EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 18 of 20
«
First
<
8
14
15
16
17
18
19
20
>
Showing results 426 to 450 of 500
Search took
0.05
seconds; generated 93 minute(s) ago.
Search:
Posts Made By:
Derision
Forum:
General::General Discussion
04-28-2010, 02:04 PM
Replies:
3
Question regarding the Client!
Views:
7,424
Posted By
Derision
Supported clients are: Titanium Secrets Of...
Supported clients are:
Titanium
Secrets Of Faydwer (off the retail disc, NOT any digital download version).
Seeds Of Destruction (only the digital download version currently available on Steam)....
Forum:
Development::Bug Reports
04-28-2010, 12:14 PM
Replies:
2
FIXED (Rev1429): SoF/D? Apply Poison
Views:
8,813
Posted By
Derision
Apply Poison should work for SoD in Rev1365 and...
Apply Poison should work for SoD in Rev1365 and later. I'll fix it for SoF shortly.
Forum:
Development::Bug Reports
04-24-2010, 03:22 PM
Replies:
1
Vulnerability
Views:
5,935
Posted By
Derision
You can PM the details to me here on the boards,...
You can PM the details to me here on the boards, or email me details at DerisionEQ at gmail.com
Thanks
Forum:
Development::Bug Reports
04-20-2010, 12:40 PM
Replies:
27
Guild bank bug
Views:
30,135
Posted By
Derision
I had a look at the dbg.txt you posted. The...
I had a look at the dbg.txt you posted. The routine it is crashing in appears to be a generic routine related to UI window handling, nothing specific to the GuildBank, so at this point I really have...
Forum:
Development::Bug Reports
04-20-2010, 09:27 AM
Replies:
27
Guild bank bug
Views:
30,135
Posted By
Derision
You won't be able to specify a bigger area than...
You won't be able to specify a bigger area than the maximum the client is designed to accept, i.e. you will be able to change the deposit area size from 20 to 40 if you are using SoF/SoD, as SoF/SoD...
Forum:
Development::Bug Reports
04-20-2010, 08:47 AM
Replies:
27
Guild bank bug
Views:
30,135
Posted By
Derision
Do you have values for OP_GuildBank in...
Do you have values for OP_GuildBank in patches_SoF.conf and patches_Titanium.conf ?
Are you using the standard UI ?
Is your guild_bank table completely empty.
Is the character you are trying...
Forum:
Development::Bug Reports
04-20-2010, 08:27 AM
Replies:
27
Guild bank bug
Views:
30,135
Posted By
Derision
I believe it is class 66 (at work and can't check...
I believe it is class 66 (at work and can't check right now, but the PEQ Editor lists the Guild Treasurer in the Guild Hall as class Unknown66).
As for Grimshad's question, there is currently no...
Forum:
Development::Bug Reports
04-20-2010, 04:20 AM
Replies:
27
Guild bank bug
Views:
30,135
Posted By
Derision
It's not a bug. Titanium only allows 20 items in...
It's not a bug. Titanium only allows 20 items in the deposit area, so that is all the server will allow.
Forum:
Support::General Support
04-11-2010, 04:53 PM
Replies:
1
Creating a guild
Views:
6,816
Posted By
Derision
You need to go to the forums for the server you...
You need to go to the forums for the server you are playing on. I'm going to guess you are on PEQ, as I just saw someone asking in /ooc about creating a guild there:
Go here, and read the third...
Forum:
Support::Windows Servers
04-11-2010, 03:42 PM
Replies:
2
Stability Issue: New w/1264
Views:
7,245
Posted By
Derision
There was a bug in Rev1264 that caused zone...
There was a bug in Rev1264 that caused zone crashes as you describe. It was fixed in Rev1266+. I realise there are no Rev1266 Windows executables available for download at the moment (unless you use...
Forum:
Support::Windows Servers
04-10-2010, 04:47 PM
Replies:
1
SQL syntax error on SQL import
Views:
8,048
Posted By
Derision
Try it via the command line and see if it works ?...
Try it via the command line and see if it works ?
I don't have the patience to install SQLYOG, as it works fine for me via the mysql command line tool.
Forum:
Development::Bug Reports
04-08-2010, 04:12 PM
Replies:
56
Sticky:
Seeds of Destruction - Bug Tracking
Views:
251,228
Posted By
Derision
The tracking auto-refresh, spell set loading and...
The tracking auto-refresh, spell set loading and apply poison bug should all be fixed as of Rev1365.
Forum:
Development::Server Code Submissions
04-04-2010, 02:21 PM
Replies:
2
COMMITTED: Mezing Moving Mobs
Views:
7,241
Posted By
Derision
Thanks. Committed in Rev1356.
Thanks. Committed in Rev1356.
Forum:
Development::Server Code Submissions
04-04-2010, 02:20 PM
Replies:
1
COMMITTED: listnpcs all with spawn locations
Views:
6,473
Posted By
Derision
Thanks. Committed in Rev1356.
Thanks. Committed in Rev1356.
Forum:
Quests::Custom
04-03-2010, 12:35 PM
Replies:
11
Title Giver!
Views:
18,679
Posted By
Derision
It should be...
It should be $client->SetTitleSuffix("something");
The list here should be up to date:
http://www.eqemulator.net/wiki/wikka.php?wakka=QuestObjects
Forum:
Support::General Support
04-02-2010, 03:38 PM
Replies:
13
SoD and Wine
Views:
16,839
Posted By
Derision
The public login server (eqemulator.net) doesn't...
The public login server (eqemulator.net) doesn't support SoD on port 5999 (or at all) yet, as far as I know.
Forum:
Development::Bug Reports
04-02-2010, 02:35 PM
Replies:
56
Sticky:
Seeds of Destruction - Bug Tracking
Views:
251,228
Posted By
Derision
Yeah, the Bazaar is next on my list to fix,...
Yeah, the Bazaar is next on my list to fix, probably tomorrow.
Did you crash as soon as you casted Cackling Bones, or after a buff was put on the pet ? (if the latter, that should be fixed in the...
Forum:
Development::Database/World Building
03-30-2010, 04:25 PM
Replies:
6
rule_values questions
Views:
17,942
Posted By
Derision
It does :) and this is the relevant row which...
It does :) and this is the relevant row which caused the OP the confusion:
INSERT INTO `rule_values` VALUES ('1', 'Character:RestRegenTimeToActivate', '30000', 'Time in seconds for rest state...
Forum:
Development::Database/World Building
03-30-2010, 03:52 PM
Replies:
6
rule_values questions
Views:
17,942
Posted By
Derision
Looking back through previous posts and the code,...
Looking back through previous posts and the code, I believe Drakelord originally had this in milliseconds when he submitted it, but I changed it to seconds when I comnitted it.
Certainly...
Forum:
Support::Windows Servers
03-30-2010, 01:56 PM
Replies:
2
Np NPCs
Views:
7,418
Posted By
Derision
When you upgrade server revisions, you need to...
When you upgrade server revisions, you need to upgrade your database to match by sourcing in any SQL from here:
...
Forum:
Support::General Support
03-28-2010, 05:13 PM
Replies:
19
Can't get past server select
Views:
21,123
Posted By
Derision
? In the folder where your eqgame.exe and...
?
In the folder where your eqgame.exe and eqhost.txt is (which you must have edited as part of the install process to connect to Project 1999) there will be a logs folder. Maybe you need to...
Forum:
Support::General Support
03-28-2010, 04:54 PM
Replies:
19
Can't get past server select
Views:
21,123
Posted By
Derision
In the folder you installed Everquest in, there...
In the folder you installed Everquest in, there should be a sub-folder called logs, and in that folder there will be a file called dbg.txt. Post what it contains here. It might give us a clue what is...
Forum:
Support::General Support
03-27-2010, 05:16 PM
Replies:
1
Help please, can't log in together!!
Views:
6,371
Posted By
Derision
Any such restriction will have been put in place...
Any such restriction will have been put in place by the operators of the particular server you are playing on, in which case you need to ask on their forums.
If you are playing on the Project 1999...
Forum:
Development::Development
03-27-2010, 03:18 PM
Replies:
136
Starting work on Seeds of Destruction
Views:
189,695
Posted By
Derision
I hadn't tried azone2 on any of the new zones,...
I hadn't tried azone2 on any of the new zones, but I just tried it on oldfieldofbone.eqg and it does indeed crash.
It will be looked at eventually, but getting the game to a playable state is the...
Forum:
Development::Development
03-25-2010, 05:22 PM
Replies:
3
Guild Bank - Why do we have this restriction?
Views:
8,582
Posted By
Derision
The guild bank is stored in the memory of that...
The guild bank is stored in the memory of that instance of that zone. While deposits/withdrawals etc are written to the database immediately, there is no mechanism to inform Guild Bankers in other...
Showing results 426 to 450 of 500
Page 18 of 20
«
First
<
8
14
15
16
17
18
19
20
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
08:53 AM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3