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Search: Posts Made By: Magoth78
Forum: Development::Bots 08-18-2007, 03:13 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Version is now 1.03d. Fixed #bot update. No...

Version is now 1.03d.

Fixed #bot update. No need to zone or kill and respawn the bots anymore. They will update their stats and their spells at the same time.
Forum: Development::Bots 08-16-2007, 08:30 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Updates: v1.03d ...

Updates: v1.03d

http://eqoffline.free.fr/Build.rar

-- new command added "#bot debug spells <target>" : it will show the 16 spells loaded in the bot spells list.
-- the command "#bot inventory...
Forum: Development::Bots 08-16-2007, 08:02 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
EQoffline spells list ID: Magician: 516 ...

EQoffline spells list ID:

Magician: 516
Necromancer: 515
Enchanter: 517
Shaman: 518
Druid: 519
Shadowknight: 512
Beastlord: 524
Forum: Development::Bots 08-16-2007, 01:15 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Ok thanks sonicvt. I think it's fixed. Just...

Ok thanks sonicvt.

I think it's fixed. Just download the lastest builds: 1.03c and test them please
http://eqoffline.free.fr/Build.rar

Mag
Forum: Development::Bots 08-15-2007, 06:21 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Fixed. Binaries and sources and uploaded. ...

Fixed.
Binaries and sources and uploaded.

Mag
Forum: Development::Bots 08-15-2007, 06:10 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
I need more infos on this. What was the item ?

I need more infos on this. What was the item ?
Forum: Development::Tools 08-15-2007, 09:02 AM
Replies: 5
Views: 11,616
Posted By Magoth78
Very nice tool, thank you Georges.

Very nice tool, thank you Georges.
Forum: Development::Bots 08-15-2007, 09:00 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Effect on item doesn't affect the bot for the...

Effect on item doesn't affect the bot for the moment. I will see what I can do about that.

HP on item updates the stats of the bot. But it really takes effect once you zone.

For the moment, you...
Forum: Development::Bots 08-15-2007, 07:05 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Updates: -------- version 1.03. --...

Updates:
--------

version 1.03.

-- Rewrited the functions related to the trading with bot and the way the stats of the bots were calculated.
-- Now, when you will give an item to a bot, the...
Forum: Development::Bots 08-13-2007, 08:57 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Ok, I will check that, thank you

Ok, I will check that, thank you
Forum: Development::Bots 08-13-2007, 05:31 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Yeah, there is no particular check when a bot is...

Yeah, there is no particular check when a bot is using a 2hand weap.
I will fix that in the next days.
Forum: Development::Bots 08-12-2007, 10:00 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
"Main issues though were with the combat...

"Main issues though were with the combat formulas. I made myself level 50, and geared myself accordingly, and made a bot with the exact same level and gear and class. I was hitting the mob for...
Forum: Development::Bots 08-12-2007, 06:19 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Updates: -------- EQoffline is now at...

Updates:
--------


EQoffline is now at version 1.02.

- Fixed some minor bugs.
- Warriors bots are now able to do critical hits. Some other melee classes do critical hits after level 60 also....
Forum: Development::Bots 08-11-2007, 10:27 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Thanks drakelord but for the moment, I don't need...

Thanks drakelord but for the moment, I don't need any donation.

If you really want to donate, you can still donate to the eqemulator's crew for the nice whole Everquest emulator project.

Mag
Forum: Development::Bots 08-10-2007, 04:16 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
oghog> Create a group with your family and try a...

oghog> Create a group with your family and try a "#bot group add" on your bots. You should normally invite 2 bots. I didn't test it yet because as you mentionned the project was initially based to be...
Forum: Development::Bots 08-09-2007, 06:53 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Yes that's why I'm asking to have some reports. ...

Yes that's why I'm asking to have some reports.
But, that should'nt happen because mobs or bots test the Line of Sight with the mobs in their hatelist. If they don't have a los, the mob is wiped...
Forum: Development::Bots 08-09-2007, 03:38 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
When it happens, do the following things please :...

When it happens, do the following things please :

- target the bots that don't respond
- type #hatelist
- say me what you see

Thx,
Mag
Forum: Development::Bots 08-04-2007, 10:41 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
If EQEmu ever decides to go on Anniversary, that...

If EQEmu ever decides to go on Anniversary, that could be a cool thing because I would rewrite the entire EQoffline code base. This way it would be easier for me to create a separate project that...
Forum: Development::Bots 08-04-2007, 10:35 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Bjerlk> I see what you mean. Well, the issue...

Bjerlk> I see what you mean. Well, the issue there is if your raid (let's say 12 bots so 2 groups) has the most damage, you will be able to loot items on corpse then equip your own bots. The other...
Forum: Development::Bots 08-03-2007, 10:44 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
You can raid together (1 raid per player) but you...

You can raid together (1 raid per player) but you can't raid a single raid for both of you.

What you can do is instead of creating a raid of 24 bots bots, just create 2 of 12 bots. Both of you...
Forum: Development::Bots 08-02-2007, 11:20 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Little but important update: 1) Each bot has...

Little but important update:

1) Each bot has now a real leader who is an unique character. Other characters won't be able to deal with the bots they don't own. Only the bot owner will be able to...
Forum: Development::Bots 08-01-2007, 10:11 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Updates: -------- For a best challenge,...

Updates:
--------

For a best challenge, I've done some changes.

1/ Items, stats and buffs became very important criterias for the melee damage output. Better will be the stuff of your bots,...
Forum: Development::Bots 07-30-2007, 05:34 AM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Important stuffs about EQoffline. As I'm...

Important stuffs about EQoffline.

As I'm actually working on the next update wich will have 3 important changes, I would like to have your advise.

1/ The mana regen.
As you ve probably...
Forum: Development::Bots 07-29-2007, 10:50 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Two players in the same group with bots isn't...

Two players in the same group with bots isn't supported for the moment. What you can do is to create 2 groups, on per player.
Forum: Development::Bots 07-29-2007, 10:36 PM
Replies: 842
Views: 2,616,152
Posted By Magoth78
Good stuff, Georges, thank you. Mag

Good stuff, Georges, thank you.

Mag
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