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Showing results 26 to 40 of 40
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Posts Made By:
Krugus
Forum:
Development::Development
06-06-2009, 11:04 PM
Replies:
48
Say Links
Views:
59,629
Posted By
Krugus
is this working?
Just wondering if saylink is working in the Branch version ?
I see the code for it there. Table in the DB is there but its not working for me when I follow the examples in this thread or the...
Forum:
Quests::Custom
06-01-2009, 07:42 PM
Replies:
2
My Boat quests
Views:
7,703
Posted By
Krugus
boats
Well I did away with the ugly old big boats and are now using the new boats that the SoF client has with it. See this post here (http://www.eqemulator.net/forums/showpost.php?p=170830&postcount=26)
Forum:
General::General Discussion
05-29-2009, 05:21 AM
Replies:
75
Project: Loading Time, an endeavor to make all models global.
Views:
214,359
Posted By
Krugus
SoF Client: Ships!
Using the SoF Client you can gain access to 3 new ships. All are solid and sail's across the water very smooth.
You would need to put in your globalLoad.txt file:
3,0,TFFFC,b04.eqg,Loading...
Forum:
Quests::Custom
05-23-2009, 12:27 PM
Replies:
2
My Boat quests
Views:
7,703
Posted By
Krugus
My Boat quests
Well I'm not a programmer but I do like to tinker. I'm leaning as I go (as quite a few of us seem to be doing (well besides the ones that KNOW what they are doing LOL )).
Anyways I wanted to...
Forum:
General::General Discussion
05-11-2009, 10:55 PM
Replies:
75
Project: Loading Time, an endeavor to make all models global.
Views:
214,359
Posted By
Krugus
More stuff
Caylah023:
Yes they will have to since this is client side but the good news is, its a VERY small file and you could just post it up and tell them to cut and paste this into their Global Load txt...
Forum:
General::General Discussion
05-10-2009, 02:40 AM
Replies:
75
Project: Loading Time, an endeavor to make all models global.
Views:
214,359
Posted By
Krugus
2 more models
Found 2 more models that can be loaded up and they are new snake models and the clockwork models
3,0,TFFF,snk.eqg,Loading Characters
3,0,TFFF,cwg.eqg,Loading Characters
FYI: New snake model: ...
Forum:
Misc::Off Topic
02-28-2006, 01:34 PM
Replies:
9
WoWEmu
Views:
9,747
Posted By
Krugus
...
G o o g l e ?
I found it a few months back had it up and running then found a Linage2 Emu, played with it for abit. Decided to look for EQ and found EQEmu (there is even a DAoC EMU out there as...
Forum:
Development::Tools
02-16-2006, 03:12 PM
Replies:
29
Stand-Alone Utility to Search ITEMS table
Views:
26,608
Posted By
Krugus
Sorry to bother Mr G. but it seems the link is...
Sorry to bother Mr G. but it seems the link is dead :shock:
Forum:
Support::Windows Servers
02-15-2006, 01:46 AM
Replies:
9
mysqlclient.lib(default.obj) : error LNK2001: unresolved external symbol __iob...help
Views:
11,553
Posted By
Krugus
I'm using Mysql v4.0.26 & ActivePerl 5.8.4.810...
I'm using Mysql v4.0.26 & ActivePerl 5.8.4.810 with VBC++ Xpress2005
The only time I get that error is when I try to compile zone.exe via perl. Compiles fine if I don't but then I can't use...
Forum:
Development::Tools
02-14-2006, 12:16 PM
Replies:
29
Stand-Alone Utility to Search ITEMS table
Views:
26,608
Posted By
Krugus
...
Thanks Mr G. :)
I was using it few weeks ago and that thought hit me. It would make creating Merchants very quick and easier :)
Forum:
Development::Bug Reports
02-12-2006, 09:18 AM
Replies:
31
0.6.4 DR1 bugs
Views:
22,889
Posted By
Krugus
...
Well if it will make you feel any better the Lull line & Harmony line don't seem to take hold on ANY mob (works fine on players but not on mobs) with the current 6.4 server either.
Took a look at...
Forum:
Development::Feature Requests
02-07-2006, 01:22 PM
Replies:
1
Summon Corpse from any zone
Views:
5,812
Posted By
Krugus
Summon Corpse from any zone
per the title.
Ability to a summon corpse from any zone to the zone your in via two methods.
1. GM Command and 2. Quest Event
Just a thought.
Forum:
Development::Tools
02-07-2006, 12:15 PM
Replies:
29
Stand-Alone Utility to Search ITEMS table
Views:
26,608
Posted By
Krugus
Minor Request...
George,
I have a minor request. Is there anyway you could have it so what you find could be saved to a text file?
I was just thinking how easy it would be if you could save it to a text file...
Forum:
Support::General Support
01-16-2006, 08:21 AM
Replies:
0
New mob skins
Views:
5,599
Posted By
Krugus
New mob skins (fixed imgs)
Greetings,
It seems they also updated a few more mobs in the global file:
http://kamguild.net/newmobs.jpg
http://kamguild.net/newmobs2.jpg
http://kamguild.net/newmobs3.jpg ...
Forum:
Development::Database/World Building
01-07-2006, 11:24 AM
Replies:
51
so you want to edit npc's
Views:
35,775
Posted By
Krugus
Very nice.
Nice tool Mr G.
Very helpful indeed! Thanks :)
Feature Request:
If possible, the ability to take out spawns by selecting one and have it moved out into a new spawntable.
Just an Idea :)
Showing results 26 to 40 of 40
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