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Showing results 26 to 50 of 500
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Posts Made By:
Lurker_005
Forum:
Archive::Off Topic
02-12-2004, 06:06 PM
Replies:
0
News of Windows source code out on the net
Views:
3,074
Posted By
Lurker_005
News of Windows source code out on the net
story: http://www.neowin.net/comments.php?id=17509&category=main
I find the comments funny after seeing this story just below it on slashdot...
Forum:
Archive::Off Topic
02-12-2004, 05:57 PM
Replies:
24
Poll:
Does your handle on these boards mean something to you?
Views:
8,857
Posted By
Lurker_005
No importance to my name, but when I signed up I...
No importance to my name, but when I signed up I did not expect to be that active on the boards.... so I was wrong :shock:
The _005 has to do with mob names getting numbers added if there are...
Forum:
Archive::Database/World Building
02-12-2004, 05:37 PM
Replies:
12
cshome population
Views:
6,904
Posted By
Lurker_005
It is old and would need updating, but take a...
It is old and would need updating, but take a look at one of the addon DB's 4.1 probably.
http://sourceforge.net/project/showfiles.php?group_id=41381&package_id=33683&release_id=132046
Forum:
Archive::Database/World Building
02-12-2004, 05:29 PM
Replies:
4
x and y cooridnates are reversed for #loc and /loc
Views:
4,678
Posted By
Lurker_005
:twisted: And just to confuse everyone, I'll...
:twisted: And just to confuse everyone, I'll point out that the OOT zone is all screwed up. The whole thing is rotated 180 degrees.
This is ONLY in OOT that I know of.
Forum:
Archive::Quests
02-12-2004, 05:25 PM
Replies:
19
Problem installing IO::Scalar
Views:
10,794
Posted By
Lurker_005
Did you read the message that cpan had? ...
Did you read the message that cpan had?
So cpan is looking for nmake in c:\perl\ and not c:\perl\bin\ as previously suggested. Simplist solution at this point is to move nmake to where it is...
Forum:
Archive::General Support
02-11-2004, 04:37 PM
Replies:
9
Get The Right Patch Version
Views:
4,705
Posted By
Lurker_005
Nope, sorry your SOL. When things like this...
Nope, sorry your SOL.
When things like this happens you just have to wait till the Devs update EQEmu to figure out the changes and make it work with the patched EQ again. This is actually a...
Forum:
Archive::Database/World Building
02-11-2004, 04:24 PM
Replies:
43
Myra db update
Views:
19,064
Posted By
Lurker_005
Nice to see a new update to this DB Myra. ...
Nice to see a new update to this DB Myra.
The latest dumpeditems.sql has a different structure than the db.sql file. A good reason to dump the table structure with the data. There are some...
Forum:
Archive::Database/World Building
02-11-2004, 02:16 PM
Replies:
13
Something strange
Views:
6,742
Posted By
Lurker_005
There is no easy way to deal with this. Bottom...
There is no easy way to deal with this. Bottom line is you have to hand make every different loot table you want to use. This can include several "generic" tables that you make use of for boss mobs...
Forum:
Archive::Database/World Building
02-10-2004, 07:20 PM
Replies:
13
Something strange
Views:
6,742
Posted By
Lurker_005
A little bit about the loot tables You can...
A little bit about the loot tables
You can have more than 1 lootdrops per NPC.
So loottable 1
-> loottable_entries 1 (2x 80%)
-> lootdrop 1
-> lootdrop_entry 1 = rbb 30%
...
Forum:
Archive::General Discussion
02-08-2004, 05:49 PM
Replies:
5
Setup EqEMU Standalone, Need Help
Views:
2,749
Posted By
Lurker_005
You only need 1 database, but could have several...
You only need 1 database, but could have several if you want different versions of the server. That way you can switch between Myra's...
Forum:
Archive::Windows Servers
02-08-2004, 05:33 PM
Replies:
5
Remotley Hosted Zone.exe's
Views:
4,039
Posted By
Lurker_005
Blanket fix response :P It looks to be just a DB...
Blanket fix response :P It looks to be just a DB connection you need to work out though.
To be on the safe side, copy everything from eqemu on the other computer. Do not use 127.0.0.1, or...
Forum:
Archive::Database/World Building
02-08-2004, 05:16 PM
Replies:
8
Depop Time
Views:
5,914
Posted By
Lurker_005
Short anwser: no, not that I am aware of. ...
Short anwser: no, not that I am aware of.
Perhaps with some fancy scripting of quests in perl some workaround might be possible...
Forum:
Archive::Quests
02-08-2004, 04:48 PM
Replies:
19
Problem installing IO::Scalar
Views:
10,794
Posted By
Lurker_005
Exit cpan, and close the doe window. The install...
Exit cpan, and close the doe window. The install is done, now "to test if IO::Scalars is installed type the following in a dos window"
perl -MIO::Scalar -e "print 'AOK'"
And it should respond...
Forum:
Archive::Windows Servers
02-07-2004, 09:47 AM
Replies:
1
DEV-CPP compiler problem
Views:
4,129
Posted By
Lurker_005
see some of tha last posts in that thread ...
see some of tha last posts in that thread
http://www.eqemulator.net/forums/viewtopic.php?t=12313&postdays=0&postorder=asc&start=30
Forum:
Archive::Database/World Building
02-07-2004, 09:08 AM
Replies:
3
Poll:
Freeport Zone Fixes
Views:
4,927
Posted By
Lurker_005
I probably will not have the time to do anything...
I probably will not have the time to do anything for at least a week, but I can look into fixing most of the book data.
Forum:
Archive::Quests
02-07-2004, 08:50 AM
Replies:
19
Problem installing IO::Scalar
Views:
10,794
Posted By
Lurker_005
it sort of looks like you have an @ in your...
it sort of looks like you have an @ in your config in place of a program and or path
Forum:
Archive::Bugs
02-05-2004, 07:29 PM
Replies:
7
Mixed-up zone points with 0.5.2 db.sql
Views:
5,295
Posted By
Lurker_005
The 9999 should designate to keep the clients...
The 9999 should designate to keep the clients value from the previous zone. If this is used where that value does not match for both zones you have problems. But it is needed for zone lines like...
Forum:
Archive::Database/World Building
02-05-2004, 07:21 PM
Replies:
3
Poll:
Freeport Zone Fixes
Views:
4,927
Posted By
Lurker_005
Re: Freeport Zone Fixes
Do you have any idea what is wrong with the book SQL already in the DB. And is it just the book DB data and not code that is the issue?
Oh, regarding zone lines I'm not sure if this is the one...
Forum:
Archive::Quests
02-05-2004, 07:18 PM
Replies:
27
coming soon
Views:
17,305
Posted By
Lurker_005
Very cool! Keep up the good work you guys.
Very cool! Keep up the good work you guys.
Forum:
Archive::Database/World Building
02-04-2004, 05:51 PM
Replies:
5
fix for akanon->steamfont (for MW_052_053 + )
Views:
4,099
Posted By
Lurker_005
instead of using INSERT INTO use REPLACE INTO...
instead of using INSERT INTO use REPLACE INTO That will overwrite any existing entry (if any)
Forum:
Archive::General Support
02-03-2004, 10:01 PM
Replies:
4
database tutorial?
Views:
4,200
Posted By
Lurker_005
It sounds like you are not loading (sourceing)...
It sounds like you are not loading (sourceing) the database file into mysql. An example would be
mysql eq < mw_052_053_alpha2.sql
Anyhow I suggest you take a look thru the "tutorial and howto"...
Forum:
Archive::Development
02-03-2004, 09:52 PM
Replies:
41
EQEmu DEV-C++ Howto (updated for 5.5DR1)
Views:
27,781
Posted By
Lurker_005
Tar is a standard storage format for the unix...
Tar is a standard storage format for the unix (linux) OS
While there should be several utils for windows that will read it, you can get tar from http://gnuwin32.sourceforge.net/packages.html
Forum:
Archive::Database/World Building
02-03-2004, 09:39 PM
Replies:
19
MWnpcmov_053_alpha3 (updated release 2/2/04)
Views:
11,459
Posted By
Lurker_005
The update file unaces fine, but the main one...
The update file unaces fine, but the main one will not. tcsmyworld are you using a new version of ace?
Forum:
Archive::Development
02-02-2004, 07:37 AM
Replies:
20
Questions on zone points
Views:
11,534
Posted By
Lurker_005
I might know why everyone is so frustrated with...
I might know why everyone is so frustrated with zone points!
Looking thru the MWnpcmov_053_alpha2 DB the zone_points table I see 3 entries for lavastorm to soltemple. So the one that is...
Forum:
Archive::Bugs
01-31-2004, 08:25 AM
Replies:
5
Perl Flags
Views:
6,033
Posted By
Lurker_005
Well I havn't been able to spend any time...
Well I havn't been able to spend any time checking the flag stuff yet, but 2 things. Keep in mind the odd behavior of flagcheck as posted by Valdain...
Showing results 26 to 50 of 500
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