 11:50 AM
Replies:
4
Harm Touch Issues:
Views:
11,875
Posted By
Shin Noir
Boomlaor posting twice doesn't give you brownie...
Boomlaor posting twice doesn't give you brownie points.
Let me know if any other devs are planning to work on SK AA's and such as noted above. If nobody speaks up, I'll jump into it So_1337.
Forum:
Development::Development
10-01-2009, 11:43 AM
Replies:
8
Keyed teleport doors bringing along group
Views:
13,518
Posted By
Shin Noir
Wrote a perl version. Got stuck on one method...
Wrote a perl version. Got stuck on one method though, which sucks. But 75 lines of code in a script not as intrusive as a source modification and new field in zone. Both are totally doable as options...
Forum:
Quests::Submissions
10-01-2009, 11:42 AM
Replies:
3
Group Teleport in ToFS.
Views:
13,369
Posted By
Shin Noir
Group Teleport in ToFS.
Sadly, I couldn't mirror the functionality of checking one's cursor for a key item at initial entry. Code should be like this:
$client->CastToClient()->GetInv().GetItem(30) == 20033
However, the...
Forum:
Development::Development
09-30-2009, 05:31 PM
Replies:
8
Keyed teleport doors bringing along group
Views:
13,518
Posted By
Shin Noir
Sebilis, Charrasis, Sleeper's Tomb? Probably need...
Sebilis, Charrasis, Sleeper's Tomb? Probably need a quick db field to differenciate, yeah. It would also be possible to do this sort of conditional check on a script when you utilize a door too, I...
Forum:
Development: Custom Code
09-30-2009, 06:35 AM
Replies:
0
Faction PvP Source Edits
Views:
5,624
Posted By
Shin Noir
Faction PvP Source Edits
I was working on a Good vs. Evil server and did some work on making a faction-based PvP system. I utilized a lot of the old VZTZ code to make it happen, and some of those changes will be included...
Forum:
Development::Server Code Submissions
09-30-2009, 05:47 AM
Replies:
1
SE_CriticalDoTChance fix (Bard/Necro epic)
Views:
7,137
Posted By
Shin Noir
Bah, I have this line: ...
Bah, I have this line:
+ entity_list.MessageClose(this, false, 100, MT_SpellCrits, "%s delivers a critical blast! (%d)", caster->GetName(), damage);
in the code, that was me testing DoT crits...
Forum:
Development::Server Code Submissions
09-30-2009, 05:41 AM
Replies:
1
SE_CriticalDoTChance fix (Bard/Necro epic)
Views:
7,137
Posted By
Shin Noir
SE_CriticalDoTChance fix (Bard/Necro epic)
I utilized my FindTypeValue I noted on my druid epic click, and improved it to cater for this situation. Included that source change again with the improvements.
I turned the criticaldotchance...
Forum:
Development::Server Code Submissions
09-29-2009, 05:18 PM
Replies:
0
SE_SpellVulnerability half fix (druid epic uses)
Views:
7,709
Posted By
Shin Noir
SE_SpellVulnerability half fix (druid epic uses)
Ok, still up, who knows why.. This spell effect is used it seems primarily on druid epic, it makes the target more weak to damage. Malasinese uses it too (lvl 76/77 spell?) and some NPCs use it. I...
Forum:
Development::Server Code Submissions
09-29-2009, 03:11 PM
Replies:
0
SE_CriticalSpellChance Code Fix + Frenzied Devastation (Wiz AA)
Views:
10,884
Posted By
Shin Noir
SE_CriticalSpellChance Code Fix + Frenzied Devastation (Wiz AA)
I may need to do some more testing before this is 100%, because I did this while I'm sleepy.
Index: spell_effects.cpp
===================================================================
---...
Forum:
General::Server Discussion
09-28-2009, 08:22 AM
Replies:
41
Soon to happen..
Views:
44,408
Posted By
Shin Noir
Plus most people are doing it for free, and only...
Plus most people are doing it for free, and only being paid by the personal enjoyment of creating it themselves. You never know how prepared your GM staff is to take on the trials the server may...
Forum:
General::General Discussion
09-28-2009, 08:12 AM
Replies:
8
newbie question
Views:
9,907
Posted By
Shin Noir
The Hidden Forest is also a highly customized...
The Hidden Forest is also a highly customized server, where they offer their own set of customized gear to help you on your journeys. If you go back to the starting zone with all the teleport NPC's,...
Forum:
Development::Development
09-28-2009, 08:08 AM
Replies:
17
Rune magical damage absorption
Views:
17,874
Posted By
Shin Noir
Yeah, they went through and did a major overhaul...
Yeah, they went through and did a major overhaul on bards around luclin/PoP era. They also started making songs not formula/instrument based in the 61+ PoP spells. They had a dirty work around on...
Forum:
Support::General Support
09-27-2009, 08:49 PM
Replies:
31
Not Connecting to EQEmu Server?
Views:
38,879
Posted By
Shin Noir
Yeah, I think this is a known issue and being...
Yeah, I think this is a known issue and being worked on. But I'm also getting it. And I've been playing for months fine.. So this is a semi new development as of the last little bit. Maybe a DNS...
Forum:
Development::Development
09-27-2009, 08:46 PM
Replies:
17
Rune magical damage absorption
Views:
17,874
Posted By
Shin Noir
If this is still being discussed, don't you...
If this is still being discussed, don't you remember killing Dracoliche back in the day, or venril sathir? How did you kill them? How did you survive that NASTY NASTY high proc rate lifetap ?
You...
Showing results 376 to 400 of 500
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