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Search: Posts Made By: Shin Noir
Forum: Development::Bots 09-18-2009, 08:29 PM
Replies: 4
Views: 9,734
Posted By Shin Noir
#bot filter

So, I'm told that the bots will be rewritten from scratch again.

Assuming you utilize the same automated bot AI system, I really recommend writing something like I was working on. It's a #bot...
Forum: Development::Bots 09-18-2009, 09:50 AM
Replies: 6
Views: 9,787
Posted By Shin Noir
I'm not sure what the latest is with bots, but...

I'm not sure what the latest is with bots, but I'm writing a super simple single bitmask-var filter system for them. I may post it in another topic if you guys have interest in adding it. Being able...
Forum: Development::Bots 09-18-2009, 09:47 AM
Replies: 6
Views: 9,787
Posted By Shin Noir
#bot mana

Line 8341 or so in bot.cpp (search for #bot camp)

c->Message(0, "#bot mana - Report targetted bot's current mana.");

Line 8361 or wherever in bot.cpp
if (!strcasecmp(sep->arg[1], "mana"))
{...
Forum: Development: Custom Code 09-18-2009, 06:52 AM
Replies: 4
Views: 4,247
Posted By Shin Noir
Sorry, PEQ I kind of use unanimously due to e.g....

Sorry, PEQ I kind of use unanimously due to e.g. http://code.google.com/p/projecteqemu/ being the code link on the home page for the DL (Project EQ EMU), but yeah, I need to stop doing that since...
Forum: Development: Custom Code 09-18-2009, 05:36 AM
Replies: 4
Views: 4,247
Posted By Shin Noir
Most of the stuff you noted is custom and were...

Most of the stuff you noted is custom and were probably thrown on random servers by a dedicated programmer. That programmer after leaving most likely didn't release their code, or if they did, it may...
Forum: General::Server Discussion 09-17-2009, 09:29 PM
Replies: 10
Views: 11,023
Posted By Shin Noir
It's not really up very long yet, as I'm still...

It's not really up very long yet, as I'm still working on it.
But name should be.. "Good vs. Evil Testing (Shin) with a website link, look under G on the standard servers.

Quick list of stuff...
Forum: General::Server Discussion 09-16-2009, 08:55 PM
Replies: 10
Views: 11,023
Posted By Shin Noir
Good vs. Evil PvP Server by Shin

I'm working on an experimental revision of the source to utilize a Good vs. Evil 2 sided faction based PvP system. I'm taking code I implemented when I moved VZTZ's old source to 0.8.0 and adding new...
Forum: Support::General Support 09-15-2009, 04:58 AM
Replies: 4
Views: 8,862
Posted By Shin Noir
I just wrote...

I just wrote http://www.eqemulator.net/wiki/wikka.php?wakka=AdventureSystemSample into the wiki and it should help answer your questions.
Yes @ instance any zone.
@ Your perl question:...
Forum: Support::General Support 09-15-2009, 04:13 AM
Replies: 2
Views: 5,922
Posted By Shin Noir
Adventure System WIKI entry

Just a heads up I wrote an Adventure System addition http://www.eqemulator.net/wiki/wikka.php?wakka=CategoryCategory to the wiki, starting a rough draft as it didn't seem to have any documentation...
Forum: General::Server Discussion 09-02-2009, 02:16 AM
Replies: 5
Views: 9,207
Posted By Shin Noir
Fraps is correct.

Fraps is correct.
Forum: General::General Discussion 08-29-2009, 04:52 PM
Replies: 33
Views: 49,690
Posted By Shin Noir
I'm not a C++ programmer. And most of my bugs are...

I'm not a C++ programmer. And most of my bugs are likely self induced. I didn't really make this server with any expectations of it being stellar. Was more hoping someone would step up who could...
Forum: Development::Server Code Submissions 08-29-2009, 04:40 PM
Replies: 4
Views: 11,661
Posted By Shin Noir
Edit: My patchfile adds a field into character_...

Edit: My patchfile adds a field into character_ when it was supposed to add to account. Sorry. I can't edit my post, either.

ALTER TABLE `account` ADD `lastlogin_ip` varchar(32) NOT NULL DEFAULT...
Forum: Development::Bots 08-29-2009, 02:22 PM
Replies: 3
Views: 8,461
Posted By Shin Noir
/pet attack

if you /duel another player with a bot and the bot has a pet, the pet spams "That is not a legal target master" over and over.
Forum: General::Server Discussion 08-23-2009, 06:01 PM
Replies: 15
Views: 15,386
Posted By Shin Noir
the tons of races may be tough to balance,...

the tons of races may be tough to balance, especially when favoritism comes around for each type.

Best of luck though! Reminds me, I need to work on my server. XD
Forum: General::General Discussion 08-19-2009, 07:59 AM
Replies: 10
Views: 12,053
Posted By Shin Noir
Yeah you can take a class in game, edit the...

Yeah you can take a class in game, edit the client's strings to be something else, then go through the server source and totally redefine what it can wear, what skills it can use, etc etc etc. You'll...
Forum: Development::Tools 08-18-2009, 05:16 PM
Replies: 21
Views: 22,428
Posted By Shin Noir
Maybe peek @...

Maybe peek @ http://www.eqemulator.net/forums/showthread.php?t=29269
Forum: General::General Discussion 08-18-2009, 10:12 AM
Replies: 6
Views: 9,202
Posted By Shin Noir
Edit: Probably PEQ, because they have been the...

Edit: Probably PEQ, because they have been the most aggressive with keeping up to date and doing source revisions.

But this is without delving too deeply into each server.
Forum: Development::Server Code Submissions 08-18-2009, 07:46 AM
Replies: 4
Views: 11,661
Posted By Shin Noir
add lastlogin_ip field to account table submission

It is talked about here: http://www.eqemulator.net/forums/showthread.php?t=28285

Essentially, a lastlogin_ip field contains the last IP the user was known to have logged in as. It is useful for...
Forum: Development::Tools 08-18-2009, 07:05 AM
Replies: 21
Views: 22,428
Posted By Shin Noir
The 'password' columns is only used in minilogin...

The 'password' columns is only used in minilogin based systems (Or maybe if you run your own EQEMULogin? not sure), you could populate a password in there but how do you authenticate who can set a...
Forum: Development::Tools 08-18-2009, 06:59 AM
Replies: 21
Views: 22,428
Posted By Shin Noir
I'll write the code for it and see if the devs...

I'll write the code for it and see if the devs want it, since it's essentially done in the VZTZ source.

Seems original maker of "Custom" php all in one tools contacted me, will try to commit my...
Forum: Development: Custom Code 08-18-2009, 06:43 AM
Replies: 0
Views: 2,617
Posted By Shin Noir
utils/ppconvert

I'm writing this horrid hack job to try to get the playerprofile tool to work with a new struct.

Any programmers out there wish to help me? My skills with this sort of stuff is terribly lacking.
...
Forum: General::Server Discussion 08-17-2009, 03:32 PM
Replies: 13
Views: 11,106
Posted By Shin Noir
I'm not bashing. It's just hard for me to read...

I'm not bashing. It's just hard for me to read something about PvP and "perfect" in the same line. I may hop on though if I find time. It's always fun to see what's out there.
Forum: General::General Discussion 08-17-2009, 11:23 AM
Replies: 29
Views: 36,575
Posted By Shin Noir
Personally, running a new Pvp server, I plan to...

Personally, running a new Pvp server, I plan to look into a certain key features that really mess with PvP.

Warping isn't a gigantic issue, since the code in there seems to catch a lot, even some...
Forum: Support::Windows Servers 08-17-2009, 11:17 AM
Replies: 9
Views: 12,272
Posted By Shin Noir
Likely has to do with the EQEMULoginserver part....

Likely has to do with the EQEMULoginserver part. (Step 5) on those instructions. That's just me glancing at least. Expansion info has to do with login server.

But may also want to peek at this...
Forum: Development::Tools 08-17-2009, 09:52 AM
Replies: 18
Views: 32,019
Posted By Shin Noir
This morning i spent doing a massive rehaul to...

This morning i spent doing a massive rehaul to this code to make it less exploitive (SQL injections are so abound it's frightening).

I'm cleaning up your constants.php to be more user friendly,...
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