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Showing results 26 to 50 of 276
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Posts Made By:
vsab
Forum:
Support::Windows Servers
03-19-2015, 03:16 AM
Replies:
25
LAN Connect?
Views:
19,670
Posted By
vsab
[Database] [03.18.15 - 21:00:24] Failed to...
[Database] [03.18.15 - 21:00:24] Failed to connect to MySQL database. Error:
So...
[database]
host = localhost
port = 3306
db = beq
user = root
password = REDACTED
Forum:
Support::Windows Servers
03-18-2015, 12:29 PM
Replies:
25
LAN Connect?
Views:
19,670
Posted By
vsab
you also need a loginserver.exe window ;)
you also need a loginserver.exe window ;)
Forum:
Support::Windows Servers
03-18-2015, 12:12 PM
Replies:
25
LAN Connect?
Views:
19,670
Posted By
vsab
Are you using a Titanium client ? Post your...
Are you using a Titanium client ?
Post your eqemuconfig file with the passwords redacted. Does the login server window show anything of note?
Forum:
Support::Windows Servers
03-18-2015, 11:50 AM
Replies:
25
LAN Connect?
Views:
19,670
Posted By
vsab
Have you changed your eqhost.txt file to point to...
Have you changed your eqhost.txt file to point to 127.0.0.1?
Forum:
Support::Windows Servers
03-18-2015, 11:03 AM
Replies:
25
LAN Connect?
Views:
19,670
Posted By
vsab
You will need to compile a login server (not sure...
You will need to compile a login server (not sure if Akka's repack has a login server), and point your server to the local login server rather than the default eqemulator one.
Luckily, the login...
Forum:
General::General Discussion
03-18-2015, 05:44 AM
Replies:
188
EverQuest in Unity Engine project
Views:
390,936
Posted By
vsab
Yeah- it's just that I wanted a sneaky look at...
Yeah- it's just that I wanted a sneaky look at that code as it was since I have another thing I'm working on which would benefit from it.
Forum:
General::General Discussion
03-17-2015, 12:44 PM
Replies:
188
EverQuest in Unity Engine project
Views:
390,936
Posted By
vsab
https://github.com/eqbrowser/unity-eqemu-client-fr...
https://github.com/eqbrowser/unity-eqemu-client-framework is 404'ing now?
Forum:
Development::Development
03-16-2015, 03:47 PM
Replies:
104
Sticky:
Steam RoF2 Development Tracking
Views:
484,055
Posted By
vsab
Http://peqtgc.com/releases
Http://peqtgc.com/releases
Forum:
Support::Windows Servers
03-11-2015, 05:03 AM
Replies:
14
Is there a way....
Views:
13,160
Posted By
vsab
The above seems right. IF you look at...
The above seems right. IF you look at http://wiki.eqemulator.org/p?Windows_Private_Login_Server_Setup_Guide&frm=Main there is no username and password specified (you don't need them). I'll add a note...
Forum:
Development::Development
03-10-2015, 05:10 AM
Replies:
104
Sticky:
Steam RoF2 Development Tracking
Views:
484,055
Posted By
vsab
One thing I've noticed on PEQ is the mushrooms in...
One thing I've noticed on PEQ is the mushrooms in the tutorial are floating in the air with ROF2, but are on the ground using the UF client. Not sure if other ground spawns are affected. Mobs are ok.
Forum:
Support::General Support
03-08-2015, 12:34 PM
Replies:
1
PEQ - The Grand Creation DOWN
Views:
5,449
Posted By
vsab
Snowball fights!
Snowball fights!
Forum:
Support::Windows Servers
03-06-2015, 09:53 AM
Replies:
25
Cannot continue without a datbase connection
Views:
33,094
Posted By
vsab
If you followed...
If you followed http://wiki.eqemulator.org/p?Complete_Windows-based_Server_Setup_Guide&frm=Main correctly then you named your database "peq". The fact that "mysql -ueq -peq peq" works verifies that...
Forum:
Support::Windows Servers
03-02-2015, 06:40 PM
Replies:
14
Is there a way....
Views:
13,160
Posted By
vsab
Yes, it's entirely possible and I suspect a...
Yes, it's entirely possible and I suspect a fairly common scenario. Please post the configs of your server and login server and I'm sure we will be able to help. Have you followed...
Forum:
EQEmu Operations Center
02-24-2015, 11:52 AM
Replies:
17
Sticky:
EOC Public Github Local Release
Views:
83,121
Posted By
vsab
Oh, and if you use the VM (admittedly I already...
Oh, and if you use the VM (admittedly I already run a Debian box so I should really figure out how to install on that for real), and you're NOT on a US keyboard :-
https://wiki.debian.org/Keyboard...
Forum:
EQEmu Operations Center
02-24-2015, 03:36 AM
Replies:
17
Sticky:
EOC Public Github Local Release
Views:
83,121
Posted By
vsab
This is really cool btw. Currently my work has...
This is really cool btw. Currently my work has decided to scrap the existing programming languages and switch to new ones, sadly none are php :( on the plus side we will be using JavaScript so this...
Forum:
Development::Bug Reports
02-20-2015, 07:50 AM
Replies:
21
Character can turn but not move
Views:
27,887
Posted By
vsab
Which client (UF/ROF2/Titanium) and which...
Which client (UF/ROF2/Titanium) and which starting zones are affected - be specific so I can test it.
Were you using the SVN map files or the ones on Akaa's ftp?
Forum:
Development::Bug Reports
02-19-2015, 05:47 PM
Replies:
21
Character can turn but not move
Views:
27,887
Posted By
vsab
Sounds like your .map files are wrong somehow. I...
Sounds like your .map files are wrong somehow. I had that problem once and that was the issue.
If that's not it, it is worth giving a little more detail- which zone, your loc, which client you are...
Forum:
Support::Linux Servers
02-17-2015, 05:44 PM
Replies:
2
Compile Error
Views:
6,139
Posted By
vsab
Nice, using %p and removing the cast fixed the...
Nice, using %p and removing the cast fixed the compile (casting in uint64 worked too....), haven't seen the actual output yet....
Log.Out(Logs::General, Logs::None,...
Forum:
Support::Linux Servers
02-17-2015, 08:22 AM
Replies:
2
Compile Error
Views:
6,139
Posted By
vsab
Compile Error
(moved from dev)
gcc 4.8.2 - latest code. Recently it looks like I have a ton more warnings than I did before regarding logging, but it bums out here:-
/home/vsab/eqemu/zone/spawngroup.cpp: In...
Forum:
Development::Bots
02-16-2015, 03:27 AM
Replies:
19
2/05 code - bots crash zone on death
Views:
20,944
Posted By
vsab
If you're fixing bots, submit pull requests on...
If you're fixing bots, submit pull requests on Github :)
Forum:
Support::Windows Servers
02-15-2015, 05:14 PM
Replies:
9
Issue with a zone
Views:
7,824
Posted By
vsab
How recent is your codebase? The starting zones...
How recent is your codebase? The starting zones system changed fairly recently :-
http://wiki.eqemulator.org/p?Changing_Starting_Zones&frm=Main
Not sure how that relates to relic though.
Forum:
Development::Development
02-15-2015, 04:59 AM
Replies:
0
Compile error on Lubuntu 14.04 lts
Views:
5,434
Posted By
vsab
Compile error on Lubuntu 14.04 lts
gcc 4.8.2
Pulling down the latest code (hash db3feafe48). I get this trying to build zone. Looks like my compiler is being overly strict. Any ideas?
/home/vsab/eqemu/zone/spawngroup.cpp: In...
Forum:
Support::Linux Servers
02-14-2015, 05:22 AM
Replies:
5
installing bots after the fact
Views:
10,287
Posted By
vsab
You have to run Cmake -i Or similar-...
You have to run
Cmake -i
Or similar- whatever the interactive/ wizard mode is (man cmake). That way you get all the options you can use to compile with, logging levels etc as well as bots.
Forum:
Support::Windows Servers
02-13-2015, 12:25 PM
Replies:
13
Cannot Patch Underfoot opcodes
Views:
12,720
Posted By
vsab
Have you fetched the latest source, recompiled...
Have you fetched the latest source, recompiled and launched the new binaries?
Forum:
Support::Windows Servers
02-12-2015, 11:30 AM
Replies:
25
Cannot continue without a datbase connection
Views:
33,094
Posted By
vsab
Either you didn't create a user called "eq" in...
Either you didn't create a user called "eq" in mysql, or the password isn't "eq". Do you remember the password you used when you created the user?
The command epilz mentioned is good if you want...
Showing results 26 to 50 of 276
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