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Showing results 26 to 43 of 43
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Posts Made By:
LostZaphod
Forum:
Support::Windows Servers
10-20-2006, 01:54 AM
Replies:
18
Crashing when zoning into ecommons after new compile
Views:
12,774
Posted By
LostZaphod
I use Visual studio 2003, on the top of the IDE...
I use Visual studio 2003, on the top of the IDE (development window) is a drop down that lists compile modes, click on the zone project, then choose from the drop down
Forum:
Support::Windows Servers
10-19-2006, 07:18 AM
Replies:
18
Crashing when zoning into ecommons after new compile
Views:
12,774
Posted By
LostZaphod
Zone was giving me this error message ...
Zone was giving me this error message
shareddb.cpp
line 251
Run-Time Check Failure #3 - The variable 'augslot' is being used without being defined.
Not sure if that is your issue, i never had...
Forum:
Support::Windows Servers
10-19-2006, 01:58 AM
Replies:
18
Crashing when zoning into ecommons after new compile
Views:
12,774
Posted By
LostZaphod
When you compile, there is debug and release. ...
When you compile, there is debug and release. Normaly C and C++ do not complain about buffer over runs (Release mode), but when compiled in debug mode, it will complian.
This error is caused...
Forum:
Development::Bug Reports
10-14-2006, 07:45 AM
Replies:
0
shareddb.cpp
Views:
4,913
Posted By
LostZaphod
shareddb.cpp
I kept receiving the error message
shareddb.cpp
line 251
Run-Time Check Failure #3 - The variable 'augslot' is being used without being defined.
At the top it is defined as
uint32 augslot[5]...
Forum:
Development::Feature Requests
10-14-2006, 07:30 AM
Replies:
9
Naked Corpses
Views:
10,660
Posted By
LostZaphod
Corpse Loot Fix
In PVP no experence is lost from a PVP kill, Here is a Unified Diff file of PlayerCorpse.cpp. (EQEmu-0.7.0-857) The bottom line is all sections that delete corpses need to be removed except for the...
Forum:
Development::Feature Requests
10-12-2006, 08:45 AM
Replies:
9
Naked Corpses
Views:
10,660
Posted By
LostZaphod
PlayerCorpse.cpp
In side of PlayerCorpse.cpp there are 5 locations that I found that delete corpses. The other night I changed the "IsEmpty()" function to always return false and then made a new subroutine that told...
Forum:
Development::Bug Reports
10-10-2006, 01:25 PM
Replies:
0
Items
Views:
6,138
Posted By
LostZaphod
Items
FatherNitwit could you please look into this?....
To make a long story short (trying to find why lvl 60 monk can crash world.exe) i found out that there is a over run when loading the items.
...
Forum:
Support::Windows Servers
09-12-2006, 04:52 AM
Replies:
3
LNK1019 error with new files...
Views:
6,114
Posted By
LostZaphod
Please ignore #2, if all projects have the same...
Please ignore #2, if all projects have the same configuration names, one can be lazy on selecting the compile mode, if the names are different, you must go into the configuration manager and select...
Forum:
Support::Windows Servers
09-12-2006, 03:43 AM
Replies:
3
LNK1019 error with new files...
Views:
6,114
Posted By
LostZaphod
Zone.vcproj
Visual studio 2003 (v1.1) will not open the Zone.vcproj file.
Here are the issues I found,
#1 These lines need to be removed
<FileConfiguration
Name="Raid Addicts|Win32"...
Forum:
Support::Windows Servers
09-07-2006, 02:29 AM
Replies:
19
Compiled server with working Bind Affinity.
Views:
12,200
Posted By
LostZaphod
NPC no response from Hail
The solution files (Microsoft) are out of date, In the Zone project you need to add 2 preprocessor directives. (zone properties, c/c++, preprocessor, preprocessor definitions) EMBPERL,EMBPERL_PLUGIN....
Forum:
Support::Windows Servers
09-06-2006, 02:10 AM
Replies:
19
Compiled server with working Bind Affinity.
Views:
12,200
Posted By
LostZaphod
http://www.eqemulator.net/forums/showthread.php?t=...
http://www.eqemulator.net/forums/showthread.php?t=21253
Looking at EQEmu-0.7.0-845, this issue still exists.
This is a known bug and a fix is out there, just hasn't been entered into the...
Forum:
Support::Windows Servers
08-24-2006, 03:25 AM
Replies:
14
Luclin RC1 problems
Views:
9,488
Posted By
LostZaphod
RC1 database schema
It looks like the schema of the RC1 is that of EQEmu-0.7.0-815 (I did not look at user related tables, or the data, you may have some missing data also).
If you are not using that version of...
Forum:
Support::Windows Servers
08-18-2006, 09:26 AM
Replies:
9
LAN on Server 2003 Error Message
Views:
7,152
Posted By
LostZaphod
Start, Settings, Control pannel, Windows...
Start, Settings, Control pannel, Windows Firewall.
First try setting to disabled. if it fixes your issue then re-enable and try adding the porgrams and ports to the exceptions tab.
Forum:
Support::Windows Servers
08-18-2006, 08:31 AM
Replies:
9
LAN on Server 2003 Error Message
Views:
7,152
Posted By
LostZaphod
2003 server
2003 server has a firewall, if you have enabled the firewall you will need to allow the exe files to the ports
Forum:
Support::Windows Servers
08-02-2006, 02:09 AM
Replies:
2
VS.NET 2003 Compile Error
Views:
7,411
Posted By
LostZaphod
Close solution CHANGE this inside of...
Close solution
CHANGE this inside of zone.vcproj (do a search for "perl_playerCorpse.cpp" carrage returns and spaces have been removed)
<File RelativePath=".\perl_PlayerCorpse.cpp"></File>
to...
Forum:
Development::Development
06-15-2006, 08:37 AM
Replies:
1
Key Ring / Character flag
Views:
6,687
Posted By
LostZaphod
Key Ring / Character flag
I have been spending a lot of time in Ssrattemple and in Vex Thal. Does any one have the Emperor raid event in perl scripts?
I noticed that when using a key item, it does not add to the key...
Forum:
Support::Windows Servers
06-08-2006, 03:56 AM
Replies:
1
zone compile errors
Views:
4,696
Posted By
LostZaphod
Compiling / Make is a two step process. Step...
Compiling / Make is a two step process.
Step one
The compiler opens the project file and reads it's contents. The contents of this file tell the compiler the location and file names to open and...
Forum:
Support::Windows Servers
05-17-2006, 02:56 AM
Replies:
3
Compile problems in .7-0-788
Views:
6,225
Posted By
LostZaphod
Compile files
I use Visual studio 2003 and these mods
(also make sure you have mysql, zlib, perl header files and the the libs "mysqlclient.lib, zlib.lib, perl58.lib")
delete these from the common section...
Showing results 26 to 43 of 43
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