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Search: Posts Made By: wize_one
Forum: Archive::Database/World Building 01-28-2004, 06:14 AM
Replies: 7
Views: 7,525
Posted By wize_one
need a good zonepoints_raw

been trying to work on the zone_points in the database to get them all working right(no more zoneing under world or having client crash due to bad locs).

akanon does not have a functioning zone...
Forum: Archive::Tools 01-27-2004, 01:49 PM
Replies: 4
Views: 6,156
Posted By wize_one
thats what the UI is made from..

thats what the UI is made from..
Forum: Archive::Database/World Building 01-27-2004, 11:52 AM
Replies: 35
Views: 41,002
Posted By wize_one
surefall galde (aka qrg)

some moving bears out in normal area no mobs in caves.
========================

Hager Sureshot 107 89 3(merchant, empty)(i believe he's suposed to be ranger guildmaster)

Larsk Juton 250 -71...
Forum: Archive::Windows Servers 01-27-2004, 11:30 AM
Replies: 8
Views: 6,177
Posted By wize_one
Re: hrmm

i tried that too..fubared mine all up..try just sourceing the sql.db then myra's and the jan24_update.sql's and give that a shot
Forum: Archive::Development 01-27-2004, 11:29 AM
Replies: 1
Views: 5,034
Posted By wize_one
NPC titles?

i see there is a field in the database for npc last names..atm the name is being done via the "_".. ie a_skeleton...what about useing that field for npc titles..like naming the shopkeepers(like spell...
Forum: Archive::Tools 01-27-2004, 11:05 AM
Replies: 4
Views: 6,156
Posted By wize_one
dont know dick about XML..heck i'm doing good...

dont know dick about XML..heck i'm doing good just getting arround the database stuff..hehe
Forum: Archive::Windows Servers 01-27-2004, 11:03 AM
Replies: 8
Views: 6,177
Posted By wize_one
MW is being worked on..stand by for upcoming...

MW is being worked on..stand by for upcoming release
Forum: Archive::Tools 01-27-2004, 09:43 AM
Replies: 4
Views: 6,156
Posted By wize_one
calling all XML writers

how about a GM UI for the emu? come on ya know ya wanna make one and share it..8)
Forum: Archive::Database/World Building 01-27-2004, 09:40 AM
Replies: 35
Views: 41,002
Posted By wize_one
this is a thread about testing and working on a...

this is a thread about testing and working on a updated database release. would try the dev area for answers on your question.
Forum: Archive::Database/World Building 01-27-2004, 09:34 AM
Replies: 35
Views: 41,002
Posted By wize_one
hehe just a couple mins err hours of checking...

hehe just a couple mins err hours of checking things..8) and thats just what 5 zones...theres only 2?? to go? 8|
Forum: Archive::Database/World Building 01-27-2004, 09:00 AM
Replies: 35
Views: 41,002
Posted By wize_one
qeynos hills aka qeytoqrg

door at 1366 288 9 missing

Marton Sayer 1377 279 8(merchant, block of magic clay free)

Mira Sayer 1409 304 8(merchant, embroidering needle free)

gornolin 351 1104 -3(merchant, bronze flail...
Forum: Archive::Database/World Building 01-27-2004, 08:37 AM
Replies: 35
Views: 41,002
Posted By wize_one
blackburrow

invis mob named courier spawner(amiably faction) -7 1 4
no faction on deadth

gnoll merchant 92 24 4(new mob to me) selling armor, works fine(on blackburrow faction)

243 229 -85 double spawn...
Forum: Archive::Windows Servers 01-27-2004, 08:27 AM
Replies: 8
Views: 6,486
Posted By wize_one
from the server guide change the...

from the server guide


change the test@localhost to your dbname@localhost and change the 'test' to 'yourpassword' you need the tick's there
Forum: Archive::Database/World Building 01-27-2004, 07:56 AM
Replies: 35
Views: 41,002
Posted By wize_one
Permafrost

no mobs from entrance to flag room

invis mob "several roars" -195 -35 4, amiably faction, instant respawn, no faction on death

flag room only 2 spawns

missing door 246 -3 4
...
Forum: Archive::Database/World Building 01-27-2004, 06:16 AM
Replies: 35
Views: 41,002
Posted By wize_one
Everfrost

(all done with barb warrior)

newbie mobs all hitting 300+ no moving mobs in zone that i could find.

most spawns with wrong textures were missing faction hits.

being zone for about a hour i...
Forum: Archive::Database/World Building 01-27-2004, 03:56 AM
Replies: 35
Views: 41,002
Posted By wize_one
Halas

halas:
Dargon McPherson 474 -444 4(empty merchant)
Lysbith McNaff 554 -414 -17(empty merchant)
Kylan O'danon 576 -490 -17 (empty merchant)

no warrior trainer located in warrior starting area....
Forum: Archive::Windows Servers 01-26-2004, 03:52 PM
Replies: 8
Views: 6,486
Posted By wize_one
the % wildcard does not work you have to suply a...

the % wildcard does not work you have to suply a name
Forum: Archive::General Support 01-26-2004, 11:53 AM
Replies: 3
Views: 5,331
Posted By wize_one
RTFM and search the forums..geesh.. ...

RTFM and search the forums..geesh..

(drive):\(path to eq)\eqgame patchme
Forum: Archive::Windows Servers 01-26-2004, 11:38 AM
Replies: 23
Views: 12,764
Posted By wize_one
when the zone is empty it resets and waits for a...

when the zone is empty it resets and waits for a new zone to be loaded.

you can run as many static as your system will hold. start with 7995 and go up one port per. i have 5 static and 5 avil atm.
Forum: Archive::Windows Servers 01-26-2004, 11:35 AM
Replies: 9
Views: 7,662
Posted By wize_one
#itemsearch (item name) #si # or ...

#itemsearch (item name)
#si #
or
#summonitem #
Forum: Archive::Database/World Building 01-26-2004, 05:53 AM
Replies: 1
Views: 4,812
Posted By wize_one
befallen fixed

fixed befallen (this works for mw_052_053_alpha2 only, other db's might have diffrent id and number settings)
source this line into your db:


enjoy befallen with out the just being in the cat...
Forum: Archive::Quests 01-26-2004, 05:46 AM
Replies: 8
Views: 6,746
Posted By wize_one
start with a simple hail script and go up from...

start with a simple hail script and go up from there..8)
Forum: Archive::Database/World Building 01-26-2004, 12:23 AM
Replies: 1
Views: 4,812
Posted By wize_one
zone_points

working on trying to get my zone lines working right. seem to be haveing a problem with double zone lines..ie highkeep to highpass and vise versa.



zoneing into highkeep from highpass works and...
Forum: Archive::Bugs 01-25-2004, 11:25 PM
Replies: 3
Views: 5,036
Posted By wize_one
hehe guess i should have tried with the dr3...

hehe guess i should have tried with the dr3 release..hehe 8) joy now MORE things to work on..hehe
Forum: Archive::Off Topic 01-25-2004, 01:11 PM
Replies: 5
Views: 5,790
Posted By wize_one
LOL bet that kept her entertained for a little...

LOL bet that kept her entertained for a little while
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